Player Matchup

Hades
Hades
JetMx
Hades
Level 125
God Stats
5W - 9L
1,277 SR
Queue Stats
263W - 230L
1,498 Elo+
Solo
Chiron
Chiron
Neferisaru
Chiron
Level 129
God Stats
2W - 2L
1,396 SR
Queue Stats
173W - 165L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Syramic
Nu Wa
Level 62
God Stats
3W - 7L
1,262 SR
Queue Stats
228W - 222L
1,499 Elo+
Party 3
Fenrir
Fenrir
ehamp1
Fenrir
Level 115
God Stats
22W - 17L
1,619 SR
Queue Stats
391W - 408L
1,514 Elo+
Party 3
Tyr
Tyr
jamesy10
Tyr
Level 123
God Stats
2W - 3L
1,857 SR
Queue Stats
337W - 357L
1,535 Elo+
Party 3
Team Averages
Level 111
1,482 SR
1,510 Elo+

VS

Team Averages
Level 107
1,519 SR
1,496 Elo+
Tyr
Tyr
AtaBoyCheekyBoy
Tyr
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
128W - 105L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ClanKraytTTV
Morgan Le Fay
Level 84
God Stats
6W - 1L
1,784 SR
Queue Stats
27W - 27L
1,442 Elo+
Party 1
He Bo
He Bo
Dhill
He Bo
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 92L
1,550 Elo+
Party 2
Fenrir
Fenrir
jokerFett
Fenrir
Level 104
God Stats
4W - 7L
1,344 SR
Queue Stats
141W - 118L
1,458 Elo+
Party 1
Izanami
Izanami
xXPuma85Xx
Izanami
Level 89
God Stats
6W - 6L
1,469 SR
Queue Stats
148W - 147L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JetMx
Hades
14
0 / 6 / 5
8,731
416
11,224
20,775
16,637
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Neferisaru
Chiron
18
1 / 3 / 3
11,013
524
6,630
10,853
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Syramic
Nu Wa
17
5 / 5 / 2
11,273
537
16,758
16,041
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ehamp1
Fenrir
17
3 / 4 / 2
10,786
514
9,457
21,540
10,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 1
10,989
523
8,368
19,472
24,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
10,819
515
11,689
18,171
17,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ClanKraytTTV
Morgan Le Fay
17
5 / 6 / 7
11,684
556
16,496
18,103
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Dhill
He Bo
19
10 / 2 / 7
12,485
595
20,267
11,885
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
jokerFett
Fenrir
15
2 / 0 / 10
10,094
481
6,795
17,674
21,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
xXPuma85Xx
Izanami
20
2 / 1 / 7
11,766
560
9,134
10,802
4,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
12
Kills
21
21
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Morgan Le Fay
ClanKraytTTV
Morgan Le Fay
5
6
7
1.42
W
He Bo
Dhill
He Bo
10
2
7
6.75
L
Hades
JetMx
Hades
0
6
5
0.42
L
Chiron
Neferisaru
Chiron
1
3
3
0.83
L
Nu Wa
Syramic
Nu Wa
5
5
2
1.2
L
Fenrir
ehamp1
Fenrir
3
4
2
1
L
3
3
1
1.17
W
Fenrir
jokerFett
Fenrir
2
0
10
7
W
Izanami
xXPuma85Xx
Izanami
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,437
Damage
64,381
88,681
Taken
76,635
63,318
Mitigated
54,348
20,041
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,689
1,241
0
3,936
18,171
17,372
464
2,591
15,488
0
87,713
W
Morgan Le Fay
ClanKraytTTV
Morgan Le Fay
16,496
1,432
0
3,665
18,103
6,526
608
9,006
8,757
85,923
0
W
He Bo
Dhill
He Bo
20,267
1,470
0
3,257
11,885
4,265
225
4,718
7,013
106,233
0
L
Hades
JetMx
Hades
11,224
962
270
7,998
20,775
16,637
0
5,739
14,925
63,773
0
L
Chiron
Neferisaru
Chiron
6,630
1,777
708
2,289
10,853
4,836
956
2,897
7,928
0
101,361
L
Nu Wa
Syramic
Nu Wa
16,758
2,252
60
1,971
16,041
6,660
360
9,623
6,102
93,836
0
L
Fenrir
ehamp1
Fenrir
9,457
1,624
0
1,066
21,540
10,224
0
9,340
12,002
0
81,737
L
8,368
554
0
5,679
19,472
24,961
0
8,478
10,961
0
72,418
W
Fenrir
jokerFett
Fenrir
6,795
2,416
0
5,588
17,674
21,449
0
6,523
10,912
0
30,746
W
Izanami
xXPuma85Xx
Izanami
9,134
5,619
0
3,675
10,802
4,736
900
4,756
5,884
0
140,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,792
Gold Earned
56,848
648
Minions Killed
667
0
Camps Cleared
0
1,950,851
Distance Traveled
2,103,078
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,819
515
128
6
0
398,300
7
W
Morgan Le Fay
11,684
556
160
8
0
393,333
2
W
He Bo
12,485
595
137
7
0
481,436
9
L
Hades
8,731
416
74
4
0
359,380
2
L
Chiron
11,013
524
177
8
0
380,767
0
L
Nu Wa
11,273
537
158
8
0
360,153
0
L
Fenrir
10,786
514
109
5
0
451,329
4
L
Tyr
10,989
523
130
6
0
399,222
1
W
Fenrir
10,094
481
34
2
0
415,037
3
W
Izanami
11,766
560
208
10
0
414,972
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role