Player Matchup

Anubis
Anubis
Anthonyisok
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 4
Bacchus
Bacchus
Enjouyy
Bacchus
Level 49
God Stats
6W - 7L
1,742 SR
Queue Stats
103W - 98L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
KolaIsKute
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hachiman
Hachiman
LoFiAura
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 4
Hun Batz
Hun Batz
OJsLawyer
Hun Batz
Level 143
God Stats
1W - 1L
1,805 SR
Queue Stats
102W - 90L
1,552 Elo+
Party 2
Team Averages
Level 64
1,609 SR
1,425 Elo+

VS

Team Averages
Level 30
1,514 SR
1,514 Elo+
Sobek
Sobek
Captainrager1
Sobek
Level 34
God Stats
1W - 0L
1,726 SR
Queue Stats
5W - 2L
1,633 Elo+
Party 3
Izanami
Izanami
MajinYUQ
Izanami
Level 24
God Stats
2W - 0L
1,072 SR
Queue Stats
6W - 6L
1,339 Elo+
Party 3
Cliodhna
Cliodhna
OKRegnever
Cliodhna
Level 29
God Stats
11W - 9L
1,687 SR
Queue Stats
84W - 64L
1,531 Elo+
Party 1
Agni
Agni
VTT81spinknip
Agni
Level 45
God Stats
1W - 2L
1,588 SR
Queue Stats
87W - 72L
1,565 Elo+
Party 1
Chaac
Chaac
schoolboydew
Chaac
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 9 / 1
9,249
440
4,378
14,799
6,775
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Enjouyy
Bacchus
13
1 / 1 / 4
9,710
462
4,136
9,043
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
KolaIsKute
Amaterasu
9
0 / 10 / 0
7,669
365
1,986
16,809
6,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
LoFiAura
Hachiman
17
2 / 2 / 3
10,347
493
12,828
13,295
5,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
OJsLawyer
Hun Batz
20
6 / 3 / 0
12,696
605
10,070
15,068
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
9,488
452
3,445
13,656
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
MajinYUQ
Izanami
15
0 / 5 / 4
10,034
478
3,911
11,506
4,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
OKRegnever
Cliodhna
20
10 / 1 / 4
13,685
652
16,679
15,429
7,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 2 / 6
11,789
561
11,651
8,340
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 2
11,230
535
9,030
13,475
13,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
25
25
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
9
1
0.06
W
0
1
5
2.5
L
Bacchus
Enjouyy
Bacchus
1
1
4
3
L
Amaterasu
KolaIsKute
Amaterasu
0
10
0
0
L
Hachiman
LoFiAura
Hachiman
2
2
3
1.75
W
Izanami
MajinYUQ
Izanami
0
5
4
0.4
L
Hun Batz
OJsLawyer
Hun Batz
6
3
0
2
W
Cliodhna
OKRegnever
Cliodhna
10
1
4
12
W
7
2
6
5
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,398
Damage
44,716
69,014
Taken
62,406
35,204
Mitigated
44,689
15,467
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,378
308
0
3,553
14,799
6,775
213
4,769
10,030
62,758
0
W
3,445
410
0
3,091
13,656
15,887
380
3,344
10,312
22,385
0
L
Bacchus
Enjouyy
Bacchus
4,136
226
61
2,527
9,043
9,100
60
3,812
5,231
23,163
0
L
Amaterasu
KolaIsKute
Amaterasu
1,986
954
0
605
16,809
6,912
87
1,609
15,200
0
13,577
L
Hachiman
LoFiAura
Hachiman
12,828
7,519
0
6,142
13,295
5,393
692
4,308
8,987
0
102,528
W
Izanami
MajinYUQ
Izanami
3,911
2,218
0
1,468
11,506
4,385
3,449
1,461
10,045
0
66,010
L
Hun Batz
OJsLawyer
Hun Batz
10,070
2,578
0
2,579
15,068
7,024
697
1,474
13,594
0
152,980
W
Cliodhna
OKRegnever
Cliodhna
16,679
3,362
0
7,105
15,429
7,381
477
2,522
12,907
0
129,806
W
11,651
1,029
0
544
8,340
3,127
2,585
2,344
5,996
89,764
0
W
9,030
2,201
0
4,868
13,475
13,909
1,398
2,073
11,402
0
61,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,671
Gold Earned
56,226
520
Minions Killed
501
0
Camps Cleared
0
1,991,999
Distance Traveled
2,203,833
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,249
440
105
5
0
344,202
0
W
Sobek
9,488
452
17
1
0
456,690
0
L
Bacchus
9,710
462
33
2
0
441,075
12
L
Amaterasu
7,669
365
23
1
0
326,283
0
L
Hachiman
10,347
493
148
7
0
408,711
4
W
Izanami
10,034
478
116
6
0
413,554
0
L
Hun Batz
12,696
605
211
10
0
471,728
2
W
Cliodhna
13,685
652
161
8
0
498,445
4
W
Agni
11,789
561
122
6
0
431,732
0
W
Chaac
11,230
535
85
4
0
403,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role