Player Matchup

Izanami
Izanami
KamiRiyu
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
MadMenDie1st
Baron Samedi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 358L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
SaintKnik
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
SpookyMew
Nu Wa
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 80L
1,627 Elo+
Party 1
Surtr
Surtr
YungdaggerDakk
Surtr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,458 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,527 Elo+

VS

Team Averages
Level 123
1,450 SR
1,441 Elo+
Anhur
Anhur
BlueRuntz
Anhur
Level 138
God Stats
2W - 1L
1,493 SR
Queue Stats
50W - 55L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
BubbAlicous25
Kuzenbo
Level 156
God Stats
15W - 19L
1,262 SR
Queue Stats
474W - 502L
1,444 Elo+
Solo
Jormungandr
Jormungandr
CAKE LORD
Jormungandr
Level 107
God Stats
4W - 2L
1,263 SR
Queue Stats
233W - 253L
1,519 Elo+
Solo
Cupid
Cupid
ReaperBen
Cupid
Level 105
God Stats
1W - 0L
1,731 SR
Queue Stats
25W - 13L
1,422 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tank_924
Cu Chulainn
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KamiRiyu
Izanami
15
2 / 5 / 9
9,070
648
14,412
12,312
5,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MadMenDie1st
Baron Samedi
19
8 / 3 / 7
11,021
787
22,779
12,321
7,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
SaintKnik
Erlang Shen
17
3 / 4 / 7
9,682
692
10,276
19,230
21,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
SpookyMew
Nu Wa
18
7 / 4 / 12
10,396
743
26,000
10,769
4,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 10
8,772
627
8,981
18,736
25,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BlueRuntz
Anhur
16
1 / 4 / 14
9,671
691
11,862
16,538
6,969
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
18
2 / 3 / 12
10,881
777
10,502
26,003
33,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
CAKE LORD
Jormungandr
18
4 / 5 / 10
9,996
714
14,799
18,425
23,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ReaperBen
Cupid
18
6 / 4 / 9
10,822
773
14,536
15,199
7,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Tank_924
Cu Chulainn
18
6 / 5 / 11
11,168
798
12,754
20,725
27,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
75
21
Kills
19
19
Deaths
21
45
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
BlueRuntz
Anhur
1
4
14
2
W
Kuzenbo
2
3
12
2.67
W
Jormungandr
CAKE LORD
Jormungandr
4
5
10
1.8
L
Izanami
KamiRiyu
Izanami
2
5
9
1.3
L
Baron Samedi
MadMenDie1st
Baron Samedi
8
3
7
3.83
W
Cupid
ReaperBen
Cupid
6
4
9
2.63
L
Erlang Shen
SaintKnik
Erlang Shen
3
4
7
1.63
L
Nu Wa
SpookyMew
Nu Wa
7
4
12
3.25
W
Cu Chulainn
Tank_924
Cu Chulainn
6
5
11
2.3
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,448
Damage
64,453
73,368
Taken
96,890
63,260
Mitigated
99,863
26,179
Healing
35,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BlueRuntz
Anhur
11,862
6,160
1,521
4,149
16,538
6,969
1,542
9,578
6,960
0
29,276
W
Kuzenbo
10,502
3,085
4,231
9,696
26,003
33,695
369
11,771
14,232
24,517
0
W
Jormungandr
CAKE LORD
Jormungandr
14,799
2,797
1,216
1,762
18,425
23,795
301
10,127
8,298
36,785
0
L
Izanami
KamiRiyu
Izanami
14,412
10,026
331
1,053
12,312
5,069
700
4,552
7,609
0
25,971
L
Baron Samedi
MadMenDie1st
Baron Samedi
22,779
293
5,002
4,362
12,321
7,034
0
3,828
8,100
48,650
0
W
Cupid
ReaperBen
Cupid
14,536
6,964
3,651
4,688
15,199
7,671
1,818
8,208
6,991
0
27,659
L
Erlang Shen
SaintKnik
Erlang Shen
10,276
3,426
1,541
3,481
19,230
21,240
168
5,925
13,045
140
19,129
L
Nu Wa
SpookyMew
Nu Wa
26,000
8,375
915
1,366
10,769
4,910
120
4,019
6,445
38,239
0
W
Cu Chulainn
Tank_924
Cu Chulainn
12,754
2,812
2,485
1,732
20,725
27,733
242
9,400
11,325
0
33,759
L
8,981
2,273
2,609
5,519
18,736
25,007
0
5,600
12,868
194
15,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,941
Gold Earned
52,538
157
Minions Killed
185
0
Camps Cleared
0
1,233,456
Distance Traveled
1,281,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,671
691
30
2
0
250,056
0
W
Kuzenbo
10,881
777
21
2
0
259,132
0
W
Jormungandr
9,996
714
40
3
0
226,712
0
L
Izanami
9,070
648
34
2
0
244,040
0
L
Baron Samedi
11,021
787
66
5
0
262,472
0
W
Cupid
10,822
773
45
3
0
263,434
0
L
Erlang Shen
9,682
692
11
1
0
253,858
0
L
Nu Wa
10,396
743
34
2
0
248,529
0
W
Cu Chulainn
11,168
798
49
4
0
282,556
0
L
Surtr
8,772
627
12
1
0
224,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role