Player Matchup

Geb
Geb
LegendDusty
Geb
Level 100
God Stats
10W - 8L
1,577 SR
Queue Stats
278W - 363L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
Pricetagjmd
Heimdallr
Level 120
God Stats
1W - 3L
1,294 SR
Queue Stats
52W - 56L
1,430 Elo+
Solo
Loki
Loki
Quinn_Onedera
Loki
Level 23
God Stats
10W - 15L
1,422 SR
Queue Stats
206W - 276L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
cocoQTpi
Nu Wa
Level 25
God Stats
37W - 45L
1,340 SR
Queue Stats
210W - 236L
1,397 Elo+
Party 1
Cliodhna
Cliodhna
marathxnss
Cliodhna
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 155L
1,258 Elo+
Party 1
Team Averages
Level 59
1,427 SR
1,368 Elo+

VS

Team Averages
Level 115
1,392 SR
1,399 Elo+
Persephone
Persephone
BDK-SorcyetH
Persephone
Level 156
God Stats
0W - 2L
1,306 SR
Queue Stats
9W - 19L
1,379 Elo+
Solo
Surtr
Surtr
CriCriLua
Surtr
Level 116
God Stats
4W - 5L
1,342 SR
Queue Stats
761W - 780L
1,479 Elo+
Solo
Cthulhu
Cthulhu
DreadedScrub
Cthulhu
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 245L
1,446 Elo+
Party 2
Charybdis
Charybdis
Foolsjoker
Charybdis
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 141L
1,433 Elo+
Party 2
Thanatos
Thanatos
OpticGorilla420
Thanatos
Level 22
God Stats
2W - 4L
1,313 SR
Queue Stats
6W - 9L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,343
758
4,762
10,643
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Pricetagjmd
Heimdallr
16
1 / 0 / 1
8,736
794
4,033
8,157
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 8
8,513
774
4,655
5,321
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
cocoQTpi
Nu Wa
16
8 / 2 / 6
9,032
821
14,190
7,312
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
marathxnss
Cliodhna
14
3 / 1 / 7
8,134
739
6,053
7,812
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BDK-SorcyetH
Persephone
11
0 / 5 / 0
6,622
602
1,689
7,207
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
CriCriLua
Surtr
14
2 / 3 / 0
7,792
708
8,281
13,392
11,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
DreadedScrub
Cthulhu
13
0 / 1 / 2
7,085
644
7,327
7,183
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Foolsjoker
Charybdis
14
0 / 1 / 3
7,511
683
3,324
6,741
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
13
1 / 4 / 0
7,197
654
3,745
9,575
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
15
Kills
3
4
Deaths
14
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
BDK-SorcyetH
Persephone
0
5
0
0
L
Surtr
CriCriLua
Surtr
2
3
0
0.67
L
Cthulhu
DreadedScrub
Cthulhu
0
1
2
1
L
Charybdis
Foolsjoker
Charybdis
0
1
3
1.5
W
1
1
8
5
L
Thanatos
1
4
0
0.25
W
Heimdallr
Pricetagjmd
Heimdallr
1
0
1
1.5
W
2
0
8
6
W
Nu Wa
cocoQTpi
Nu Wa
8
2
6
5.5
W
Cliodhna
marathxnss
Cliodhna
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,693
Damage
24,366
39,245
Taken
44,098
24,532
Mitigated
25,823
2,941
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BDK-SorcyetH
Persephone
1,689
277
0
168
7,207
1,940
0
3,423
3,747
7,036
0
L
Surtr
CriCriLua
Surtr
8,281
3,085
0
2,357
13,392
11,240
0
5,200
8,192
426
26,900
L
Cthulhu
DreadedScrub
Cthulhu
7,327
265
146
895
7,183
5,734
0
3,543
3,640
16,889
536
L
Charybdis
Foolsjoker
Charybdis
3,324
1,551
0
1,841
6,741
2,692
476
2,763
3,978
0
28,336
W
4,762
451
0
751
10,643
10,243
456
2,073
8,185
13,525
0
L
Thanatos
3,745
574
0
4,644
9,575
4,217
0
4,004
5,571
0
22,712
W
Heimdallr
Pricetagjmd
Heimdallr
4,033
1,788
0
1,595
8,157
4,156
1,432
1,593
6,432
0
44,540
W
4,655
502
0
469
5,321
2,511
0
1,143
4,141
0
21,226
W
Nu Wa
cocoQTpi
Nu Wa
14,190
4,453
0
0
7,312
3,846
313
1,577
5,652
33,818
0
W
Cliodhna
marathxnss
Cliodhna
6,053
1,298
0
126
7,812
3,776
0
1,613
6,090
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
36,207
225
Minions Killed
170
0
Camps Cleared
0
1,185,581
Distance Traveled
1,053,208
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,622
602
9
1
0
217,794
0
L
Surtr
7,792
708
42
4
0
230,220
1
L
Cthulhu
7,085
644
30
3
0
211,611
2
L
Charybdis
7,511
683
52
5
0
176,634
2
W
Geb
8,343
758
26
2
0
274,572
0
L
Thanatos
7,197
654
37
3
0
216,949
0
W
Heimdallr
8,736
794
79
7
0
197,464
0
W
Loki
8,513
774
48
4
0
249,365
0
W
Nu Wa
9,032
821
50
5
0
228,506
0
W
Cliodhna
8,134
739
22
2
0
235,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role