Player Matchup

Tsukuyomi
Tsukuyomi
MrUrahara1257
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 203L
1,546 Elo+
Party 1
Ymir
Ymir
TouTaoHere
Ymir
Level 93
God Stats
1W - 1L
1,484 SR
Queue Stats
298W - 281L
1,433 Elo+
Solo
Janus
Janus
WoollyWF
Janus
Level 82
God Stats
56W - 38L
1,639 SR
Queue Stats
270W - 279L
1,565 Elo+
Party 1
Achilles
Achilles
YoungSauron_
Achilles
Level 129
God Stats
2W - 1L
1,863 SR
Queue Stats
57W - 42L
1,653 Elo+
Solo
Hachiman
Hachiman
b00ya_ksha
Hachiman
Level 129
God Stats
34W - 33L
1,614 SR
Queue Stats
885W - 816L
1,564 Elo+
Solo
Team Averages
Level 103
1,620 SR
1,552 Elo+

VS

Team Averages
Level 127
1,517 SR
1,527 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DrizzTZPG
Bakasura
Level 149
God Stats
1W - 0L
1,699 SR
Queue Stats
93W - 79L
1,519 Elo+
Solo
Horus
Horus
PlantedSeeker55
Horus
Level 120
God Stats
1W - 1L
1,264 SR
Queue Stats
257W - 212L
1,583 Elo+
Solo
Nox
Nox
SlipMcOkiner
Nox
Level 104
God Stats
5W - 8L
1,405 SR
Queue Stats
377W - 392L
1,492 Elo+
Solo
Hachiman
Hachiman
sweet_jenny_
Hachiman
Level 103
God Stats
14W - 5L
1,719 SR
Queue Stats
182W - 160L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrUrahara1257
Tsukuyomi
12
1 / 3 / 1
7,213
555
4,534
9,359
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 0
6,214
478
3,939
13,255
10,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
WoollyWF
Janus
11
0 / 4 / 0
6,377
491
8,559
6,718
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
YoungSauron_
Achilles
10
0 / 5 / 0
6,147
473
3,229
12,488
8,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
b00ya_ksha
Hachiman
11
1 / 5 / 1
6,485
499
6,064
10,555
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 0 / 3
8,070
621
7,747
6,785
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
DrizzTZPG
Bakasura
14
6 / 1 / 4
8,378
644
5,577
11,685
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 0 / 2
8,582
660
6,251
7,927
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 11
8,002
616
4,569
9,702
8,851
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
sweet_jenny_
Hachiman
14
6 / 2 / 3
8,567
659
10,626
10,977
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
21
21
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
3
5.5
W
Bakasura
DrizzTZPG
Bakasura
6
1
4
8
L
Tsukuyomi
MrUrahara1257
Tsukuyomi
1
3
1
0.5
W
3
0
2
4
W
2
0
11
7.5
L
0
4
0
0
L
Janus
WoollyWF
Janus
0
4
0
0
L
Achilles
YoungSauron_
Achilles
0
5
0
0
L
Hachiman
b00ya_ksha
Hachiman
1
5
1
0.3
W
Hachiman
sweet_jenny_
Hachiman
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
34,770
52,375
Taken
47,076
27,761
Mitigated
27,959
11,844
Healing
23,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,747
430
2,148
2,747
6,785
3,248
36
4,022
2,523
63,834
0
W
Bakasura
DrizzTZPG
Bakasura
5,577
3,617
0
4,622
11,685
5,684
227
2,573
8,864
0
54,357
L
Tsukuyomi
MrUrahara1257
Tsukuyomi
4,534
1,324
0
4,125
9,359
3,316
0
1,423
7,440
0
45,449
W
6,251
2,380
40
3,618
7,927
5,217
202
0
7,390
0
56,525
W
4,569
1,360
0
3,711
9,702
8,851
68
3,609
5,965
19,186
0
L
3,939
511
0
1,034
13,255
10,407
5
4,794
7,654
19,389
0
L
Janus
WoollyWF
Janus
8,559
247
0
500
6,718
2,415
0
2,785
3,433
56,466
0
L
Achilles
YoungSauron_
Achilles
3,229
589
0
3,168
12,488
8,332
0
0
11,610
0
33,340
L
Hachiman
b00ya_ksha
Hachiman
6,064
3,884
0
3,017
10,555
3,291
648
2,847
7,550
0
39,161
W
Hachiman
sweet_jenny_
Hachiman
10,626
4,586
0
6,205
10,977
4,959
172
1,887
9,040
0
66,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
41,599
335
Minions Killed
450
0
Camps Cleared
0
1,276,433
Distance Traveled
1,379,516
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,070
621
107
8
0
286,599
0
W
Bakasura
8,378
644
105
8
0
342,652
1
L
Tsukuyomi
7,213
555
95
7
0
289,135
0
W
Horus
8,582
660
107
8
0
264,830
2
W
Nox
8,002
616
34
3
0
256,200
2
L
Ymir
6,214
478
25
2
0
255,135
0
L
Janus
6,377
491
98
8
0
270,584
0
L
Achilles
6,147
473
53
4
0
236,566
2
L
Hachiman
6,485
499
64
5
0
225,013
0
W
Hachiman
8,567
659
97
7
0
229,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role