Player Matchup

Vamana
Vamana
Comprehenzive
Vamana
Level 156
God Stats
2W - 2L
1,787 SR
Queue Stats
329W - 311L
1,530 Elo+
Solo
Discordia
Discordia
ToeSkeeter
Discordia
Level 81
God Stats
16W - 5L
1,636 SR
Queue Stats
280W - 122L
1,704 Elo+
Party 2
Olorun
Olorun
TongueBallsHrez
Olorun
Level 34
God Stats
3W - 1L
2,053 SR
Queue Stats
64W - 21L
1,748 Elo+
Party 2
Maui
Maui
ithetc
Maui
Level 76
God Stats
5W - 2L
1,948 SR
Queue Stats
198W - 128L
1,643 Elo+
Party 2
Serqet
Serqet
mrstartistic1315
Serqet
Level 127
God Stats
20W - 19L
1,599 SR
Queue Stats
44W - 46L
1,444 Elo+
Solo
Team Averages
Level 95
1,805 SR
1,614 Elo+

VS

Team Averages
Level 60
1,467 SR
1,367 Elo+
Hachiman
Hachiman
LegendDusty
Hachiman
Level 100
God Stats
9W - 20L
1,362 SR
Queue Stats
278W - 363L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
NatsukiZac
Cthulhu
Level 21
God Stats
6W - 7L
1,516 SR
Queue Stats
66W - 95L
1,353 Elo+
Party 1
Loki
Loki
Quinn_Onedera
Loki
Level 23
God Stats
10W - 15L
1,456 SR
Queue Stats
206W - 276L
1,391 Elo+
Party 1
Zhong Kui
Zhong Kui
llllT_TlllllGDK
Zhong Kui
Level 129
God Stats
0W - 1L
1,321 SR
Queue Stats
9W - 11L
1,422 Elo+
Solo
Cliodhna
Cliodhna
marathxnss
Cliodhna
Level 26
God Stats
2W - 1L
1,680 SR
Queue Stats
83W - 155L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 15
10,677
821
12,607
17,372
21,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ToeSkeeter
Discordia
19
10 / 0 / 14
11,726
902
20,700
5,197
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 1 / 15
10,813
832
12,415
8,540
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Maui
ithetc
Maui
15
0 / 0 / 22
10,136
780
6,705
13,637
15,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 4 / 16
10,562
812
12,263
12,599
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LegendDusty
Hachiman
14
0 / 3 / 3
8,311
639
4,794
10,484
4,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
NatsukiZac
Cthulhu
15
2 / 5 / 1
8,741
672
8,813
17,317
18,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 1
8,119
625
3,379
13,314
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
llllT_TlllllGDK
Zhong Kui
16
2 / 7 / 2
9,202
708
14,851
18,984
13,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
marathxnss
Cliodhna
14
1 / 5 / 1
8,347
642
4,105
14,368
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
13
27
Kills
5
5
Deaths
27
82
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
L
Hachiman
LegendDusty
Hachiman
0
3
3
0.5
L
Cthulhu
NatsukiZac
Cthulhu
2
5
1
0.5
L
0
7
1
0.07
W
Discordia
ToeSkeeter
Discordia
10
0
14
17
W
6
1
15
13.5
W
Maui
ithetc
Maui
0
0
22
11
L
Zhong Kui
llllT_TlllllGDK
Zhong Kui
2
7
2
0.43
L
Cliodhna
marathxnss
Cliodhna
1
5
1
0.3
W
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,690
Damage
35,942
57,345
Taken
74,467
52,851
Mitigated
48,306
23,931
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,607
6,611
0
7,142
17,372
21,781
1,915
6,669
10,181
0
40,686
L
Hachiman
LegendDusty
Hachiman
4,794
2,623
0
798
10,484
4,214
0
4,336
5,858
0
23,785
L
Cthulhu
NatsukiZac
Cthulhu
8,813
328
122
1,063
17,317
18,002
0
10,645
6,046
30,258
0
L
3,379
793
0
723
13,314
5,891
0
7,700
5,436
0
19,295
W
Discordia
ToeSkeeter
Discordia
20,700
1,249
154
3,444
5,197
2,420
2,415
1,666
3,450
68,140
0
W
12,415
6,363
1,452
4,071
8,540
4,839
5,074
4,873
3,667
50,669
0
W
Maui
ithetc
Maui
6,705
869
2,785
3,698
13,637
15,666
169
4,578
8,915
12,919
0
L
Zhong Kui
llllT_TlllllGDK
Zhong Kui
14,851
786
0
3,229
18,984
13,420
0
8,716
9,636
39,761
0
L
Cliodhna
marathxnss
Cliodhna
4,105
227
0
36
14,368
6,779
0
7,683
6,294
0
17,370
W
12,263
4,378
0
1,185
12,599
8,145
1,008
4,881
7,468
0
29,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,914
Gold Earned
42,720
270
Minions Killed
207
0
Camps Cleared
0
1,423,255
Distance Traveled
1,277,796
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,677
821
55
4
0
296,111
0
L
Hachiman
8,311
639
35
3
0
271,574
1
L
Cthulhu
8,741
672
49
4
0
252,683
0
L
Loki
8,119
625
34
3
0
250,852
0
W
Discordia
11,726
902
96
7
0
287,368
0
W
Olorun
10,813
832
70
5
0
269,950
6
W
Maui
10,136
780
10
1
0
278,865
5
L
Zhong Kui
9,202
708
63
5
0
229,316
0
L
Cliodhna
8,347
642
26
2
0
273,371
0
W
Serqet
10,562
812
39
3
0
290,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role