Player Matchup

Athena
Athena
CarlBktr
Athena
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 123L
1,494 Elo+
Party 3
Nu Wa
Nu Wa
F00Fmeister
Nu Wa
Level 101
God Stats
24W - 25L
1,529 SR
Queue Stats
161W - 164L
1,476 Elo+
Party 3
King Arthur
King Arthur
JiggleNeck
King Arthur
Level 126
God Stats
1W - 2L
1,451 SR
Queue Stats
14W - 12L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
PurePremium
Hou Yi
Level 34
God Stats
5W - 8L
1,686 SR
Queue Stats
17W - 17L
1,544 Elo+
Party 2
Lancelot
Lancelot
RPGodslayer
Lancelot
Level 95
God Stats
0W - 4L
1,154 SR
Queue Stats
96W - 106L
1,479 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,498 Elo+

VS

Team Averages
Level 73
1,697 SR
1,491 Elo+
Amaterasu
Amaterasu
Dobthony
Amaterasu
Level 65
God Stats
3W - 0L
1,922 SR
Queue Stats
25W - 31L
1,454 Elo+
Solo
Bastet
Bastet
ShroudedFox
Bastet
Level 107
God Stats
1W - 0L
1,831 SR
Queue Stats
8W - 6L
1,512 Elo+
Party 1
Izanami
Izanami
TaokakaTheMagpie
Izanami
Level 96
God Stats
33W - 30L
1,528 SR
Queue Stats
348W - 352L
1,487 Elo+
Solo
Aphrodite
Aphrodite
WavyPaper
Aphrodite
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Discordia
Discordia
imnapr
Discordia
Level 37
God Stats
3W - 0L
1,702 SR
Queue Stats
15W - 10L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CarlBktr
Athena
7
0 / 1 / 1
4,792
479
1,717
6,447
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 1
5,297
530
5,444
7,536
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
JiggleNeck
King Arthur
8
0 / 3 / 0
4,840
484
3,762
8,274
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
9
0 / 0 / 0
4,734
473
2,931
4,958
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
RPGodslayer
Lancelot
8
1 / 3 / 0
4,746
475
2,100
8,853
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dobthony
Amaterasu
10
2 / 0 / 1
6,465
647
4,221
8,233
4,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bastet
10
4 / 1 / 2
6,442
644
4,826
8,496
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
6,727
673
3,443
6,043
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
WavyPaper
Aphrodite
9
1 / 1 / 3
5,959
596
2,057
6,186
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
imnapr
Discordia
9
3 / 0 / 4
5,812
581
5,892
4,376
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
CarlBktr
Athena
0
1
1
0.5
W
Amaterasu
Dobthony
Amaterasu
2
0
1
2.5
L
1
3
1
0.5
L
King Arthur
JiggleNeck
King Arthur
0
3
0
0
L
Hou Yi
0
0
0
0
L
Lancelot
RPGodslayer
Lancelot
1
3
0
0.33
W
Bastet
4
1
2
5
W
0
0
0
0
W
Aphrodite
WavyPaper
Aphrodite
1
1
3
2.5
W
Discordia
imnapr
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,954
Damage
20,439
36,068
Taken
33,334
17,075
Mitigated
15,564
9,994
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CarlBktr
Athena
1,717
805
113
2,826
6,447
4,329
0
1,772
4,675
13,681
0
W
Amaterasu
Dobthony
Amaterasu
4,221
2,120
0
3,576
8,233
4,393
0
343
7,890
0
38,319
L
5,444
875
0
1,710
7,536
2,948
0
3,676
3,860
34,787
0
L
King Arthur
JiggleNeck
King Arthur
3,762
527
0
1,150
8,274
5,135
0
0
8,274
0
24,388
L
Hou Yi
2,931
1,919
0
1,198
4,958
1,493
0
30
4,928
0
31,688
L
Lancelot
RPGodslayer
Lancelot
2,100
178
0
2,997
8,853
3,170
0
2,471
6,382
0
23,504
W
Bastet
4,826
729
0
1,993
8,496
2,708
59
1,258
7,238
0
42,302
W
3,443
2,443
0
3,801
6,043
2,132
0
1,164
4,879
0
59,845
W
Aphrodite
WavyPaper
Aphrodite
2,057
706
1,737
2,686
6,186
4,499
258
2,090
4,096
18,968
0
W
Discordia
imnapr
Discordia
5,892
434
0
500
4,376
1,832
551
2,306
2,070
33,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,409
Gold Earned
31,405
210
Minions Killed
329
0
Camps Cleared
0
962,153
Distance Traveled
982,460
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,792
479
31
3
0
195,421
2
W
Amaterasu
6,465
647
64
6
0
189,955
0
L
Nu Wa
5,297
530
61
6
0
172,816
2
L
King Arthur
4,840
484
37
4
0
198,732
0
L
Hou Yi
4,734
473
37
4
0
168,796
0
L
Lancelot
4,746
475
44
4
0
226,388
0
W
Bastet
6,442
644
67
7
0
236,015
2
W
Izanami
6,727
673
117
12
0
183,634
2
W
Aphrodite
5,959
596
23
2
0
185,197
0
W
Discordia
5,812
581
58
6
0
187,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role