Player Matchup

Cthulhu
Cthulhu
Kheoy
Cthulhu
Level 85
God Stats
1W - 5L
1,193 SR
Queue Stats
175W - 194L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
Zyoij
Kuzenbo
Level 82
God Stats
1W - 2L
1,224 SR
Queue Stats
96W - 97L
1,498 Elo+
Party 1
Chronos
Chronos
blue-modex
Chronos
Level 121
God Stats
7W - 7L
1,452 SR
Queue Stats
278W - 299L
1,490 Elo+
Party 1
Loki
Loki
ghostlovesminors
Loki
Level 118
God Stats
8W - 4L
1,677 SR
Queue Stats
64W - 64L
1,576 Elo+
Party 1
Freya
Freya
isyenite-
Freya
Level 124
God Stats
2W - 1L
1,445 SR
Queue Stats
314W - 344L
1,511 Elo+
Party 1
Team Averages
Level 106
1,398 SR
1,505 Elo+

VS

Team Averages
Level 134
1,623 SR
1,584 Elo+
Ganesha
Ganesha
Azoriel
Ganesha
Level 165
God Stats
2W - 4L
1,659 SR
Queue Stats
120W - 103L
1,567 Elo+
Party 2
Vulcan
Vulcan
Cellsty
Vulcan
Level 152
God Stats
19W - 16L
1,807 SR
Queue Stats
263W - 246L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
ReTryAgain3
Gilgamesh
Level 94
God Stats
2W - 3L
1,292 SR
Queue Stats
151W - 136L
1,520 Elo+
Solo
Neith
Neith
evilbane4
Neith
Level 137
God Stats
0W - 1L
1,662 SR
Queue Stats
4W - 3L
1,806 Elo+
Solo
Fenrir
Fenrir
marceloelpro16
Fenrir
Level 121
God Stats
1W - 1L
1,694 SR
Queue Stats
60W - 55L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kheoy
Cthulhu
16
2 / 1 / 3
9,744
487
8,584
14,870
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Zyoij
Kuzenbo
11
0 / 4 / 2
7,906
395
5,309
21,141
24,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
blue-modex
Chronos
17
3 / 0 / 2
10,044
502
8,334
9,211
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 7
10,336
517
10,811
17,143
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
isyenite-
Freya
18
3 / 3 / 2
10,676
534
6,034
14,112
7,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azoriel
Ganesha
14
0 / 2 / 5
9,389
469
6,407
15,552
16,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Cellsty
Vulcan
15
1 / 3 / 1
9,445
472
19,006
10,579
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
ReTryAgain3
Gilgamesh
17
1 / 1 / 1
10,257
513
11,030
15,356
14,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
evilbane4
Neith
16
6 / 3 / 2
10,394
520
16,375
13,626
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
6,259
313
139
2,222
702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
8
8
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Azoriel
Ganesha
0
2
5
1.25
L
Vulcan
Cellsty
Vulcan
1
3
1
0.5
W
Cthulhu
Kheoy
Cthulhu
2
1
3
3.5
L
Gilgamesh
ReTryAgain3
Gilgamesh
1
1
1
1.5
W
Kuzenbo
Zyoij
Kuzenbo
0
4
2
0.25
W
Chronos
blue-modex
Chronos
3
0
2
4
L
Neith
evilbane4
Neith
6
3
2
2.33
W
1
0
7
4.5
W
Freya
isyenite-
Freya
3
3
2
1.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,072
Damage
52,957
76,477
Taken
57,335
52,311
Mitigated
43,158
23,347
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Azoriel
Ganesha
6,407
563
2,951
3,491
15,552
16,358
0
7,943
7,047
26,406
0
L
Vulcan
Cellsty
Vulcan
19,006
3,711
0
787
10,579
5,043
47
3,659
6,834
106,770
0
W
Cthulhu
Kheoy
Cthulhu
8,584
789
385
4,730
14,870
9,823
0
2,169
11,828
68,088
0
L
Gilgamesh
ReTryAgain3
Gilgamesh
11,030
3,250
0
3,401
15,356
14,848
767
7,626
6,503
0
87,264
W
Kuzenbo
Zyoij
Kuzenbo
5,309
1,665
284
4,491
21,141
24,165
0
7,974
12,727
19,224
0
W
Chronos
blue-modex
Chronos
8,334
2,087
0
1,909
9,211
3,905
0
3,443
5,501
87,966
0
L
Neith
evilbane4
Neith
16,375
9,305
0
3,077
13,626
6,207
1,054
6,699
6,356
0
93,360
W
10,811
4,344
0
5,946
17,143
6,948
0
7,865
8,943
0
97,572
W
Freya
isyenite-
Freya
6,034
2,099
0
5,602
14,112
7,470
479
3,184
10,878
91,185
0
L
139
44
0
188
2,222
702
0
104
2,118
0
12,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,706
Gold Earned
45,744
560
Minions Killed
479
0
Camps Cleared
0
1,995,375
Distance Traveled
1,593,752
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,389
469
4
0
0
409,511
7
L
Vulcan
9,445
472
159
8
0
419,649
1
W
Cthulhu
9,744
487
90
5
0
375,661
2
L
Gilgamesh
10,257
513
127
6
0
347,569
4
W
Kuzenbo
7,906
395
20
1
0
372,143
0
W
Chronos
10,044
502
156
8
0
418,262
2
L
Neith
10,394
520
165
8
0
335,521
5
W
Loki
10,336
517
137
7
0
469,910
0
W
Freya
10,676
534
157
8
0
359,399
0
L
Fenrir
6,259
313
24
1
0
81,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role