Player Matchup

Shiva
Shiva
AlphaEOmegaA
Shiva
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,443 Elo+
Party 1
Jing Wei
Jing Wei
Don_Ixidor
Jing Wei
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 44L
1,335 Elo+
Party 1
Hou Yi
Hou Yi
GangstaMofo
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,320 Elo+
Solo
Bastet
Bastet
TheDriver18
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 76L
1,407 Elo+
Party 1
Nike
Nike
weshenzo
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,354 Elo+

VS

Team Averages
Level 70
1,481 SR
1,411 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
FoxClorox
Cupid
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,400 Elo+
Solo
Ares
Ares
Kinoue
Ares
Level 117
God Stats
5W - 1L
1,299 SR
Queue Stats
123W - 138L
1,317 Elo+
Solo
Xbalanque
Xbalanque
SnoopDigetyDog
Xbalanque
Level 83
God Stats
1W - 1L
1,606 SR
Queue Stats
16W - 17L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
TFA Horizon
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
7,639
694
8,503
17,308
24,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Don_Ixidor
Jing Wei
13
0 / 6 / 3
6,957
632
6,626
12,392
5,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
1 / 3 / 3
7,616
692
8,511
8,423
4,449
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
13
1 / 5 / 2
7,394
672
5,380
10,655
4,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
11
0 / 6 / 3
6,679
607
5,786
14,321
15,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
8 / 3 / 11
9,449
859
15,637
11,178
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
FoxClorox
Cupid
18
10 / 0 / 14
10,417
947
15,228
5,599
2,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Kinoue
Ares
15
2 / 1 / 22
8,915
810
7,516
14,207
24,360
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xbalanque
SnoopDigetyDog
Xbalanque
17
4 / 0 / 21
9,465
860
12,500
6,766
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
TFA Horizon
Gilgamesh
14
3 / 2 / 18
8,558
778
6,801
10,457
10,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
113
4
Kills
27
27
Deaths
6
13
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
3
11
4.5
L
2
7
2
0.43
L
Jing Wei
Don_Ixidor
Jing Wei
0
6
3
0.25
W
Cupid
FoxClorox
Cupid
10
0
14
17
L
Hou Yi
1
3
3
0.83
W
Ares
Kinoue
Ares
2
1
22
13
W
Xbalanque
SnoopDigetyDog
Xbalanque
4
0
21
14.5
W
Gilgamesh
TFA Horizon
Gilgamesh
3
2
18
6
L
Bastet
1
5
2
0.4
L
Nike
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
57,682
63,099
Taken
48,207
54,521
Mitigated
46,687
12,634
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,637
1,114
1,196
2,749
11,178
5,455
1,711
392
10,786
0
23,618
L
8,503
1,120
2,034
2,927
17,308
24,058
0
1,245
15,841
1,278
14,543
L
Jing Wei
Don_Ixidor
Jing Wei
6,626
4,859
809
2,105
12,392
5,713
0
1,969
10,343
0
19,902
W
Cupid
FoxClorox
Cupid
15,228
7,896
4,403
2,069
5,599
2,839
1,999
32
5,567
0
31,686
L
Hou Yi
8,511
3,965
530
1,010
8,423
4,449
0
486
7,714
0
21,337
W
Ares
Kinoue
Ares
7,516
907
2,746
2,731
14,207
24,360
771
284
13,923
10,262
567
W
Xbalanque
SnoopDigetyDog
Xbalanque
12,500
6,767
648
2,847
6,766
3,587
2,263
187
6,579
0
30,794
W
Gilgamesh
TFA Horizon
Gilgamesh
6,801
946
198
838
10,457
10,446
1,290
165
10,292
0
10,899
L
Bastet
5,380
1,214
691
1,297
10,655
4,881
0
1,855
8,702
0
9,822
L
Nike
5,786
375
723
508
14,321
15,420
0
1,394
12,797
0
10,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
46,804
93
Minions Killed
131
0
Camps Cleared
0
970,605
Distance Traveled
1,082,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,449
859
27
2
0
200,805
0
L
Shiva
7,639
694
12
1
0
199,413
0
L
Jing Wei
6,957
632
24
2
0
192,680
0
W
Cupid
10,417
947
44
4
0
231,866
0
L
Hou Yi
7,616
692
32
3
0
183,425
0
W
Ares
8,915
810
8
1
0
226,276
0
W
Xbalanque
9,465
860
42
4
0
197,727
0
W
Gilgamesh
8,558
778
10
1
0
225,382
0
L
Bastet
7,394
672
11
1
0
226,153
0
L
Nike
6,679
607
14
1
0
168,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role