Player Matchup

Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FastNamikazeX
Izanami
Level 87
God Stats
5W - 6L
1,755 SR
Queue Stats
114W - 84L
1,503 Elo+
Solo
Nox
Nox
FrostQueen1975
Nox
Level 123
God Stats
3W - 8L
1,500 SR
Queue Stats
294W - 285L
1,459 Elo+
Solo
Osiris
Osiris
Kitto1011
Osiris
Level 108
God Stats
4W - 9L
1,539 SR
Queue Stats
428W - 450L
1,494 Elo+
Solo
Cliodhna
Cliodhna
Squatternutboshz
Cliodhna
Level 106
God Stats
30W - 25L
1,561 SR
Queue Stats
125W - 124L
1,483 Elo+
Solo
Team Averages
Level 106
1,571 SR
1,488 Elo+

VS

Team Averages
Level 96
1,573 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ricardo_P1nto
Aphrodite
Level 96
God Stats
27W - 28L
1,544 SR
Queue Stats
105W - 116L
1,448 Elo+
Solo
Surtr
Surtr
STORMBACoN71280
Surtr
Level 29
God Stats
2W - 2L
1,253 SR
Queue Stats
5W - 3L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
SamsWorldd
Baron Samedi
Level 158
God Stats
1W - 0L
1,852 SR
Queue Stats
55W - 61L
1,396 Elo+
Solo
He Bo
He Bo
TTV Venom783
He Bo
Level 73
God Stats
1W - 0L
1,716 SR
Queue Stats
5W - 3L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 6 / 3
5,835
417
5,543
13,817
10,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
13
1 / 2 / 2
7,411
529
6,861
10,672
4,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 2
6,866
490
3,612
9,095
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Kitto1011
Osiris
1
0 / 1 / 0
4,233
302
0
989
319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 1
6,937
496
8,060
11,200
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 2 / 3
8,361
597
6,029
9,788
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Ricardo_P1nto
Aphrodite
12
3 / 2 / 2
6,981
499
5,363
6,226
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 3
7,261
519
4,195
10,669
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SamsWorldd
Baron Samedi
12
3 / 2 / 6
7,371
527
10,595
8,743
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 0 / 1
9,011
644
7,855
9,808
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
15
16
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
6
3
0.58
W
Izanami
 
Izanami
1
2
3
1.25
L
Izanami
1
2
2
1
L
2
5
2
0.6
L
Osiris
Kitto1011
Osiris
0
1
0
0
W
Aphrodite
Ricardo_P1nto
Aphrodite
3
2
2
2
W
1
1
3
2.5
W
Baron Samedi
SamsWorldd
Baron Samedi
3
2
6
3
L
2
2
1
1.25
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
34,037
45,773
Taken
45,234
23,568
Mitigated
18,891
6,900
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,543
1,899
0
863
13,817
10,989
0
8,064
5,753
19,167
0
W
Izanami
 
Izanami
6,029
4,508
0
2,599
9,788
3,569
899
1,463
8,325
0
82,689
L
Izanami
6,861
5,545
0
3,717
10,672
4,262
77
2,189
8,483
0
70,237
L
3,612
297
0
684
9,095
3,700
0
7,842
1,253
41,631
0
L
Osiris
Kitto1011
Osiris
0
0
0
65
989
319
0
0
989
0
770
W
Aphrodite
Ricardo_P1nto
Aphrodite
5,363
940
3,774
2,549
6,226
2,648
205
2,183
4,043
37,991
0
W
4,195
1,355
42
2,715
10,669
5,407
477
1,839
8,830
457
37,998
W
Baron Samedi
SamsWorldd
Baron Samedi
10,595
285
1,082
3,493
8,743
3,873
0
2,649
6,094
41,577
0
L
8,060
337
0
1,571
11,200
4,298
0
5,865
5,335
0
55,687
W
7,855
263
0
1,889
9,808
3,394
590
1,021
8,787
80,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
38,985
303
Minions Killed
459
0
Camps Cleared
0
1,090,359
Distance Traveled
1,413,511
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,835
417
14
1
0
229,561
2
W
Izanami
8,361
597
140
10
0
297,403
2
L
Izanami
7,411
529
124
9
0
248,141
3
L
Nox
6,866
490
68
5
0
268,810
5
L
Osiris
4,233
302
1
0
0
14,870
0
W
Aphrodite
6,981
499
66
5
0
278,801
6
W
Surtr
7,261
519
61
4
0
247,787
0
W
Baron Samedi
7,371
527
65
5
0
263,363
0
L
Cliodhna
6,937
496
96
7
0
328,977
0
W
He Bo
9,011
644
127
9
0
326,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role