Player Matchup

Ganesha
Ganesha
Doomtaker23
Ganesha
Level 117
God Stats
5W - 2L
1,634 SR
Queue Stats
303W - 264L
1,492 Elo+
Party 2
Serqet
Serqet
GodLikeCoolio
Serqet
Level 80
God Stats
2W - 5L
1,305 SR
Queue Stats
6W - 11L
1,286 Elo+
Party 2
Cliodhna
Cliodhna
KryptiKSBG
Cliodhna
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 223L
1,494 Elo+
Party 2
Izanami
Izanami
WhiteDredd
Izanami
Level 113
God Stats
3W - 0L
1,388 SR
Queue Stats
261W - 216L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Yoobee
Nu Wa
Level 15
God Stats
1W - 2L
1,262 SR
Queue Stats
3W - 8L
1,369 Elo+
Party 2
Team Averages
Level 83
1,418 SR
1,429 Elo+

VS

Team Averages
Level 98
1,483 SR
1,502 Elo+
Nemesis
Nemesis
Hal0m4n1
Nemesis
Level 97
God Stats
4W - 7L
1,428 SR
Queue Stats
28W - 32L
1,528 Elo+
Solo
Heimdallr
Heimdallr
RPGodslayer
Heimdallr
Level 95
God Stats
3W - 3L
1,509 SR
Queue Stats
96W - 106L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Syramic
Nu Wa
Level 62
God Stats
3W - 7L
1,182 SR
Queue Stats
228W - 222L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
ehamp1
Sun Wukong
Level 115
God Stats
35W - 26L
1,677 SR
Queue Stats
391W - 408L
1,502 Elo+
Party 1
Ymir
Ymir
jamesy10
Ymir
Level 123
God Stats
9W - 7L
1,619 SR
Queue Stats
337W - 357L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Doomtaker23
Ganesha
13
0 / 0 / 7
8,248
485
8,406
14,609
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 1
8,978
528
3,706
12,116
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
KryptiKSBG
Cliodhna
15
3 / 1 / 1
9,129
537
12,216
14,387
6,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
WhiteDredd
Izanami
15
3 / 2 / 4
9,340
549
14,494
10,681
4,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Yoobee
Nu Wa
14
1 / 3 / 4
7,830
461
5,932
6,653
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hal0m4n1
Nemesis
7
0 / 0 / 2
6,195
364
1,899
5,467
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
RPGodslayer
Heimdallr
14
2 / 3 / 0
8,412
495
8,413
15,478
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
Syramic
Nu Wa
14
5 / 4 / 2
8,970
528
14,725
9,802
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ehamp1
Sun Wukong
15
1 / 0 / 0
9,046
532
3,828
16,222
11,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
11
0 / 2 / 4
7,595
447
4,293
15,560
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
8
8
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Doomtaker23
Ganesha
0
0
7
3.5
W
2
2
1
1.25
L
Nemesis
Hal0m4n1
Nemesis
0
0
2
1
W
Cliodhna
KryptiKSBG
Cliodhna
3
1
1
3.5
L
Heimdallr
RPGodslayer
Heimdallr
2
3
0
0.67
L
Nu Wa
Syramic
Nu Wa
5
4
2
1.5
W
Izanami
WhiteDredd
Izanami
3
2
4
2.5
W
Nu Wa
Yoobee
Nu Wa
1
3
4
1
L
Sun Wukong
ehamp1
Sun Wukong
1
0
0
1
L
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,754
Damage
33,158
58,446
Taken
62,529
32,268
Mitigated
37,522
16,663
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Doomtaker23
Ganesha
8,406
1,193
385
5,009
14,609
13,231
0
7,012
7,255
40,961
0
W
3,706
235
0
1,560
12,116
4,987
345
2,823
9,101
0
76,655
L
Nemesis
Hal0m4n1
Nemesis
1,899
567
0
1,285
5,467
1,621
0
1,698
3,769
0
20,680
W
Cliodhna
KryptiKSBG
Cliodhna
12,216
1,130
0
5,444
14,387
6,966
550
2,884
11,371
0
83,013
L
Heimdallr
RPGodslayer
Heimdallr
8,413
3,600
0
6,941
15,478
6,788
0
2,538
12,764
0
67,127
L
Nu Wa
Syramic
Nu Wa
14,725
3,015
0
1,054
9,802
3,528
137
2,356
7,392
75,098
0
W
Izanami
WhiteDredd
Izanami
14,494
10,173
0
3,515
10,681
4,755
111
2,479
8,104
0
89,503
W
Nu Wa
Yoobee
Nu Wa
5,932
1,245
0
750
6,653
2,329
615
3,620
2,777
54,314
0
L
Sun Wukong
ehamp1
Sun Wukong
3,828
781
0
2,555
16,222
11,858
0
1,416
14,000
0
69,417
L
Ymir
4,293
1,108
0
1,973
15,560
13,727
0
6,330
9,230
12,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
40,218
512
Minions Killed
405
0
Camps Cleared
0
1,759,403
Distance Traveled
1,386,762
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,248
485
16
1
0
364,119
6
W
Serqet
8,978
528
127
7
0
392,019
1
L
Nemesis
6,195
364
38
2
0
171,654
0
W
Cliodhna
9,129
537
137
8
0
351,280
2
L
Heimdallr
8,412
495
96
6
0
284,269
4
L
Nu Wa
8,970
528
125
7
0
297,119
0
W
Izanami
9,340
549
158
9
0
355,585
2
W
Nu Wa
7,830
461
74
4
0
296,400
0
L
Sun Wukong
9,046
532
128
8
0
322,855
0
L
Ymir
7,595
447
18
1
0
310,865
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role