Player Matchup

Vamana
Vamana
Gold IV
DaFourOneOh
Vamana
Gold IV
Level 147
God Stats
7W - 4L
1,596 SR
Queue Stats
168W - 163L
1,490 MMR
Solo
Vulcan
Vulcan
Silver III
Photography
Vulcan
Silver III
Level 123
God Stats
14W - 3L
1,500 SR
Queue Stats
41W - 28L
1,499 MMR
Solo
Rama
Rama
Silver II
asneakyninja3
Rama
Silver II
Level 156
God Stats
10W - 11L
1,674 SR
Queue Stats
23W - 20L
1,505 MMR
Party 1
Artio
Artio
Silver I
cmpeachey
Artio
Silver I
Level 97
God Stats
1W - 0L
1,771 SR
Queue Stats
20W - 16L
1,495 MMR
Solo
Horus
Horus
Silver I
nlycan
Horus
Silver I
Level 144
God Stats
15W - 1L
1,639 SR
Queue Stats
57W - 48L
1,492 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,636 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,455 SR
1,496 MMR
Janus
Janus
Bronze III
BustinDemCheeks
Janus
Bronze III
Level 126
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Mercury
Mercury
Gold III
DrewsusChrist
Mercury
Gold III
Level 59
God Stats
4W - 3L
1,351 SR
Queue Stats
56W - 54L
1,488 MMR
Solo
Bacchus
Bacchus
Bronze III
link07
Bacchus
Bronze III
Level 63
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
winterwolf1325
Achilles
Bronze III
Level 158
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
xDbRx optimus
Cernunnos
Gold III
Level 146
God Stats
18W - 12L
1,696 SR
Queue Stats
58W - 58L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
6 / 0 / 2
7,472
679
5,091
6,955
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
13
5 / 0 / 0
7,526
684
6,014
4,422
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 1
6,144
559
7,277
8,196
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artio
cmpeachey
Artio
12
0 / 1 / 2
6,949
632
5,618
10,556
6,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
nlycan
Horus
10
0 / 1 / 8
6,305
573
4,703
10,688
7,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoAgniThorBakasura

VS

Bans
ChaacHachimanMartichorasDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,878
443
3,639
7,412
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
11
1 / 2 / 2
6,242
567
4,827
9,284
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
link07
Bacchus
8
0 / 2 / 1
5,220
475
2,756
8,114
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
10
1 / 2 / 0
5,349
486
2,892
8,948
8,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
xDbRx optimus
Cernunnos
9
2 / 4 / 0
5,731
521
5,695
9,463
3,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Vamana
6
0
2
7
L
Mercury
1
2
2
1
W
Vulcan
5
0
0
5
W
4
2
1
2.25
W
Artio
cmpeachey
Artio
0
1
2
1
L
Bacchus
link07
Bacchus
0
2
1
0.25
W
Horus
nlycan
Horus
0
1
8
4
L
Achilles
1
2
0
0.5
L
Cernunnos
xDbRx optimus
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
19,809
40,817
Taken
43,221
21,606
Mitigated
25,112
18,166
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,639
359
0
730
7,412
2,307
0
2,938
4,474
24,554
0
W
Vamana
5,091
2,555
0
1,486
6,955
3,377
27
859
5,968
0
55,018
L
Mercury
4,827
2,683
0
1,000
9,284
3,523
0
2,132
7,152
0
54,916
W
Vulcan
6,014
2,583
0
676
4,422
1,598
527
1,398
2,882
63,275
0
W
7,277
6,095
0
3,629
8,196
3,121
0
935
7,261
0
43,284
W
Artio
cmpeachey
Artio
5,618
216
0
6,526
10,556
6,187
0
0
10,010
52,725
0
L
Bacchus
link07
Bacchus
2,756
376
125
3,229
8,114
6,987
0
992
7,122
13,882
0
W
Horus
nlycan
Horus
4,703
2,626
2,349
3,500
10,688
7,323
0
2,797
7,755
0
13,221
L
Achilles
2,892
271
0
2,631
8,948
8,609
0
5,570
3,378
0
27,433
L
Cernunnos
xDbRx optimus
Cernunnos
5,695
3,066
0
3,414
9,463
3,686
0
0
9,463
0
44,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,396
Gold Earned
27,420
374
Minions Killed
289
0
Camps Cleared
0
1,125,098
Distance Traveled
980,443
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,878
443
60
5
0
155,218
0
W
Vamana
7,472
679
96
9
0
253,273
0
L
Mercury
6,242
567
96
9
0
229,931
0
W
Vulcan
7,526
684
114
10
0
235,711
3
W
Rama
6,144
559
60
5
0
184,988
0
W
Artio
6,949
632
88
8
0
229,702
2
L
Bacchus
5,220
475
15
1
0
209,274
2
W
Horus
6,305
573
16
1
0
221,424
0
L
Achilles
5,349
486
45
4
0
202,573
2
L
Cernunnos
5,731
521
73
7
0
183,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role