Player Matchup

Ymir
Ymir
PokimaneFan2002
Ymir
Level 16
God Stats
1W - 2L
1,457 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 1
Neith
Neith
animekid103
Neith
Level 17
God Stats
2W - 4L
1,375 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 1
Thor
Thor
kyrfanboy
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 1
Team Averages
Level 40
1,444 SR
1,426 Elo+

VS

Team Averages
Level 108
1,626 SR
1,499 Elo+
Martichoras
Martichoras
 
Martichoras
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FigaEstefan
Janus
Level 148
God Stats
10W - 5L
1,828 SR
Queue Stats
22W - 23L
1,502 Elo+
Party 2
Ix Chel
Ix Chel
calebaran
Ix Chel
Level 141
God Stats
11W - 10L
1,550 SR
Queue Stats
29W - 29L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,942
694
4,521
12,321
10,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
6,820
682
6,192
8,438
3,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
1 / 5 / 0
7,351
735
4,562
9,270
3,304
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
4 / 0 / 8
8,784
878
7,761
3,727
1,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 1 / 3
9,478
948
11,578
8,192
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
calebaran
Ix Chel
11
0 / 0 / 10
7,952
795
6,636
6,761
2,349
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
12
12
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
0
8
8
W
8
1
3
9.5
L
0
4
0
0
L
0
3
0
0
W
Ix Chel
calebaran
Ix Chel
0
0
10
5
L
Thor
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
25,975
30,029
Taken
18,680
17,297
Mitigated
6,793
778
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,761
3,088
0
1,196
3,727
1,605
249
1,006
2,721
0
28,772
W
11,578
192
97
1,795
8,192
2,839
857
2,554
5,638
47,660
0
L
4,521
378
0
320
12,321
10,826
0
6,224
6,097
18,453
0
L
6,192
3,192
0
370
8,438
3,167
0
6,908
1,530
0
25,470
W
Ix Chel
calebaran
Ix Chel
6,636
732
406
2,018
6,761
2,349
145
1,680
5,081
21,774
0
L
Thor
4,562
1,139
0
88
9,270
3,304
0
5,252
4,018
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,113
Gold Earned
26,214
69
Minions Killed
131
0
Camps Cleared
0
529,145
Distance Traveled
570,593
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,784
878
49
5
0
185,427
0
W
Janus
9,478
948
50
5
0
191,038
0
L
Ymir
6,942
694
11
1
0
190,268
2
L
Neith
6,820
682
31
3
0
176,798
0
W
Ix Chel
7,952
795
32
3
0
194,128
0
L
Thor
7,351
735
27
3
0
162,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role