Player Matchup

Khepri
Khepri
LChest
Khepri
Level 72
God Stats
7W - 3L
1,665 SR
Queue Stats
13W - 8L
1,597 Elo+
Party 1
Zhong Kui
Zhong Kui
Ramosua
Zhong Kui
Level 129
God Stats
9W - 7L
1,712 SR
Queue Stats
343W - 332L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
Slick Pup446
Ne Zha
Level 47
God Stats
3W - 6L
1,430 SR
Queue Stats
212W - 211L
1,487 Elo+
Solo
Mulan
Mulan
illWolf7
Mulan
Level 41
God Stats
6W - 11L
1,732 SR
Queue Stats
46W - 49L
1,484 Elo+
Party 1
Zeus
Zeus
kidkuizine
Zeus
Level 65
God Stats
53W - 57L
1,498 SR
Queue Stats
143W - 133L
1,518 Elo+
Party 1
Team Averages
Level 71
1,608 SR
1,520 Elo+

VS

Team Averages
Level 141
1,520 SR
1,529 Elo+
Kuzenbo
Kuzenbo
Gappygranpappy
Kuzenbo
Level 109
God Stats
1W - 1L
1,550 SR
Queue Stats
79W - 55L
1,561 Elo+
Party 2
Osiris
Osiris
JossV
Osiris
Level 171
God Stats
4W - 11L
1,362 SR
Queue Stats
638W - 556L
1,426 Elo+
Solo
Vulcan
Vulcan
MicCh1cken
Vulcan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,574 Elo+
Solo
Danzaburou
Danzaburou
TheReaper3799
Danzaburou
Level 112
God Stats
8W - 2L
1,627 SR
Queue Stats
169W - 113L
1,615 Elo+
Party 2
Cernunnos
Cernunnos
svgOOO7
Cernunnos
Level 192
God Stats
25W - 15L
1,561 SR
Queue Stats
342W - 321L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LChest
Khepri
6
0 / 2 / 0
4,335
542
854
4,295
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Ramosua
Zhong Kui
7
0 / 0 / 2
4,236
530
4,723
4,446
2,940
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
10
4 / 0 / 1
5,829
729
1,500
6,111
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
illWolf7
Mulan
5
0 / 4 / 0
3,769
471
1,660
5,865
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 1
5,052
632
3,312
3,682
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
4,679
585
2,095
5,894
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
JossV
Osiris
10
4 / 1 / 0
5,996
750
5,137
5,602
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vulcan
MicCh1cken
Vulcan
9
0 / 2 / 2
5,124
641
2,262
4,205
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
TheReaper3799
Danzaburou
9
2 / 0 / 1
5,248
656
3,171
5,824
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
svgOOO7
Cernunnos
8
0 / 1 / 2
4,754
594
3,121
4,517
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
7
7
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Osiris
JossV
Osiris
4
1
0
4
L
Khepri
LChest
Khepri
0
2
0
0
W
Vulcan
MicCh1cken
Vulcan
0
2
2
0.5
L
Zhong Kui
Ramosua
Zhong Kui
0
0
2
1
L
Ne Zha
4
0
1
4.5
W
Danzaburou
TheReaper3799
Danzaburou
2
0
1
2.5
L
Mulan
illWolf7
Mulan
0
4
0
0
L
1
1
1
1.5
W
Cernunnos
svgOOO7
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,049
Damage
15,786
24,399
Taken
26,042
11,659
Mitigated
13,171
7,789
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,095
1,070
0
2,181
5,894
4,832
0
2,698
3,196
9,874
0
W
Osiris
JossV
Osiris
5,137
2,053
0
1,977
5,602
3,470
0
0
5,360
0
42,398
L
Khepri
LChest
Khepri
854
45
44
1,285
4,295
2,760
0
799
3,496
7,127
0
W
Vulcan
MicCh1cken
Vulcan
2,262
724
0
740
4,205
1,477
0
2,769
1,436
34,031
0
L
Zhong Kui
Ramosua
Zhong Kui
4,723
953
0
3,250
4,446
2,940
0
580
3,866
29,596
0
L
Ne Zha
1,500
369
0
1,563
6,111
2,062
0
452
5,577
0
31,373
W
Danzaburou
TheReaper3799
Danzaburou
3,171
1,323
0
3,476
5,824
1,846
50
619
5,205
0
32,629
L
Mulan
illWolf7
Mulan
1,660
312
0
663
5,865
2,629
0
555
4,950
0
9,646
L
3,312
206
0
984
3,682
1,268
0
1,971
1,711
34,938
0
W
Cernunnos
svgOOO7
Cernunnos
3,121
1,627
0
1,875
4,517
1,546
0
2,803
1,714
0
29,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,221
Gold Earned
25,801
193
Minions Killed
274
0
Camps Cleared
0
796,144
Distance Traveled
838,922
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,679
585
12
2
0
177,327
2
W
Osiris
5,996
750
88
11
0
172,717
0
L
Khepri
4,335
542
3
0
0
174,598
2
W
Vulcan
5,124
641
57
7
0
171,945
1
L
Zhong Kui
4,236
530
54
7
0
168,622
0
L
Ne Zha
5,829
729
63
8
0
199,513
1
W
Danzaburou
5,248
656
60
8
0
166,353
0
L
Mulan
3,769
471
14
2
0
106,295
0
L
Zeus
5,052
632
59
7
0
147,116
0
W
Cernunnos
4,754
594
57
7
0
150,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role