Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Nevvil
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,333 SR
Queue Stats
21W - 18L
1,522 Elo+
Party 1
Nox
Nox
SpeedyBoiMercury
Nox
Level 66
God Stats
0W - 2L
1,238 SR
Queue Stats
21W - 18L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
x307xPotato
Sylvanus
Level 123
God Stats
0W - 1L
1,680 SR
Queue Stats
14W - 13L
1,522 Elo+
Party 1
Team Averages
Level 112
1,417 SR
1,522 Elo+

VS

Team Averages
Level 96
1,649 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Fhleex
Morgan Le Fay
Level 128
God Stats
5W - 3L
1,635 SR
Queue Stats
54W - 44L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
KaltLithium
Jormungandr
Level 35
God Stats
3W - 2L
1,756 SR
Queue Stats
48W - 40L
1,498 Elo+
Party 2
Cupid
Cupid
Mattimus79
Cupid
Level 126
God Stats
376W - 373L
1,557 SR
Queue Stats
376W - 374L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nevvil
Ah Muzen Cab
14
2 / 3 / 4
11,221
701
9,253
11,542
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 4
10,877
680
7,741
8,980
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
x307xPotato
Sylvanus
13
2 / 2 / 5
10,644
665
5,580
14,968
18,589
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fhleex
Morgan Le Fay
15
2 / 2 / 3
11,193
700
13,752
8,223
3,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
KaltLithium
Jormungandr
15
3 / 1 / 4
11,615
726
11,092
9,926
5,948
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
13
2 / 4 / 4
10,930
683
7,196
9,185
3,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
7
Kills
7
7
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fhleex
Morgan Le Fay
2
2
3
1.75
W
Jormungandr
KaltLithium
Jormungandr
3
1
4
5
W
Cupid
2
4
4
1
L
Ah Muzen Cab
Nevvil
Ah Muzen Cab
2
3
4
1.33
L
3
2
4
2.5
L
Sylvanus
x307xPotato
Sylvanus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,574
Damage
32,040
35,490
Taken
27,334
28,557
Mitigated
12,388
6,284
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fhleex
Morgan Le Fay
13,752
1,102
35
1,510
8,223
3,321
0
4,011
4,212
56,213
0
W
Jormungandr
KaltLithium
Jormungandr
11,092
2,221
0
500
9,926
5,948
0
4,664
5,262
41,228
0
W
Cupid
7,196
3,495
0
1,331
9,185
3,119
402
5,024
4,161
0
44,235
L
Ah Muzen Cab
Nevvil
Ah Muzen Cab
9,253
1,885
0
269
11,542
6,118
0
6,898
4,644
0
70,327
L
7,741
271
0
360
8,980
3,850
0
7,300
1,680
34,867
0
L
Sylvanus
x307xPotato
Sylvanus
5,580
276
1,454
4,201
14,968
18,589
0
11,151
3,817
13,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
33,738
164
Minions Killed
215
0
Camps Cleared
0
820,675
Distance Traveled
847,703
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,193
700
89
6
0
286,200
0
W
Jormungandr
11,615
726
66
4
0
295,178
5
W
Cupid
10,930
683
60
4
0
266,325
3
L
Ah Muzen Cab
11,221
701
96
6
0
298,968
1
L
Nox
10,877
680
51
3
0
264,436
0
L
Sylvanus
10,644
665
17
1
0
257,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role