Player Matchup

Apollo
Apollo
GreenFlashOTL
Apollo
Level 79
God Stats
3W - 1L
1,476 SR
Queue Stats
11W - 12L
1,223 Elo+
Party 1
Zeus
Zeus
S1RJ0N3S
Zeus
Level 67
God Stats
2W - 0L
1,720 SR
Queue Stats
12W - 10L
1,288 Elo+
Party 1
Osiris
Osiris
THEKlNGYOUNG
Osiris
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,337 Elo+
Party 1
Team Averages
Level 78
1,565 SR
1,283 Elo+

VS

Team Averages
Level 54
1,283 SR
1,281 Elo+
Sylvanus
Sylvanus
Har D Shell2804
Sylvanus
Level 126
God Stats
3W - 11L
1,238 SR
Queue Stats
283W - 317L
1,432 Elo+
Party 2
Shiva
Shiva
Little2438Smurf
Shiva
Level 18
God Stats
1W - 1L
1,546 SR
Queue Stats
7W - 16L
1,256 Elo+
Party 2
Merlin
Merlin
goodASgravy
Merlin
Level 17
God Stats
0W - 2L
1,064 SR
Queue Stats
20W - 29L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 10
8,982
817
8,028
8,388
2,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
14
8 / 0 / 10
10,571
961
14,949
9,044
2,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
13
9 / 1 / 7
10,489
954
11,651
10,933
7,684
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 7 / 0
8,141
740
7,852
18,264
17,889
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 7 / 2
7,658
696
3,975
15,132
13,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
11
0 / 4 / 1
8,174
743
5,768
6,033
2,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
18
Kills
2
3
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Sylvanus
2
7
0
0.29
L
0
7
2
0.14
W
Zeus
8
0
10
13
W
Osiris
9
1
7
12.5
L
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,628
Damage
17,595
28,365
Taken
39,429
12,880
Mitigated
33,410
7,011
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,028
5,944
326
797
8,388
2,648
1,289
3,981
4,407
0
33,648
L
Sylvanus
7,852
2,281
379
4,144
18,264
17,889
0
7,728
10,536
25,362
0
L
3,975
467
228
1,278
15,132
13,268
0
6,406
8,726
0
15,310
W
Zeus
14,949
4,747
178
3,801
9,044
2,548
830
5,419
3,625
40,604
0
W
Osiris
11,651
5,424
0
1,909
10,933
7,684
443
4,764
6,169
0
36,322
L
Merlin
5,768
409
0
0
6,033
2,253
0
980
5,053
29,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
23,973
136
Minions Killed
94
0
Camps Cleared
0
610,030
Distance Traveled
530,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,982
817
40
4
0
182,810
0
L
Sylvanus
8,141
740
34
3
0
159,208
0
L
Shiva
7,658
696
11
1
0
196,205
0
W
Zeus
10,571
961
56
5
0
194,555
0
W
Osiris
10,489
954
40
4
0
232,665
0
L
Merlin
8,174
743
49
4
0
175,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role