Player Matchup

Awilix
Awilix
FormidableHuntr
Awilix
Level 129
God Stats
6W - 2L
1,574 SR
Queue Stats
13W - 8L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
I WODIN I
Jormungandr
Level 106
God Stats
3W - 0L
1,825 SR
Queue Stats
8W - 6L
1,557 Elo+
Party 2
Cernunnos
Cernunnos
LordPotetoe
Cernunnos
Level 57
God Stats
23W - 32L
1,460 SR
Queue Stats
96W - 108L
1,357 Elo+
Solo
Vulcan
Vulcan
Necrophagedot
Vulcan
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 64L
1,359 Elo+
Solo
Neith
Neith
THICKnYUMMY
Neith
Level 89
God Stats
30W - 20L
1,605 SR
Queue Stats
32W - 20L
1,554 Elo+
Party 2
Team Averages
Level 93
1,593 SR
1,475 Elo+

VS

Team Averages
Level 86
1,501 SR
1,425 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Blue16Va
Artemis
Level 69
God Stats
8W - 6L
1,368 SR
Queue Stats
40W - 44L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
GrandePadre44
Ao Kuang
Level 63
God Stats
3W - 12L
1,239 SR
Queue Stats
174W - 182L
1,258 Elo+
Party 3
Chaac
Chaac
SullyDezzzNUTTS
Chaac
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,456 Elo+
Party 1
Bellona
Bellona
YOUNGSQUID02
Bellona
Level 60
God Stats
6W - 7L
1,899 SR
Queue Stats
202W - 218L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 4
9,597
565
12,400
9,089
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
I WODIN I
Jormungandr
14
4 / 2 / 10
8,495
500
7,585
10,645
9,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
LordPotetoe
Cernunnos
14
6 / 0 / 10
8,922
525
11,538
9,005
3,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 3
9,163
539
12,137
7,610
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 4
10,149
597
11,228
11,148
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 2
8,462
498
8,268
11,108
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Blue16Va
Artemis
10
0 / 8 / 0
6,448
379
4,863
11,223
3,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
GrandePadre44
Ao Kuang
12
3 / 6 / 0
8,165
480
3,645
17,273
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 1
7,421
437
5,680
18,190
8,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
YOUNGSQUID02
Bellona
12
0 / 7 / 1
7,581
446
5,870
18,920
20,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
30
Kills
4
5
Deaths
32
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Artemis
Blue16Va
Artemis
0
8
0
0
W
11
0
4
13
L
Ao Kuang
GrandePadre44
Ao Kuang
3
6
0
0.5
W
Jormungandr
I WODIN I
Jormungandr
4
2
10
4.5
W
Cernunnos
LordPotetoe
Cernunnos
6
0
10
11
W
2
2
3
1.75
L
0
8
1
0.06
W
7
1
4
9
L
Bellona
YOUNGSQUID02
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,888
Damage
28,326
47,497
Taken
76,714
25,726
Mitigated
42,266
12,856
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,268
2,340
37
5,555
11,108
3,718
0
9,469
1,639
76,035
0
L
Artemis
Blue16Va
Artemis
4,863
1,757
0
286
11,223
3,347
280
1,837
9,114
0
29,375
W
12,400
4,907
67
941
9,089
4,218
119
2,672
6,417
0
53,029
L
Ao Kuang
GrandePadre44
Ao Kuang
3,645
693
0
2,033
17,273
6,071
0
2,092
15,101
45,893
0
W
Jormungandr
I WODIN I
Jormungandr
7,585
1,517
228
372
10,645
9,378
350
572
10,073
38,737
667
W
Cernunnos
LordPotetoe
Cernunnos
11,538
5,474
0
5,652
9,005
3,813
3,792
888
8,117
0
58,718
W
12,137
3,761
0
1,970
7,610
3,261
1,020
5,428
2,182
90,147
0
L
5,680
749
924
4,929
18,190
8,136
600
4,396
13,350
0
38,695
W
11,228
5,222
0
3,626
11,148
5,056
1,194
2,353
8,795
0
76,820
L
Bellona
YOUNGSQUID02
Bellona
5,870
2,426
0
4,596
18,920
20,994
942
417
18,455
0
47,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
38,077
499
Minions Killed
384
0
Camps Cleared
0
1,649,340
Distance Traveled
1,461,636
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,462
498
137
8
0
299,651
0
L
Artemis
6,448
379
47
3
0
245,496
0
W
Awilix
9,597
565
72
4
0
391,117
0
L
Ao Kuang
8,165
480
83
5
0
318,882
6
W
Jormungandr
8,495
500
65
4
0
323,842
9
W
Cernunnos
8,922
525
78
5
0
334,632
0
W
Vulcan
9,163
539
158
9
0
302,609
0
L
Chaac
7,421
437
45
3
0
307,918
0
W
Neith
10,149
597
126
7
0
297,140
7
L
Bellona
7,581
446
72
4
0
289,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role