Player Matchup

Shiva
Shiva
 
Shiva
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CallerofTime
Scylla
Level 63
God Stats
2W - 0L
1,701 SR
Queue Stats
40W - 36L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
OddLad
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,647 Elo+
Party 1
Zhong Kui
Zhong Kui
TehGinganinja
Zhong Kui
Level 106
God Stats
2W - 3L
1,093 SR
Queue Stats
54W - 47L
1,438 Elo+
Party 1
Hercules
Hercules
ubernugget
Hercules
Level 68
God Stats
3W - 1L
1,580 SR
Queue Stats
53W - 48L
1,446 Elo+
Party 1
Team Averages
Level 68
1,475 SR
1,497 Elo+

VS

Team Averages
Level 23
1,500 SR
1,435 Elo+
Cabrakan
Cabrakan
ALen雨点
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 169L
1,410 Elo+
Solo
Thanatos
Thanatos
Frostynipz89
Thanatos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 288L
1,347 Elo+
Solo
Freya
Freya
Gebzoola
Freya
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
645W - 684L
1,481 Elo+
Solo
Ix Chel
Ix Chel
Kashishh
Ix Chel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
PSitsNickelass
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 105L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 1 / 18
9,772
814
6,143
9,321
10,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
15 / 2 / 10
10,874
906
13,914
5,507
1,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OddLad
Jormungandr
16
2 / 1 / 22
9,476
790
6,232
7,649
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
TehGinganinja
Zhong Kui
14
2 / 3 / 21
9,327
777
9,302
8,973
9,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ubernugget
Hercules
16
8 / 1 / 18
10,380
865
8,001
17,416
17,097
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ALen雨点
Cabrakan
14
2 / 7 / 2
8,281
690
6,921
15,357
22,457
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Frostynipz89
Thanatos
16
3 / 7 / 2
9,581
798
8,162
13,114
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Freya
Gebzoola
Freya
8
0 / 4 / 3
6,806
567
587
5,802
1,444
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ix Chel
Kashishh
Ix Chel
15
2 / 6 / 4
8,948
746
5,609
9,252
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
PSitsNickelass
The Morrigan
9
0 / 6 / 2
6,739
562
2,698
6,442
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
20
30
Kills
7
8
Deaths
30
89
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
18
12
L
Cabrakan
ALen雨点
Cabrakan
2
7
2
0.43
W
Scylla
15
2
10
10
L
Thanatos
Frostynipz89
Thanatos
3
7
2
0.57
L
Freya
Gebzoola
Freya
0
4
3
0.38
L
Ix Chel
Kashishh
Ix Chel
2
6
4
0.67
W
Jormungandr
OddLad
Jormungandr
2
1
22
13
L
The Morrigan
PSitsNickelass
The Morrigan
0
6
2
0.17
W
Zhong Kui
TehGinganinja
Zhong Kui
2
3
21
4.17
W
Hercules
ubernugget
Hercules
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,592
Damage
23,977
48,866
Taken
49,967
46,200
Mitigated
35,805
22,574
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,143
1,384
1,577
1,640
9,321
10,580
1,462
3,273
5,417
836
12,054
L
Cabrakan
ALen雨点
Cabrakan
6,921
443
486
734
15,357
22,457
0
7,930
7,154
14,879
0
W
Scylla
13,914
964
559
369
5,507
1,988
2,076
2,205
3,064
31,916
0
L
Thanatos
Frostynipz89
Thanatos
8,162
2,510
0
3,537
13,114
6,645
0
4,809
8,269
0
17,280
L
Freya
Gebzoola
Freya
587
79
115
927
5,802
1,444
0
4,782
978
2,290
0
L
Ix Chel
Kashishh
Ix Chel
5,609
348
509
296
9,252
3,952
0
5,622
3,439
16,515
0
W
Jormungandr
OddLad
Jormungandr
6,232
956
2,862
2,343
7,649
7,044
952
2,430
5,219
26,225
0
L
The Morrigan
PSitsNickelass
The Morrigan
2,698
373
0
192
6,442
1,307
0
5,450
394
8,173
0
W
Zhong Kui
TehGinganinja
Zhong Kui
9,302
1,167
613
2,353
8,973
9,491
2,035
4,097
4,876
17,397
0
W
Hercules
ubernugget
Hercules
8,001
2,064
1,676
8,582
17,416
17,097
1,805
3,810
12,801
138
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,829
Gold Earned
40,355
135
Minions Killed
63
0
Camps Cleared
0
1,068,638
Distance Traveled
603,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,772
814
8
1
0
206,093
0
L
Cabrakan
8,281
690
12
1
0
138,459
0
W
Scylla
10,874
906
50
4
0
218,951
0
L
Thanatos
9,581
798
22
2
0
171,000
0
L
Freya
6,806
567
0
0
0
50,650
0
L
Ix Chel
8,948
746
26
2
0
153,537
0
W
Jormungandr
9,476
790
43
4
0
219,634
0
L
The Morrigan
6,739
562
3
0
0
90,101
0
W
Zhong Kui
9,327
777
14
1
0
177,155
0
W
Hercules
10,380
865
20
2
0
246,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role