Player Matchup

Chiron
Chiron
CreamedJorts
Chiron
Level 162
God Stats
1W - 2L
1,202 SR
Queue Stats
35W - 31L
1,595 Elo+
Party 2
Hercules
Hercules
MrFrawthee
Hercules
Level 118
God Stats
12W - 12L
1,604 SR
Queue Stats
319W - 283L
1,555 Elo+
Party 2
Freya
Freya
RedAutumn
Freya
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
582W - 517L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Rehash___
Cthulhu
Level 85
God Stats
12W - 8L
1,601 SR
Queue Stats
16W - 12L
1,628 Elo+
Solo
Fenrir
Fenrir
TenDucksOnQuack
Fenrir
Level 140
God Stats
2W - 5L
1,571 SR
Queue Stats
172W - 152L
1,560 Elo+
Party 2
Team Averages
Level 123
1,496 SR
1,572 Elo+

VS

Team Averages
Level 129
1,634 SR
1,569 Elo+
Jormungandr
Jormungandr
Dismayhem199
Jormungandr
Level 127
God Stats
1W - 0L
1,461 SR
Queue Stats
25W - 23L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
RTV Bamboozles
Cliodhna
Level 158
God Stats
3W - 0L
1,712 SR
Queue Stats
96W - 105L
1,611 Elo+
Solo
Chang'e
Chang'e
SleepyRose96
Chang'e
Level 88
God Stats
11W - 7L
1,522 SR
Queue Stats
33W - 28L
1,493 Elo+
Party 1
Ra
Ra
TheReclaimer343
Ra
Level 149
God Stats
2W - 0L
1,814 SR
Queue Stats
14W - 6L
1,658 Elo+
Party 1
Atlas
Atlas
WeAreElysian
Atlas
Level 124
God Stats
16W - 9L
1,659 SR
Queue Stats
21W - 17L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
0 / 0 / 1
7,502
750
3,786
5,443
2,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hercules
MrFrawthee
Hercules
15
1 / 2 / 0
7,679
768
7,459
11,070
10,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
RedAutumn
Freya
12
0 / 1 / 0
6,590
659
7,160
5,476
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Rehash___
Cthulhu
9
0 / 2 / 1
5,945
595
1,835
4,111
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 0
6,448
645
4,121
8,703
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dismayhem199
Jormungandr
14
3 / 1 / 1
7,838
784
10,245
9,841
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
13
0 / 0 / 4
7,073
707
5,035
3,946
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
SleepyRose96
Chang'e
14
0 / 0 / 3
7,266
727
3,769
6,006
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

14
2 / 1 / 2
7,510
751
3,639
3,834
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 4
7,658
766
6,853
7,357
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
5
5
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
0
1
0.5
W
Jormungandr
Dismayhem199
Jormungandr
3
1
1
3.5
L
Hercules
MrFrawthee
Hercules
1
2
0
0.5
W
Cliodhna
0
0
4
2
L
Freya
RedAutumn
Freya
0
1
0
0
L
Cthulhu
Rehash___
Cthulhu
0
2
1
0.25
W
Chang'e
SleepyRose96
Chang'e
0
0
3
1.5
L
1
0
0
1
W
2
1
2
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
29,541
34,803
Taken
30,984
21,557
Mitigated
18,596
6,961
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,786
780
93
1,734
5,443
2,004
0
2,157
3,217
0
33,004
W
Jormungandr
Dismayhem199
Jormungandr
10,245
4,406
0
777
9,841
6,603
774
2,037
7,766
27,844
0
L
Hercules
MrFrawthee
Hercules
7,459
2,513
0
3,077
11,070
10,970
0
8,711
2,111
0
31,564
W
Cliodhna
5,035
234
0
815
3,946
1,648
432
1,054
2,856
0
27,588
L
Freya
RedAutumn
Freya
7,160
2,384
0
1,295
5,476
2,284
0
3,734
1,692
23,794
0
L
Cthulhu
Rehash___
Cthulhu
1,835
187
0
401
4,111
2,302
0
2,735
1,326
3,805
0
W
Chang'e
SleepyRose96
Chang'e
3,769
743
3,642
4,684
6,006
2,609
100
1,562
4,408
25,188
0
L
4,121
676
0
361
8,703
3,997
0
6,700
1,951
0
9,566
W
3,639
137
1,473
1,174
3,834
1,526
379
723
2,999
26,876
0
W
6,853
2,825
0
3,220
7,357
6,210
242
3,397
3,960
13,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
37,345
200
Minions Killed
241
0
Camps Cleared
0
961,136
Distance Traveled
1,075,016
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,502
750
75
8
0
197,869
1
W
Jormungandr
7,838
784
50
5
0
160,111
0
L
Hercules
7,679
768
78
8
0
200,097
0
W
Cliodhna
7,073
707
46
5
0
239,939
0
L
Freya
6,590
659
32
3
0
200,420
0
L
Cthulhu
5,945
595
1
0
0
147,864
0
W
Chang'e
7,266
727
58
6
0
211,563
0
L
Fenrir
6,448
645
14
1
0
214,886
0
W
Ra
7,510
751
77
8
0
240,834
0
W
Atlas
7,658
766
10
1
0
222,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role