Player Matchup

Ix Chel
Ix Chel
Platinum II
 
Ix Chel
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold I
VontadeDeDar
Cupid
Gold I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,864 MMR
Party 1
Bacchus
Bacchus
Platinum V
xxSmokExxx
Bacchus
Platinum V
Level 45
God Stats
8W - 3L
1,889 SR
Queue Stats
15W - 15L
1,920 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 97
1,630 SR
1,761 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,633 SR
1,757 MMR
Hades
Hades
Platinum III
Darius Henry
Hades
Platinum III
Level 159
God Stats
81W - 56L
1,700 SR
Queue Stats
463W - 491L
1,871 MMR
Party 2
Artemis
Artemis
Gold I
WateryThroat
Artemis
Gold I
Level 67
God Stats
111W - 130L
1,574 SR
Queue Stats
525W - 594L
1,573 MMR
Party 2
Discordia
Discordia
Platinum III
theobag112
Discordia
Platinum III
Level 127
God Stats
126W - 129L
1,624 SR
Queue Stats
183W - 211L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 6 / 0
9,903
660
11,301
17,121
6,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 1 / 1
9,719
648
5,870
9,632
3,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
xxSmokExxx
Bacchus
12
0 / 2 / 1
9,268
618
6,125
14,960
23,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
VamanaHachimanMartichorasAphroditeAo Kuang

VS

Bans
ThothAchillesNe ZhaSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
11,043
736
9,792
13,472
10,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
WateryThroat
Artemis
15
5 / 1 / 4
11,674
778
12,624
9,345
3,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
theobag112
Discordia
15
3 / 0 / 5
11,327
755
15,290
6,429
2,557
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
6
0
0.17
W
1
0
8
5
L
0
1
1
0.5
W
Artemis
WateryThroat
Artemis
5
1
4
7
W
Discordia
theobag112
Discordia
3
0
5
5.5
L
Bacchus
xxSmokExxx
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
37,706
41,713
Taken
29,246
33,629
Mitigated
16,387
7,534
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,301
887
1,125
3,290
17,121
6,315
0
11,261
5,860
55,613
0
W
9,792
243
516
5,036
13,472
10,028
1,082
6,035
7,437
58,523
0
L
5,870
3,127
667
1,763
9,632
3,496
123
6,822
2,810
0
42,612
W
Artemis
WateryThroat
Artemis
12,624
5,191
0
2,222
9,345
3,802
2,266
7,202
2,143
0
61,533
W
Discordia
theobag112
Discordia
15,290
376
0
1,589
6,429
2,557
401
4,950
1,479
55,002
0
L
Bacchus
xxSmokExxx
Bacchus
6,125
513
0
689
14,960
23,818
0
7,097
7,863
12,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
34,044
158
Minions Killed
211
0
Camps Cleared
0
809,572
Distance Traveled
864,615
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,903
660
71
5
0
250,806
2
W
Hades
11,043
736
71
5
0
292,511
0
L
Cupid
9,719
648
77
5
0
280,761
2
W
Artemis
11,674
778
80
5
0
271,008
0
W
Discordia
11,327
755
60
4
0
301,096
0
L
Bacchus
9,268
618
10
1
0
278,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role