Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DestroyerCookie
Tyr
Level 106
God Stats
4W - 12L
1,500 SR
Queue Stats
130W - 137L
1,456 Elo+
Solo
Tiamat
Tiamat
Hakita
Tiamat
Level 156
God Stats
2W - 2L
1,301 SR
Queue Stats
97W - 73L
1,598 Elo+
Party 2
Team Averages
Level 130
1,434 SR
1,518 Elo+

VS

Team Averages
Level 34
1,643 SR
1,632 Elo+
Zeus
Zeus
Gragonmouth
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,595 Elo+
Party 1
Nemesis
Nemesis
Rawenger
Nemesis
Level 2
God Stats
2W - 1L
1,708 SR
Queue Stats
4W - 2L
1,706 Elo+
Party 1
Sun Wukong
Sun Wukong
gandalhvi
Sun Wukong
Level 7
God Stats
1W - 2L
1,722 SR
Queue Stats
24W - 13L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
9 / 0 / 15
10,159
1,016
13,248
7,035
2,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
8 / 0 / 14
9,202
920
6,412
9,820
10,458
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Hakita
Tiamat
12
7 / 0 / 17
9,367
937
9,232
6,668
4,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,573
657
9,157
8,718
2,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nemesis
Rawenger
Nemesis
8
0 / 9 / 0
6,350
635
3,572
11,311
5,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
gandalhvi
Sun Wukong
9
0 / 7 / 0
6,455
646
3,765
13,346
10,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
24
Kills
0
0
Deaths
24
46
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
0
15
16.5
W
8
0
14
15
L
0
8
0
0
W
Tiamat
Hakita
Tiamat
7
0
17
15.5
L
Nemesis
Rawenger
Nemesis
0
9
0
0
L
Sun Wukong
gandalhvi
Sun Wukong
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
16,494
23,523
Taken
33,375
17,353
Mitigated
18,018
7,735
Healing
1,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,248
5,438
361
2,892
7,035
2,268
489
3,456
3,579
0
47,207
W
6,412
909
492
2,852
9,820
10,458
293
4,248
5,572
0
23,821
L
9,157
1,314
0
60
8,718
2,826
0
3,713
5,005
30,911
0
W
Tiamat
Hakita
Tiamat
9,232
914
0
1,138
6,668
4,627
1,032
1,786
4,882
27,736
0
L
Nemesis
Rawenger
Nemesis
3,572
1,192
0
782
11,311
5,088
0
1,931
9,380
0
12,077
L
Sun Wukong
gandalhvi
Sun Wukong
3,765
636
0
1,142
13,346
10,104
0
3,769
9,577
0
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
19,378
121
Minions Killed
96
0
Camps Cleared
0
605,040
Distance Traveled
508,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,159
1,016
70
7
0
197,876
0
W
Tyr
9,202
920
23
2
0
200,225
0
L
Zeus
6,573
657
43
4
0
164,558
0
W
Tiamat
9,367
937
28
3
0
206,939
0
L
Nemesis
6,350
635
20
2
0
164,149
0
L
Sun Wukong
6,455
646
33
3
0
179,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role