Player Matchup

Ganesha
Ganesha
ABxELITEx3
Ganesha
Level 125
God Stats
10W - 3L
1,525 SR
Queue Stats
84W - 73L
1,491 Elo+
Party 1
Artemis
Artemis
DROPD3AD20
Artemis
Level 89
God Stats
16W - 13L
1,809 SR
Queue Stats
982W - 999L
1,562 Elo+
Solo
Hera
Hera
Luv KageMiku
Hera
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,464 Elo+
Party 1
Team Averages
Level 104
1,611 SR
1,505 Elo+

VS

Team Averages
Level 81
1,688 SR
1,513 Elo+
Arachne
Arachne
Colefever
Arachne
Level 108
God Stats
2W - 1L
1,840 SR
Queue Stats
141W - 139L
1,530 Elo+
Solo
Achilles
Achilles
Mannyxlj
Achilles
Level 66
God Stats
9W - 4L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Anubis
Anubis
SlickRickRasta
Anubis
Level 69
God Stats
37W - 21L
1,725 SR
Queue Stats
45W - 34L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ABxELITEx3
Ganesha
15
0 / 3 / 13
11,273
705
8,820
16,129
15,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DROPD3AD20
Artemis
16
5 / 1 / 7
12,349
772
14,335
8,038
2,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
9 / 3 / 5
12,941
809
16,514
8,755
2,394
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Colefever
Arachne
11
1 / 3 / 1
9,738
609
2,902
13,436
4,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
Mannyxlj
Achilles
13
1 / 4 / 1
10,528
658
4,996
16,006
20,633
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 7 / 0
12,717
795
11,738
16,504
6,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
7
7
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ABxELITEx3
Ganesha
0
3
13
2.17
L
Arachne
Colefever
Arachne
1
3
1
0.5
W
Artemis
DROPD3AD20
Artemis
5
1
7
8.5
W
9
3
5
3.83
L
Achilles
Mannyxlj
Achilles
1
4
1
0.38
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,669
Damage
19,636
32,922
Taken
45,946
20,479
Mitigated
32,550
3,284
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ABxELITEx3
Ganesha
8,820
406
0
2,015
16,129
15,509
34
3,285
12,844
41,101
0
L
Arachne
Colefever
Arachne
2,902
1,378
0
2,133
13,436
4,950
0
7,717
5,719
0
16,846
W
Artemis
DROPD3AD20
Artemis
14,335
3,951
0
972
8,038
2,576
2,126
4,221
3,817
0
49,331
W
16,514
3,157
0
297
8,755
2,394
375
4,828
3,927
64,324
0
L
Achilles
Mannyxlj
Achilles
4,996
810
0
1,404
16,006
20,633
189
8,247
7,759
0
19,318
L
11,738
276
0
3,688
16,504
6,967
624
9,517
6,987
56,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
32,983
218
Minions Killed
121
0
Camps Cleared
0
854,253
Distance Traveled
732,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,273
705
3
0
0
274,879
0
L
Arachne
9,738
609
29
2
0
240,681
0
W
Artemis
12,349
772
94
6
0
298,204
0
W
Hera
12,941
809
121
8
0
281,170
0
L
Achilles
10,528
658
25
2
0
278,218
0
L
Anubis
12,717
795
67
4
0
213,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role