Player Matchup

Izanami
Izanami
AimeesIQ
Izanami
Level 28
God Stats
3W - 4L
1,483 SR
Queue Stats
29W - 48L
1,327 Elo+
Party 1
Artio
Artio
BL8NK1
Artio
Level 64
God Stats
4W - 1L
1,877 SR
Queue Stats
370W - 387L
1,538 Elo+
Party 1
Susano
Susano
FancyShan76
Susano
Level 69
God Stats
0W - 5L
1,102 SR
Queue Stats
167W - 147L
1,418 Elo+
Party 3
Merlin
Merlin
Temrjava
Merlin
Level 62
God Stats
36W - 37L
1,389 SR
Queue Stats
144W - 144L
1,377 Elo+
Solo
Horus
Horus
wolfbeast1254
Horus
Level 41
God Stats
6W - 3L
1,746 SR
Queue Stats
197W - 185L
1,425 Elo+
Party 3
Team Averages
Level 53
1,519 SR
1,417 Elo+

VS

Team Averages
Level 50
1,474 SR
1,358 Elo+
Fafnir
Fafnir
ASnowyKeyBump
Fafnir
Level 69
God Stats
3W - 3L
1,237 SR
Queue Stats
52W - 48L
1,371 Elo+
Party 2
Cupid
Cupid
BullDisco
Cupid
Level 32
God Stats
4W - 2L
1,793 SR
Queue Stats
9W - 12L
1,388 Elo+
Solo
Skadi
Skadi
SScreenMan
Skadi
Level 60
God Stats
20W - 15L
1,519 SR
Queue Stats
89W - 114L
1,321 Elo+
Solo
Tiamat
Tiamat
thiccyjohn
Tiamat
Level 41
God Stats
4W - 5L
1,428 SR
Queue Stats
24W - 27L
1,359 Elo+
Party 2
Loki
Loki
xAlphaxLivex
Loki
Level 47
God Stats
64W - 70L
1,393 SR
Queue Stats
256W - 275L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AimeesIQ
Izanami
10
1 / 3 / 2
6,428
459
6,795
9,894
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
BL8NK1
Artio
10
2 / 1 / 2
6,725
480
5,888
14,073
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
11
1 / 0 / 2
6,719
480
6,119
8,082
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Temrjava
Merlin
11
2 / 4 / 0
6,921
494
5,664
7,815
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 0
5,818
416
1,916
8,474
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,792
485
4,638
13,013
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
BullDisco
Cupid
11
3 / 2 / 1
6,618
473
8,173
7,857
2,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
14
2 / 1 / 1
8,652
618
6,244
7,960
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
thiccyjohn
Tiamat
13
1 / 2 / 1
7,890
564
6,046
7,042
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 0 / 0
8,452
604
6,759
10,791
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
10
10
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Izanami
AimeesIQ
Izanami
1
3
2
0.67
L
Artio
BL8NK1
Artio
2
1
2
3
W
Cupid
BullDisco
Cupid
3
2
1
1.75
L
Susano
1
0
2
2
W
Skadi
2
1
1
2.5
L
Merlin
Temrjava
Merlin
2
4
0
0.5
W
Tiamat
thiccyjohn
Tiamat
1
2
1
0.75
L
1
2
0
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,382
Damage
31,860
48,338
Taken
46,663
26,875
Mitigated
25,793
10,405
Healing
19,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,638
1,398
121
4,008
13,013
12,542
0
2,351
10,662
15,497
0
L
Izanami
AimeesIQ
Izanami
6,795
4,968
0
1,109
9,894
3,204
0
2,279
7,615
0
47,360
L
Artio
BL8NK1
Artio
5,888
776
499
5,350
14,073
13,049
0
4,601
9,472
18,870
887
W
Cupid
BullDisco
Cupid
8,173
5,218
135
3,176
7,857
2,820
0
1,903
5,954
0
39,471
L
Susano
6,119
1,886
0
875
8,082
3,061
0
599
7,483
0
49,875
W
Skadi
6,244
3,083
0
2,394
7,960
2,571
4,418
852
6,758
0
62,104
L
Merlin
Temrjava
Merlin
5,664
412
0
0
7,815
2,796
0
3,205
4,610
42,396
0
W
Tiamat
thiccyjohn
Tiamat
6,046
1,186
195
3,151
7,042
3,380
1,415
3,908
2,811
56,600
0
L
1,916
949
70
2,502
8,474
4,765
0
0
8,474
0
21,334
W
6,759
2,139
0
5,874
10,791
4,480
31
1,166
9,511
0
68,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
38,404
284
Minions Killed
373
0
Camps Cleared
0
1,197,841
Distance Traveled
1,314,084
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,792
485
13
1
0
248,599
3
L
Izanami
6,428
459
80
6
0
216,203
0
L
Artio
6,725
480
15
1
0
253,873
0
W
Cupid
6,618
473
51
4
0
221,858
0
L
Susano
6,719
480
78
6
0
312,384
3
W
Skadi
8,652
618
97
7
0
272,874
0
L
Merlin
6,921
494
85
6
0
218,422
2
W
Tiamat
7,890
564
93
7
0
237,307
0
L
Horus
5,818
416
26
2
0
196,959
2
W
Loki
8,452
604
119
9
0
333,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role