Player Matchup

Charybdis
Charybdis
Juice977
Charybdis
Level 49
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 1
Rama
Rama
Kamborian
Rama
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 24L
1,469 Elo+
Solo
Artemis
Artemis
Meowssolini7993
Artemis
Level 105
God Stats
0W - 1L
1,183 SR
Queue Stats
40W - 52L
1,381 Elo+
Solo
Bacchus
Bacchus
NinbenSenpai
Bacchus
Level 123
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
Vedrioesh
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,221 Elo+
Solo
Team Averages
Level 81
1,496 SR
1,342 Elo+

VS

Team Averages
Level 41
1,515 SR
1,420 Elo+
Raijin
Raijin
Hijack432
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,295 Elo+
Solo
Freya
Freya
LilHopz
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,413 Elo+
Party 2
Anubis
Anubis
UncleDadddy
Anubis
Level 63
God Stats
9W - 8L
1,574 SR
Queue Stats
403W - 419L
1,511 Elo+
Solo
Osiris
Osiris
takyon7
Osiris
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,488 Elo+
Solo
Hou Yi
Hou Yi
undedToAst
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Juice977
Charybdis
17
6 / 7 / 10
10,922
780
10,394
16,009
7,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
19
3 / 5 / 14
11,573
827
12,018
16,201
8,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

4
0 / 2 / 1
4,522
323
0
1,586
289
Bacchus
NinbenSenpai
Bacchus
17
4 / 10 / 8
11,441
817
10,225
21,131
18,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Vedrioesh
Sun Wukong
20
12 / 6 / 8
12,414
887
19,495
24,637
23,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hijack432
Raijin
20
8 / 7 / 17
12,901
922
21,799
13,908
7,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
LilHopz
Freya
20
9 / 7 / 10
12,851
918
25,033
16,115
9,182
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
11
1 / 2 / 3
8,887
635
1,079
2,901
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
takyon7
Osiris
19
4 / 6 / 12
11,955
854
8,191
19,894
27,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
undedToAst
Hou Yi
20
8 / 5 / 9
12,676
905
15,000
12,654
6,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
81
25
Kills
30
30
Deaths
27
41
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Raijin
Hijack432
Raijin
8
7
17
2.36
L
Charybdis
Juice977
Charybdis
6
7
10
1.57
L
Rama
3
5
14
2
W
Freya
LilHopz
Freya
9
7
10
2
L
0
2
1
0.25
L
Bacchus
NinbenSenpai
Bacchus
4
10
8
0.8
W
Anubis
1
2
3
1.25
L
Sun Wukong
Vedrioesh
Sun Wukong
12
6
8
2.67
W
Osiris
takyon7
Osiris
4
6
12
1.67
W
Hou Yi
undedToAst
Hou Yi
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,132
Damage
71,102
79,564
Taken
65,472
58,199
Mitigated
52,173
17,613
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Hijack432
Raijin
21,799
2,558
325
1,299
13,908
7,352
1,829
2,974
10,934
53,576
0
L
Charybdis
Juice977
Charybdis
10,394
5,031
109
2,298
16,009
7,929
963
11,818
4,095
0
29,021
L
Rama
12,018
9,236
1,307
5,697
16,201
8,219
2,841
8,956
6,938
0
30,319
W
Freya
LilHopz
Freya
25,033
7,044
767
4,421
16,115
9,182
1,654
2,126
13,989
40,738
0
L
0
0
0
0
1,586
289
0
1,586
0
0
0
L
Bacchus
NinbenSenpai
Bacchus
10,225
530
586
1,858
21,131
18,219
185
11,226
9,758
20,577
0
W
Anubis
1,079
132
640
542
2,901
1,239
578
325
2,576
1,727
0
L
Sun Wukong
Vedrioesh
Sun Wukong
19,495
6,207
256
5,502
24,637
23,543
765
14,325
10,062
0
28,216
W
Osiris
takyon7
Osiris
8,191
2,422
650
4,724
19,894
27,467
833
1,644
18,250
0
15,097
W
Hou Yi
undedToAst
Hou Yi
15,000
7,611
0
1,360
12,654
6,933
3,471
3,156
9,498
0
38,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
59,270
125
Minions Killed
152
0
Camps Cleared
0
828,390
Distance Traveled
1,005,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,901
922
66
5
0
224,609
0
L
Charybdis
10,922
780
49
4
0
194,935
0
L
Rama
11,573
827
41
3
0
195,812
0
W
Freya
12,851
918
37
3
0
201,290
0
L
Artemis
4,522
323
0
0
0
0
0
L
Bacchus
11,441
817
19
1
0
204,666
0
W
Anubis
8,887
635
1
0
0
88,001
0
L
Sun Wukong
12,414
887
16
1
0
232,977
0
W
Osiris
11,955
854
16
1
0
262,293
0
W
Hou Yi
12,676
905
32
2
0
229,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role