Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
MrPlow02
Surtr
Level 138
God Stats
2W - 2L
1,524 SR
Queue Stats
331W - 334L
1,435 Elo+
Solo
Awilix
Awilix
OrganicGlizy
Awilix
Level 107
God Stats
0W - 2L
1,275 SR
Queue Stats
126W - 116L
1,458 Elo+
Solo
Cerberus
Cerberus
foxyynightmare
Cerberus
Level 29
God Stats
0W - 3L
1,509 SR
Queue Stats
36W - 59L
1,260 Elo+
Party 2
Horus
Horus
king_frost27
Horus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 53L
1,089 Elo+
Party 2
Team Averages
Level 82
1,461 SR
1,349 Elo+

VS

Team Averages
Level 96
1,537 SR
1,488 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Addacus
Chang'e
Level 49
God Stats
8W - 3L
1,662 SR
Queue Stats
221W - 251L
1,456 Elo+
Party 1
Nox
Nox
Theviralvenom
Nox
Level 144
God Stats
13W - 11L
1,522 SR
Queue Stats
302W - 316L
1,449 Elo+
Party 3
Sobek
Sobek
VLYoung
Sobek
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,768 Elo+
Solo
Ne Zha
Ne Zha
smoothsitruc90
Ne Zha
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 7 / 8
6,915
692
7,323
11,659
16,676
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
MrPlow02
Surtr
13
1 / 3 / 6
7,219
722
5,604
9,877
9,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
13
3 / 3 / 3
7,438
744
8,282
9,889
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
16
5 / 3 / 4
8,414
841
9,788
11,765
6,794
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 6
6,657
666
3,173
6,001
4,290
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 1 / 9
8,756
876
6,245
7,758
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Addacus
Chang'e
14
8 / 3 / 7
8,955
896
16,339
12,786
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 12
8,071
807
5,049
4,274
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
VLYoung
Sobek
14
0 / 1 / 14
7,767
777
5,687
12,172
9,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 10
8,375
838
8,136
8,939
5,111
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
9
Kills
18
18
Deaths
9
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
7
8
0.57
W
Geb
 
Geb
3
1
9
7.5
W
Chang'e
Addacus
Chang'e
8
3
7
3.83
L
Surtr
MrPlow02
Surtr
1
3
6
1.33
L
Awilix
3
3
3
1.5
W
3
1
12
9
W
Sobek
VLYoung
Sobek
0
1
14
7
L
Cerberus
5
3
4
2.33
L
0
2
6
1.5
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,170
Damage
41,456
49,191
Taken
45,929
41,868
Mitigated
31,513
11,006
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,323
472
571
395
11,659
16,676
0
6,960
4,699
12,967
0
W
Geb
 
Geb
6,245
359
1,413
1,085
7,758
9,066
168
1,892
5,866
17,997
0
W
Chang'e
Addacus
Chang'e
16,339
919
6,269
6,588
12,786
5,605
104
5,986
6,800
33,322
0
L
Surtr
MrPlow02
Surtr
5,604
1,837
509
1,201
9,877
9,297
0
6,353
3,524
146
16,172
L
Awilix
8,282
2,296
1,075
2,024
9,889
4,811
0
7,120
2,769
0
15,874
W
5,049
608
845
1,068
4,274
2,021
306
2,700
1,574
13,120
0
W
Sobek
VLYoung
Sobek
5,687
484
194
3,362
12,172
9,710
630
5,570
6,602
8,189
528
L
Cerberus
9,788
243
0
4,204
11,765
6,794
0
8,146
3,619
21,195
0
L
3,173
877
301
726
6,001
4,290
0
4,213
1,788
3,536
2,806
W
8,136
3,838
479
1,313
8,939
5,111
626
3,107
5,832
0
13,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
41,924
89
Minions Killed
119
0
Camps Cleared
0
969,412
Distance Traveled
991,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,915
692
6
1
0
171,484
0
W
Geb
8,756
876
21
2
0
204,492
0
W
Chang'e
8,955
896
54
5
0
186,668
0
L
Surtr
7,219
722
19
2
0
167,318
0
L
Awilix
7,438
744
13
1
0
214,869
0
W
Nox
8,071
807
20
2
0
209,780
0
W
Sobek
7,767
777
5
1
0
191,193
0
L
Cerberus
8,414
841
43
4
0
206,731
0
L
Horus
6,657
666
8
1
0
209,010
0
W
Ne Zha
8,375
838
19
2
0
199,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role