Player Matchup

Rama
Rama
ElSeveen
Rama
Level 59
God Stats
11W - 8L
1,195 SR
Queue Stats
547W - 509L
1,449 Elo+
Solo
Bastet
Bastet
Eldonn
Bastet
Level 67
God Stats
6W - 11L
1,449 SR
Queue Stats
90W - 81L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
GoldenGoldie232
Ix Chel
Level 81
God Stats
34W - 26L
1,569 SR
Queue Stats
316W - 332L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Jfx9934
Cthulhu
Level 24
God Stats
1W - 3L
1,332 SR
Queue Stats
12W - 22L
1,293 Elo+
Party 1
Surtr
Surtr
TBC x Dreamz680
Surtr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 60
1,409 SR
1,424 Elo+

VS

Team Averages
Level 56
1,518 SR
1,377 Elo+
Medusa
Medusa
ChaseSalter1998
Medusa
Level 57
God Stats
1W - 9L
1,584 SR
Queue Stats
52W - 65L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Nhungerpains
Nu Wa
Level 47
God Stats
11W - 12L
1,466 SR
Queue Stats
159W - 203L
1,346 Elo+
Solo
Maui
Maui
OKC 20
Maui
Level 38
God Stats
23W - 22L
1,310 SR
Queue Stats
39W - 53L
1,260 Elo+
Solo
Arachne
Arachne
Sad Night Ninja
Arachne
Level 69
God Stats
17W - 9L
1,728 SR
Queue Stats
109W - 98L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
mikaxaqckerman
Zhong Kui
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
295W - 299L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
12 / 2 / 5
10,649
560
15,984
12,432
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
Eldonn
Bastet
16
11 / 1 / 6
11,064
582
13,326
14,320
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 3
8,416
443
3,265
12,394
4,125
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Jfx9934
Cthulhu
11
1 / 2 / 10
7,595
400
3,658
19,088
12,895
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 1
9,226
486
4,447
14,816
15,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 0
7,902
416
9,712
14,623
4,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 8 / 2
8,150
429
10,071
12,167
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
OKC 20
Maui
2
0 / 0 / 0
5,619
296
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 2 / 3
9,324
491
12,420
14,270
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
mikaxaqckerman
Zhong Kui
14
7 / 6 / 1
9,992
526
15,235
15,243
9,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
25
Kills
14
14
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
W
Rama
12
2
5
7.25
W
Bastet
Eldonn
Bastet
11
1
6
14
W
0
7
3
0.21
W
Cthulhu
Jfx9934
Cthulhu
1
2
10
3
L
1
8
2
0.25
L
Maui
OKC 20
Maui
0
0
0
0
L
3
2
3
2.25
W
1
2
1
0.75
L
Zhong Kui
mikaxaqckerman
Zhong Kui
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,680
Damage
47,438
73,050
Taken
56,303
42,086
Mitigated
23,141
17,763
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,712
4,606
0
1,250
14,623
4,667
278
2,917
11,706
0
37,513
W
Rama
15,984
12,267
0
6,282
12,432
4,220
1,421
5,572
6,860
0
64,351
W
Bastet
Eldonn
Bastet
13,326
3,715
0
4,931
14,320
4,935
14
6,395
7,925
0
79,282
W
3,265
465
134
1,717
12,394
4,125
1,991
5,194
7,200
48,270
0
W
Cthulhu
Jfx9934
Cthulhu
3,658
522
532
3,346
19,088
12,895
145
5,729
13,359
28,942
0
L
10,071
3,247
126
341
12,167
3,167
408
1,481
10,686
50,043
0
L
Maui
OKC 20
Maui
0
0
0
0
0
0
0
0
0
0
0
L
12,420
9,596
0
2,416
14,270
5,778
1,039
748
13,522
0
66,642
W
4,447
1,298
0
821
14,816
15,911
1,138
2,416
12,400
329
54,847
L
Zhong Kui
mikaxaqckerman
Zhong Kui
15,235
2,427
51
3,803
15,243
9,529
1,300
1,854
13,389
65,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,950
Gold Earned
40,987
401
Minions Killed
335
0
Camps Cleared
0
1,667,896
Distance Traveled
1,301,091
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,902
416
54
3
0
316,578
0
W
Rama
10,649
560
90
5
0
339,624
6
W
Bastet
11,064
582
112
6
0
470,113
0
W
Ix Chel
8,416
443
82
4
0
244,221
0
W
Cthulhu
7,595
400
36
2
0
347,287
0
L
Nu Wa
8,150
429
82
4
0
318,863
0
L
Maui
5,619
296
0
0
0
20,716
0
L
Arachne
9,324
491
110
6
0
385,973
0
W
Surtr
9,226
486
81
4
0
266,651
0
L
Zhong Kui
9,992
526
89
5
0
258,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role