Player Matchup

Chronos
Chronos
ChefQuote
Chronos
Level 122
God Stats
1W - 1L
1,739 SR
Queue Stats
76W - 54L
1,585 Elo+
Party 3
Thoth
Thoth
Drakeswoes6
Thoth
Level 26
God Stats
4W - 5L
1,833 SR
Queue Stats
200W - 162L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
McSloopz
Jormungandr
Level 79
God Stats
1W - 3L
1,305 SR
Queue Stats
968W - 934L
1,522 Elo+
Party 2
Jing Wei
Jing Wei
OldManHiker
Jing Wei
Level 107
God Stats
3W - 5L
1,378 SR
Queue Stats
208W - 228L
1,517 Elo+
Solo
Apollo
Apollo
SenpaiSlothy
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,515 Elo+
Party 3
Team Averages
Level 91
1,551 SR
1,543 Elo+

VS

Team Averages
Level 129
1,526 SR
1,471 Elo+
Tiamat
Tiamat
Bigbrunojhctghnj
Tiamat
Level 156
God Stats
18W - 18L
1,447 SR
Queue Stats
1,074W - 1,077L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
ChiZ0s
Sun Wukong
Level 145
God Stats
14W - 9L
1,661 SR
Queue Stats
461W - 477L
1,509 Elo+
Solo
Zeus
Zeus
Jhon01
Zeus
Level 105
God Stats
6W - 3L
1,542 SR
Queue Stats
378W - 381L
1,539 Elo+
Solo
Cernunnos
Cernunnos
soares0210
Cernunnos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,425 Elo+
Solo
Atlas
Atlas
xlx Andy H xlx
Atlas
Level 129
God Stats
7W - 7L
1,479 SR
Queue Stats
282W - 254L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChefQuote
Chronos
16
1 / 7 / 4
9,563
638
9,584
16,509
7,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 9 / 5
10,487
699
11,602
15,262
7,173
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
McSloopz
Jormungandr
17
1 / 12 / 10
10,115
674
12,088
24,678
27,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
OldManHiker
Jing Wei
18
2 / 6 / 6
10,566
704
9,267
16,768
7,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
19
9 / 6 / 3
11,387
759
18,098
16,104
8,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 20
12,135
809
23,545
18,461
14,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ChiZ0s
Sun Wukong
20
12 / 3 / 20
13,120
875
16,326
16,967
13,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Jhon01
Zeus
20
15 / 3 / 16
12,847
856
23,198
10,768
5,607
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
soares0210
Cernunnos
17
2 / 4 / 23
10,834
722
13,105
13,885
7,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 4 / 22
11,534
769
6,890
18,715
23,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
141
15
Kills
40
40
Deaths
17
28
Assists
101
Player
Kills
Deaths
Assists
KDA
W
10
3
20
6.67
L
Chronos
ChefQuote
Chronos
1
7
4
0.43
W
Sun Wukong
ChiZ0s
Sun Wukong
12
3
20
7.33
L
2
9
5
0.5
W
Zeus
Jhon01
Zeus
15
3
16
7.67
L
Jormungandr
McSloopz
Jormungandr
1
12
10
0.5
L
Jing Wei
OldManHiker
Jing Wei
2
6
6
0.83
L
Apollo
9
6
3
1.75
W
Cernunnos
soares0210
Cernunnos
2
4
23
3.38
W
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,639
Damage
83,064
89,321
Taken
78,796
57,812
Mitigated
65,222
14,782
Healing
28,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,545
1,413
1,406
6,668
18,461
14,978
1,228
7,352
10,840
39,965
0
L
Chronos
ChefQuote
Chronos
9,584
2,157
747
2,519
16,509
7,003
198
9,063
7,446
19,568
0
W
Sun Wukong
ChiZ0s
Sun Wukong
16,326
1,243
3,389
5,967
16,967
13,834
763
5,981
10,784
0
30,949
L
11,602
1,124
551
745
15,262
7,173
0
9,598
5,664
28,621
0
W
Zeus
Jhon01
Zeus
23,198
2,685
1,008
1,836
10,768
5,607
1,928
4,033
6,487
45,317
0
L
Jormungandr
McSloopz
Jormungandr
12,088
2,239
609
1,314
24,678
27,856
0
14,190
10,488
29,079
0
L
Jing Wei
OldManHiker
Jing Wei
9,267
6,475
406
4,196
16,768
7,687
195
9,425
7,343
0
29,152
L
Apollo
18,098
11,059
616
3,079
16,104
8,093
0
11,357
4,747
0
30,576
W
Cernunnos
soares0210
Cernunnos
13,105
7,835
810
3,447
13,885
7,517
3,370
7,693
5,956
0
29,950
W
6,890
1,591
76
3,790
18,715
23,286
222
6,897
11,455
15,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
60,470
160
Minions Killed
171
0
Camps Cleared
0
1,206,011
Distance Traveled
1,435,430
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,135
809
26
2
0
297,225
0
L
Chronos
9,563
638
22
1
0
270,683
0
W
Sun Wukong
13,120
875
35
2
0
323,222
0
L
Thoth
10,487
699
35
2
0
229,674
0
W
Zeus
12,847
856
49
3
0
259,763
0
L
Jormungandr
10,115
674
21
1
0
240,471
0
L
Jing Wei
10,566
704
46
3
0
203,511
2
L
Apollo
11,387
759
36
2
0
261,672
0
W
Cernunnos
10,834
722
48
3
0
267,146
0
W
Atlas
11,534
769
13
1
0
288,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role