Player Matchup

Heimdallr
Heimdallr
Asphodelnoir
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,196 Elo+
Solo
Yu Huang
Yu Huang
Elchiillii_
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,750 Elo+
Solo
Ao Kuang
Ao Kuang
Gebzoola
Ao Kuang
Level 28
God Stats
16W - 11L
1,931 SR
Queue Stats
645W - 684L
1,481 Elo+
Solo
Hou Yi
Hou Yi
dark1v1l
Hou Yi
Level 21
God Stats
1W - 2L
1,757 SR
Queue Stats
47W - 50L
1,335 Elo+
Solo
Nike
Nike
xZootedDx
Nike
Level 27
God Stats
2W - 4L
1,239 SR
Queue Stats
270W - 254L
1,428 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,438 Elo+

VS

Team Averages
Level 39
1,560 SR
1,470 Elo+
Bakasura
Bakasura
Frekout321
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Serqet
Serqet
RiverPlay
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Medusa
Medusa
SaBuEsOxX-PR
Medusa
Level 29
God Stats
4W - 2L
1,536 SR
Queue Stats
40W - 51L
1,398 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
r25lion
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,766 SR
Queue Stats
64W - 73L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vex_reaper3
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asphodelnoir
Heimdallr
15
3 / 4 / 12
9,183
765
5,252
9,651
4,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Yu Huang
Elchiillii_
Yu Huang
17
4 / 2 / 13
9,843
820
14,145
10,072
4,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Gebzoola
Ao Kuang
17
11 / 6 / 7
10,221
852
9,540
15,055
7,419
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
dark1v1l
Hou Yi
16
6 / 5 / 14
9,922
827
14,193
12,545
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nike
16
4 / 5 / 11
9,401
783
8,382
11,096
5,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Frekout321
Bakasura
14
1 / 7 / 8
8,518
710
7,416
13,286
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
RiverPlay
Serqet
17
6 / 5 / 7
10,276
856
9,280
13,766
8,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
18
5 / 5 / 5
10,065
839
11,943
10,874
4,469
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
r25lion
Ah Muzen Cab
20
7 / 2 / 9
11,674
973
12,551
7,308
3,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
vex_reaper3
Morgan Le Fay
14
3 / 10 / 7
9,413
784
8,623
15,672
6,930
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
28
Kills
22
22
Deaths
29
57
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Asphodelnoir
Heimdallr
3
4
12
2.25
L
Yu Huang
Elchiillii_
Yu Huang
4
2
13
5.25
W
Bakasura
Frekout321
Bakasura
1
7
8
0.71
L
Ao Kuang
Gebzoola
Ao Kuang
11
6
7
2.42
W
Serqet
RiverPlay
Serqet
6
5
7
1.9
W
Medusa
5
5
5
1.5
L
Hou Yi
dark1v1l
Hou Yi
6
5
14
2.6
W
Ah Muzen Cab
r25lion
Ah Muzen Cab
7
2
9
5.75
W
Morgan Le Fay
vex_reaper3
Morgan Le Fay
3
10
7
0.65
L
Nike
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,512
Damage
49,813
58,419
Taken
60,906
26,396
Mitigated
32,253
15,118
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Asphodelnoir
Heimdallr
5,252
1,441
335
992
9,651
4,019
1,110
1,546
7,186
0
11,780
L
Yu Huang
Elchiillii_
Yu Huang
14,145
1,808
491
3,435
10,072
4,425
185
1,623
7,908
28,637
0
W
Bakasura
Frekout321
Bakasura
7,416
4,316
972
1,602
13,286
9,066
255
5,001
8,245
0
10,479
L
Ao Kuang
Gebzoola
Ao Kuang
9,540
2,801
809
4,414
15,055
7,419
721
569
13,748
16,384
0
W
Serqet
RiverPlay
Serqet
9,280
1,688
1,992
2,103
13,766
8,222
0
4,733
8,978
0
18,919
W
Medusa
11,943
4,592
538
766
10,874
4,469
1,753
4,783
6,017
0
21,757
L
Hou Yi
dark1v1l
Hou Yi
14,193
6,050
417
2,639
12,545
5,142
1,908
3,779
8,276
0
26,525
W
Ah Muzen Cab
r25lion
Ah Muzen Cab
12,551
2,876
155
989
7,308
3,566
1,515
3,726
3,558
0
33,245
W
Morgan Le Fay
vex_reaper3
Morgan Le Fay
8,623
1,467
170
753
15,672
6,930
180
5,191
10,423
13,203
0
L
Nike
8,382
430
557
1,029
11,096
5,391
644
1,106
9,842
0
17,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,570
Gold Earned
49,946
124
Minions Killed
119
0
Camps Cleared
0
973,684
Distance Traveled
1,161,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,183
765
17
1
0
195,247
0
L
Yu Huang
9,843
820
38
3
0
160,016
0
W
Bakasura
8,518
710
14
1
0
279,611
0
L
Ao Kuang
10,221
852
14
1
0
197,045
0
W
Serqet
10,276
856
25
2
0
237,973
0
W
Medusa
10,065
839
32
3
0
228,139
0
L
Hou Yi
9,922
827
32
3
0
184,923
0
W
Ah Muzen Cab
11,674
973
37
3
0
225,287
0
W
Morgan Le Fay
9,413
784
11
1
0
190,389
0
L
Nike
9,401
783
23
2
0
236,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role