Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Eduardodudu1010
Fenrir
Level 155
God Stats
67W - 71L
1,496 SR
Queue Stats
379W - 391L
1,518 Elo+
Solo
Chaac
Chaac
L1oth
Chaac
Level 45
God Stats
0W - 2L
1,433 SR
Queue Stats
39W - 43L
1,548 Elo+
Party 2
Izanami
Izanami
rejackes
Izanami
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,526 Elo+
Party 2
Team Averages
Level 124
1,486 SR
1,518 Elo+

VS

Team Averages
Level 82
1,661 SR
1,579 Elo+
Sun Wukong
Sun Wukong
HANGSWITHURGF19
Sun Wukong
Level 59
God Stats
4W - 2L
1,817 SR
Queue Stats
10W - 9L
1,384 Elo+
Solo
Susano
Susano
LunarRose092
Susano
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,661 Elo+
Party 1
Anubis
Anubis
MidnightRose902
Anubis
Level 27
God Stats
5W - 3L
1,637 SR
Queue Stats
7W - 3L
1,648 Elo+
Party 1
Aphrodite
Aphrodite
OBGYNale
Aphrodite
Level 136
God Stats
1W - 1L
1,850 SR
Queue Stats
7W - 8L
1,546 Elo+
Solo
Chernobog
Chernobog
OriginalSiren
Chernobog
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
8 / 3 / 3
9,457
591
15,080
14,561
9,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
 
Sol
9
1 / 0 / 3
6,960
435
3,440
4,760
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 6
8,487
530
11,417
14,670
11,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
L1oth
Chaac
12
0 / 4 / 7
7,577
474
4,589
14,898
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
rejackes
Izanami
14
2 / 1 / 4
8,806
550
8,808
9,960
4,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HANGSWITHURGF19
Sun Wukong
12
0 / 2 / 5
7,559
472
3,986
11,387
5,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
14
2 / 4 / 6
8,513
532
8,158
16,778
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 1
8,732
546
7,489
10,655
5,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
OBGYNale
Aphrodite
13
2 / 3 / 3
7,999
500
5,197
15,777
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
OriginalSiren
Chernobog
14
4 / 2 / 2
8,670
542
8,950
12,042
4,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
11
11
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
8
3
3
3.17
L
Sol
 
Sol
1
0
3
2.5
L
5
3
6
2.67
W
Sun Wukong
HANGSWITHURGF19
Sun Wukong
0
2
5
1.25
L
Chaac
L1oth
Chaac
0
4
7
0.88
W
Susano
2
4
6
1.25
W
3
5
1
0.7
W
Aphrodite
OBGYNale
Aphrodite
2
3
3
1.17
W
Chernobog
OriginalSiren
Chernobog
4
2
2
2.5
L
Izanami
rejackes
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
33,780
58,849
Taken
66,639
34,387
Mitigated
35,507
16,669
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
15,080
1,309
0
4,819
14,561
9,460
1,484
2,854
11,707
66,605
0
L
Sol
 
Sol
3,440
227
0
2,596
4,760
1,317
0
1,271
3,489
36,323
0
L
11,417
1,189
0
3,340
14,670
11,927
0
2,678
11,992
0
45,047
W
Sun Wukong
HANGSWITHURGF19
Sun Wukong
3,986
1,263
914
3,550
11,387
5,888
0
4,130
7,257
0
38,583
L
Chaac
L1oth
Chaac
4,589
369
0
1,824
14,898
7,649
331
3,344
11,554
0
45,844
W
Susano
8,158
1,326
0
168
16,778
7,000
0
5,772
11,006
0
74,963
W
7,489
125
0
2,642
10,655
5,253
1,629
4,003
6,652
65,753
0
W
Aphrodite
OBGYNale
Aphrodite
5,197
350
2,220
5,679
15,777
13,017
17
2,161
13,616
40,236
0
W
Chernobog
OriginalSiren
Chernobog
8,950
5,891
0
2,905
12,042
4,349
0
2,454
9,588
0
47,004
L
Izanami
rejackes
Izanami
8,808
5,666
0
4,090
9,960
4,034
1,635
2,539
7,421
0
79,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,287
Gold Earned
41,473
412
Minions Killed
380
0
Camps Cleared
0
1,408,287
Distance Traveled
1,593,778
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,457
591
98
6
0
285,696
0
L
Sol
6,960
435
55
3
0
171,417
1
L
Fenrir
8,487
530
59
4
0
326,897
0
W
Sun Wukong
7,559
472
45
3
0
309,991
0
L
Chaac
7,577
474
77
5
0
324,703
0
W
Susano
8,513
532
100
6
0
385,425
0
W
Anubis
8,732
546
117
7
0
286,385
0
W
Aphrodite
7,999
500
51
3
0
290,619
0
W
Chernobog
8,670
542
67
4
0
321,358
0
L
Izanami
8,806
550
123
8
0
299,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role