Player Matchup

Arachne
Arachne
DOXthaFOX
Arachne
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,524 Elo+
Party 3
Sol
Sol
Dragonsterf
Sol
Level 202
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 56L
1,541 Elo+
Party 2
Hercules
Hercules
HiddenShad0w1
Hercules
Level 164
God Stats
0W - 2L
1,964 SR
Queue Stats
85W - 39L
1,638 Elo+
Party 2
Jing Wei
Jing Wei
Ishootbigguns
Jing Wei
Level 64
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 6L
1,413 Elo+
Party 3
Raijin
Raijin
Mind DRlPS
Raijin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,540 Elo+
Party 3
Team Averages
Level 136
1,544 SR
1,531 Elo+

VS

Team Averages
Level 138
1,540 SR
1,515 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ace__God___
Geb
Level 123
God Stats
5W - 1L
1,602 SR
Queue Stats
76W - 62L
1,581 Elo+
Solo
Hou Yi
Hou Yi
Andreurz
Hou Yi
Level 146
God Stats
3W - 1L
1,814 SR
Queue Stats
110W - 111L
1,522 Elo+
Solo
Hercules
Hercules
SaltyUnicornNuts
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,471 Elo+
Party 1
Hachiman
Hachiman
wolf9103
Hachiman
Level 157
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DOXthaFOX
Arachne
17
3 / 5 / 8
9,826
702
11,211
19,014
13,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
4 / 3 / 7
9,789
699
19,444
14,672
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
HiddenShad0w1
Hercules
17
1 / 3 / 12
8,981
642
9,823
17,954
28,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Ishootbigguns
Jing Wei
15
1 / 6 / 9
8,913
637
7,953
14,218
7,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Mind DRlPS
Raijin
15
5 / 6 / 5
9,837
703
5,547
13,094
5,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 4 / 12
10,930
781
19,564
20,522
21,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
0 / 4 / 20
10,678
763
10,139
16,977
22,516
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Andreurz
Hou Yi
19
7 / 4 / 11
11,219
801
17,455
13,281
8,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 11
9,550
682
4,637
17,428
25,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
wolf9103
Hachiman
20
8 / 1 / 13
11,594
828
19,896
7,470
4,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
14
Kills
23
23
Deaths
16
41
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
4
12
3
W
0
4
20
2.5
W
Hou Yi
Andreurz
Hou Yi
7
4
11
3.13
L
Arachne
DOXthaFOX
Arachne
3
5
8
1.4
L
4
3
7
2.5
L
Hercules
HiddenShad0w1
Hercules
1
3
12
2.33
L
Jing Wei
Ishootbigguns
Jing Wei
1
6
9
0.92
L
Raijin
Mind DRlPS
Raijin
5
6
5
1.25
W
2
3
11
2.5
W
Hachiman
wolf9103
Hachiman
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,978
Damage
71,691
78,952
Taken
75,678
61,460
Mitigated
82,131
34,899
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,564
979
1,764
6,748
20,522
21,039
68
7,812
12,710
0
33,646
W
10,139
433
2,321
4,099
16,977
22,516
390
5,593
11,384
19,837
0
W
Hou Yi
Andreurz
Hou Yi
17,455
9,343
80
1,642
13,281
8,124
3,473
4,706
8,575
0
40,929
L
Arachne
DOXthaFOX
Arachne
11,211
9,238
1,374
6,618
19,014
13,068
0
2,129
16,885
0
18,421
L
19,444
5,271
1,303
6,026
14,672
6,996
275
1,221
13,451
36,092
0
L
Hercules
HiddenShad0w1
Hercules
9,823
2,042
3,048
8,887
17,954
28,096
0
2,791
15,163
0
17,264
L
Jing Wei
Ishootbigguns
Jing Wei
7,953
6,502
1,391
2,139
14,218
7,356
0
2,199
12,019
0
23,308
L
Raijin
Mind DRlPS
Raijin
5,547
460
1,453
2,660
13,094
5,944
0
1,799
11,295
15,220
0
W
4,637
507
503
3,643
17,428
25,643
644
4,667
12,761
0
10,259
W
Hachiman
wolf9103
Hachiman
19,896
13,837
2,108
2,776
7,470
4,809
4,868
2,213
5,257
0
56,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
53,971
122
Minions Killed
178
0
Camps Cleared
0
1,216,686
Distance Traveled
1,341,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,930
781
30
2
0
305,719
0
W
Geb
10,678
763
13
1
0
259,784
0
W
Hou Yi
11,219
801
47
3
0
225,876
0
L
Arachne
9,826
702
23
2
0
264,824
0
L
Sol
9,789
699
47
3
0
240,938
0
L
Hercules
8,981
642
9
1
0
277,923
0
L
Jing Wei
8,913
637
28
2
0
208,469
0
L
Raijin
9,837
703
15
1
0
224,532
0
W
Hercules
9,550
682
7
1
0
279,815
0
W
Hachiman
11,594
828
81
6
0
270,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role