Player Matchup

Nike
Nike
DerpyCreeper97
Nike
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 127L
1,525 Elo+
Party 1
Cupid
Cupid
PureSadness
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,650 Elo+
Party 1
Sobek
Sobek
Quierosertuhoyo
Sobek
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,628 Elo+
Solo
Janus
Janus
Uthought
Janus
Level 149
God Stats
7W - 10L
1,582 SR
Queue Stats
208W - 188L
1,538 Elo+
Party 1
He Bo
He Bo
XzGodSpeedzX
He Bo
Level 24
God Stats
3W - 3L
1,809 SR
Queue Stats
5W - 13L
1,645 Elo+
Party 1
Team Averages
Level 106
1,578 SR
1,597 Elo+

VS

Team Averages
Level 126
1,450 SR
1,562 Elo+
Nike
Nike
Chocomotion
Nike
Level 135
God Stats
5W - 3L
1,429 SR
Queue Stats
431W - 429L
1,512 Elo+
Solo
Cliodhna
Cliodhna
Jpez_E
Cliodhna
Level 152
God Stats
9W - 10L
1,563 SR
Queue Stats
629W - 583L
1,596 Elo+
Solo
Hera
Hera
Mariorizon3345
Hera
Level 87
God Stats
7W - 6L
1,661 SR
Queue Stats
66W - 62L
1,552 Elo+
Solo
Hercules
Hercules
NepoLlirg402
Hercules
Level 114
God Stats
14W - 22L
1,412 SR
Queue Stats
195W - 190L
1,586 Elo+
Solo
Zeus
Zeus
SAMUEL566
Zeus
Level 142
God Stats
7W - 3L
1,183 SR
Queue Stats
320W - 252L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,277
523
7,379
12,339
11,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
5,901
492
2,904
7,399
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 4
5,655
471
1,528
14,170
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Uthought
Janus
12
8 / 3 / 3
7,791
649
9,691
9,864
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
5,902
492
1,848
6,104
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,337
611
5,061
8,224
6,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Jpez_E
Cliodhna
11
6 / 4 / 3
7,214
601
9,577
10,565
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 3 / 2
7,195
600
5,135
4,226
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
NepoLlirg402
Hercules
11
2 / 0 / 3
7,345
612
5,574
9,050
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
12
4 / 3 / 5
7,378
615
9,112
6,400
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
16
16
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
2
4
4
1
W
Cliodhna
Jpez_E
Cliodhna
6
4
3
1.88
W
1
3
2
0.67
W
Hercules
NepoLlirg402
Hercules
2
0
3
3.5
L
1
2
1
0.75
L
0
4
4
0.5
W
Zeus
4
3
5
2.17
L
Janus
Uthought
Janus
8
3
3
3.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
34,459
49,876
Taken
38,465
31,023
Mitigated
22,756
11,095
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,061
682
164
2,542
8,224
6,685
231
2,290
5,934
0
27,111
L
7,379
1,464
0
3,262
12,339
11,510
0
2,418
9,481
2,223
29,529
W
Cliodhna
Jpez_E
Cliodhna
9,577
1,772
0
2,007
10,565
3,997
0
3,843
6,722
0
41,948
W
5,135
1,234
0
0
4,226
1,621
0
2,225
2,001
52,543
0
W
Hercules
NepoLlirg402
Hercules
5,574
1,757
0
5,256
9,050
8,042
0
3,724
5,326
0
42,175
L
2,904
1,881
324
1,930
7,399
2,576
0
2,418
4,981
0
27,381
L
1,528
33
0
2,188
14,170
11,095
0
4,478
9,645
12,463
0
W
Zeus
9,112
2,324
0
1,946
6,400
2,411
632
2,343
4,057
49,034
0
L
Janus
Uthought
Janus
9,691
1,200
0
3,141
9,864
3,741
0
2,993
6,826
42,884
0
L
1,848
174
0
250
6,104
2,101
0
1,940
4,117
37,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
36,469
264
Minions Killed
339
0
Camps Cleared
0
1,263,866
Distance Traveled
1,257,546
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,337
611
39
3
0
258,752
2
L
Nike
6,277
523
44
4
0
236,426
2
W
Cliodhna
7,214
601
52
4
0
291,337
0
W
Hera
7,195
600
85
7
0
226,983
0
W
Hercules
7,345
612
85
7
0
256,698
0
L
Cupid
5,901
492
57
5
0
236,487
0
L
Sobek
5,655
471
8
1
0
254,696
2
W
Zeus
7,378
615
78
7
0
223,776
4
L
Janus
7,791
649
77
6
0
287,345
0
L
He Bo
5,902
492
78
7
0
248,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role