Player Matchup

Bastet
Bastet
 
Bastet
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BuyDipSellRip
Ganesha
Level 129
God Stats
1W - 3L
1,473 SR
Queue Stats
42W - 58L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Kinoue
Ne Zha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 138L
1,326 Elo+
Solo
Ullr
Ullr
SleepyBambi
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 98L
1,588 Elo+
Party 1
Nemesis
Nemesis
Vanillite
Nemesis
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 86L
1,564 Elo+
Party 1
Team Averages
Level 147
1,495 SR
1,502 Elo+

VS

Team Averages
Level 109
1,368 SR
1,474 Elo+
Atlas
Atlas
Dumpybro1627
Atlas
Level 41
God Stats
2W - 1L
1,265 SR
Queue Stats
19W - 16L
1,571 Elo+
Party 2
Cernunnos
Cernunnos
FamousGuy4Life
Cernunnos
Level 157
God Stats
9W - 8L
1,550 SR
Queue Stats
333W - 380L
1,536 Elo+
Solo
Vamana
Vamana
Mr Vandelay 68
Vamana
Level 175
God Stats
11W - 5L
1,561 SR
Queue Stats
499W - 495L
1,468 Elo+
Solo
Thanatos
Thanatos
TalkBro
Thanatos
Level 48
God Stats
1W - 0L
1,282 SR
Queue Stats
14W - 3L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
dicloniuspanda
Danzaburou
Level 124
God Stats
1W - 3L
1,182 SR
Queue Stats
287W - 268L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 3 / 2
9,270
773
13,127
14,440
7,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
15
0 / 3 / 11
8,200
683
8,418
14,428
19,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Kinoue
Ne Zha
13
1 / 6 / 6
7,968
664
5,237
13,285
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 6
8,414
701
5,895
11,397
6,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Vanillite
Nemesis
13
1 / 3 / 6
7,691
641
5,767
13,105
13,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,824
819
8,134
10,768
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
FamousGuy4Life
Cernunnos
16
3 / 1 / 9
9,340
778
10,365
7,919
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 12
9,673
806
12,968
13,750
21,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
TalkBro
Thanatos
16
7 / 2 / 8
10,315
860
10,125
8,508
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
dicloniuspanda
Danzaburou
16
4 / 3 / 10
9,717
810
13,689
10,313
4,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
11
Kills
18
18
Deaths
11
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
3
2
2.67
L
Ganesha
0
3
11
1.83
W
2
2
7
2.75
W
Cernunnos
FamousGuy4Life
Cernunnos
3
1
9
7.5
L
Ne Zha
Kinoue
Ne Zha
1
6
6
0.67
W
2
3
12
2.67
L
2
3
6
1.67
W
Thanatos
TalkBro
Thanatos
7
2
8
5.5
L
Nemesis
Vanillite
Nemesis
1
3
6
1.33
W
Danzaburou
dicloniuspanda
Danzaburou
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
55,281
66,655
Taken
51,258
53,846
Mitigated
47,975
15,682
Healing
22,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,127
2,399
967
3,486
14,440
7,642
371
1,855
12,585
0
17,774
L
Ganesha
8,418
496
1,266
3,125
14,428
19,298
109
2,440
11,988
19,722
0
W
8,134
2,794
2,081
3,781
10,768
13,612
238
1,276
9,492
15,072
0
W
Cernunnos
FamousGuy4Life
Cernunnos
10,365
2,413
851
1,894
7,919
4,351
1,734
695
7,224
0
27,395
L
Ne Zha
Kinoue
Ne Zha
5,237
1,216
897
748
13,285
6,993
160
1,487
11,798
0
12,195
W
12,968
3,010
781
1,405
13,750
21,043
657
2,906
10,844
2,695
25,916
L
5,895
2,414
0
2,098
11,397
6,252
1,864
2,000
9,397
0
22,865
W
Thanatos
TalkBro
Thanatos
10,125
2,161
0
6,416
8,508
4,057
1,912
1,405
7,103
0
18,853
L
Nemesis
Vanillite
Nemesis
5,767
1,077
1,599
1,496
13,105
13,661
220
2,297
10,808
0
7,542
W
Danzaburou
dicloniuspanda
Danzaburou
13,689
7,119
1,401
3,548
10,313
4,912
3,498
2,136
8,177
0
30,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
48,869
88
Minions Killed
148
0
Camps Cleared
0
1,068,897
Distance Traveled
1,058,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,270
773
10
1
0
240,297
0
L
Ganesha
8,200
683
4
0
0
200,559
0
W
Atlas
9,824
819
15
1
0
166,610
0
W
Cernunnos
9,340
778
30
3
0
224,848
0
L
Ne Zha
7,968
664
19
2
0
211,017
0
W
Vamana
9,673
806
45
4
0
236,312
0
L
Ullr
8,414
701
41
3
0
192,031
0
W
Thanatos
10,315
860
23
2
0
225,053
0
L
Nemesis
7,691
641
14
1
0
224,993
0
W
Danzaburou
9,717
810
35
3
0
205,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role