Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TheDarkstar98
Hel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,187 Elo+
Party 2
Ra
Ra
TiredWolf
Ra
Level 17
God Stats
3W - 1L
1,634 SR
Queue Stats
13W - 15L
1,373 Elo+
Party 2
Bastet
Bastet
WaffleGrenadier
Bastet
Level 143
God Stats
85W - 46L
1,774 SR
Queue Stats
305W - 292L
1,497 Elo+
Party 2
Bellona
Bellona
thatguyiscool
Bellona
Level 12
God Stats
6W - 4L
1,403 SR
Queue Stats
6W - 4L
1,381 Elo+
Party 2
Team Averages
Level 46
1,562 SR
1,388 Elo+

VS

Team Averages
Level 38
1,500 SR
1,584 Elo+
Mercury
Mercury
 
Mercury
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Juuiceboxer
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,667 Elo+
Party 1
Aphrodite
Aphrodite
ObiBone
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,595 Elo+
Party 1
Thanatos
Thanatos
TyjellyToo
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,730 Elo+
Solo
Yu Huang
Yu Huang
omglolw
Yu Huang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 1
6,287
1,257
1,657
2,225
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 1
5,628
1,126
1,056
1,907
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
5,571
1,114
2,597
1,271
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
6,117
1,223
2,638
2,414
901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
10
0 / 0 / 1
5,701
1,140
548
2,403
1,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

442

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 0 / 0
5,352
1,070
992
2,209
830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
9
0 / 0 / 0
5,123
1,025
0
0
0
Aphrodite
ObiBone
Aphrodite
10
0 / 1 / 0
5,690
1,138
2,735
5,597
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
TyjellyToo
Thanatos
9
0 / 0 / 0
5,234
1,047
0
290
140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yu Huang
omglolw
Yu Huang
10
0 / 0 / 0
5,810
1,162
2,423
1,317
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
1
Kills
0
0
Deaths
1
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Mercury
 
Mercury
0
0
0
0
L
Vamana
0
0
0
0
L
Aphrodite
ObiBone
Aphrodite
0
1
0
0
W
0
0
1
0.5
W
0
0
1
0.5
L
Thanatos
TyjellyToo
Thanatos
0
0
0
0
W
1
0
0
1
L
Yu Huang
omglolw
Yu Huang
0
0
0
0
W
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,496
Damage
6,150
10,220
Taken
9,413
5,968
Mitigated
4,904
2,555
Healing
1,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,657
33
0
827
2,225
1,878
0
1,604
621
4,661
0
L
Mercury
 
Mercury
992
205
0
38
2,209
830
0
1,386
759
0
3,430
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
ObiBone
Aphrodite
2,735
581
0
1,217
5,597
3,494
0
3,170
2,208
9,404
0
W
1,056
192
65
65
1,907
754
0
1,485
422
9,538
0
W
2,597
271
377
286
1,271
465
0
849
422
15,670
0
L
Thanatos
TyjellyToo
Thanatos
0
0
0
101
290
140
0
88
202
0
1,471
W
2,638
440
0
605
2,414
901
0
772
1,444
0
17,438
L
Yu Huang
omglolw
Yu Huang
2,423
195
0
0
1,317
440
0
545
772
18,980
0
W
Bellona
548
25
0
330
2,403
1,970
0
448
1,955
0
9,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
27,209
113
Minions Killed
64
7
Camps Cleared
3
519,859
Distance Traveled
277,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,287
1,257
11
2
0
104,202
0
L
Mercury
5,352
1,070
8
2
1
93,919
0
L
Vamana
5,123
1,025
0
0
0
0
0
L
Aphrodite
5,690
1,138
16
3
0
81,365
0
W
Hel
5,628
1,126
27
5
2
88,342
0
W
Ra
5,571
1,114
26
5
1
109,727
0
L
Thanatos
5,234
1,047
1
0
0
16,792
0
W
Bastet
6,117
1,223
29
6
3
120,773
0
L
Yu Huang
5,810
1,162
39
8
2
85,439
0
W
Bellona
5,701
1,140
20
4
1
96,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role