Player Matchup

Kuzenbo
Kuzenbo
Dadicus1010
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,415 Elo+
Solo
Nu Wa
Nu Wa
NormanFnRockwell
Nu Wa
Level 85
God Stats
11W - 13L
1,514 SR
Queue Stats
419W - 456L
1,455 Elo+
Solo
Bellona
Bellona
RadButLame
Bellona
Level 63
God Stats
64W - 51L
1,529 SR
Queue Stats
77W - 70L
1,421 Elo+
Party 2
Skadi
Skadi
sidhie
Skadi
Level 83
God Stats
1W - 3L
1,289 SR
Queue Stats
64W - 80L
1,440 Elo+
Solo
Persephone
Persephone
temp-199172
Persephone
Level 44
God Stats
20W - 24L
1,411 SR
Queue Stats
86W - 87L
1,422 Elo+
Party 2
Team Averages
Level 68
1,449 SR
1,430 Elo+

VS

Team Averages
Level 106
1,594 SR
1,415 Elo+
Ganesha
Ganesha
DEADP00l1980
Ganesha
Level 85
God Stats
44W - 19L
1,641 SR
Queue Stats
125W - 90L
1,379 Elo+
Solo
Ix Chel
Ix Chel
Deacon Jones 75
Ix Chel
Level 192
God Stats
143W - 135L
1,554 SR
Queue Stats
964W - 774L
1,515 Elo+
Solo
Cliodhna
Cliodhna
TuddMode
Cliodhna
Level 70
God Stats
8W - 6L
1,487 SR
Queue Stats
96W - 114L
1,357 Elo+
Party 1
Atlas
Atlas
kamikaze_426
Atlas
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,435 Elo+
Solo
Jing Wei
Jing Wei
xo VisionOfLove
Jing Wei
Level 101
God Stats
3W - 2L
1,787 SR
Queue Stats
85W - 95L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dadicus1010
Kuzenbo
16
1 / 4 / 3
10,569
961
11,992
19,274
35,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 3 / 3
10,901
991
14,774
7,222
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
RadButLame
Bellona
16
0 / 5 / 3
9,896
900
9,502
22,974
27,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Skadi
sidhie
Skadi
15
0 / 5 / 2
9,474
861
1,031
10,695
4,875
Persephone
temp-199172
Persephone
15
2 / 3 / 2
11,091
1,008
14,345
10,624
5,316
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

153

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DEADP00l1980
Ganesha
17
0 / 0 / 18
12,339
1,122
11,556
16,489
25,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 0 / 7
13,210
1,201
18,437
6,177
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
TuddMode
Cliodhna
16
3 / 4 / 3
10,391
945
9,574
13,871
6,176
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 0 / 13
11,498
1,045
8,447
8,188
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
17
7 / 1 / 10
12,024
1,093
17,441
12,032
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
5
Kills
20
20
Deaths
5
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DEADP00l1980
Ganesha
0
0
18
9
L
Kuzenbo
Dadicus1010
Kuzenbo
1
4
3
0.63
W
10
0
7
13.5
L
2
3
3
1.17
L
Bellona
RadButLame
Bellona
0
5
3
0.3
W
Cliodhna
TuddMode
Cliodhna
3
4
3
1.13
W
0
0
13
6.5
L
Skadi
sidhie
Skadi
0
5
2
0.2
L
Persephone
temp-199172
Persephone
2
3
2
1
W
Jing Wei
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,644
Damage
65,455
70,789
Taken
56,757
76,542
Mitigated
53,609
4,694
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DEADP00l1980
Ganesha
11,556
1,081
278
2,005
16,489
25,529
0
10,478
4,997
22,949
0
L
Kuzenbo
Dadicus1010
Kuzenbo
11,992
2,289
65
1,314
19,274
35,809
0
8,592
10,682
26,942
429
W
18,437
1,240
4,680
1,260
6,177
3,000
0
4,134
1,945
57,170
0
L
14,774
2,763
0
0
7,222
3,010
0
3,715
3,507
40,501
0
L
Bellona
RadButLame
Bellona
9,502
2,474
240
1,180
22,974
27,532
0
14,288
8,686
0
13,403
W
Cliodhna
TuddMode
Cliodhna
9,574
1,858
0
207
13,871
6,176
0
9,176
4,260
0
22,081
W
8,447
2,912
0
770
8,188
12,908
0
5,785
1,728
27,772
0
L
Skadi
sidhie
Skadi
1,031
495
0
0
10,695
4,875
0
6,170
4,525
0
3,172
L
Persephone
temp-199172
Persephone
14,345
2,678
141
1,754
10,624
5,316
0
5,671
4,939
42,689
0
W
Jing Wei
17,441
13,758
0
3,000
12,032
5,996
0
9,548
1,902
0
51,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
59,462
181
Minions Killed
265
4
Camps Cleared
5
964,033
Distance Traveled
1,064,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,339
1,122
0
0
0
213,170
0
L
Kuzenbo
10,569
961
35
3
2
218,529
0
W
Ix Chel
13,210
1,201
108
10
2
233,502
0
L
Nu Wa
10,901
991
51
5
0
219,877
0
L
Bellona
9,896
900
16
1
0
201,494
0
W
Cliodhna
10,391
945
31
3
2
189,046
0
W
Atlas
11,498
1,045
44
4
0
205,491
0
L
Skadi
9,474
861
8
1
0
132,720
0
L
Persephone
11,091
1,008
71
6
2
191,413
0
W
Jing Wei
12,024
1,093
82
7
1
223,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role