Player Matchup

Anhur
Anhur
Ankhar
Anhur
Level 125
God Stats
5W - 7L
1,333 SR
Queue Stats
555W - 546L
1,461 Elo+
Party 1
Bacchus
Bacchus
Lonesurvivor1515
Bacchus
Level 142
God Stats
1W - 2L
1,209 SR
Queue Stats
154W - 155L
1,493 Elo+
Party 1
Loki
Loki
ergan0n
Loki
Level 75
God Stats
0W - 1L
1,583 SR
Queue Stats
130W - 121L
1,546 Elo+
Party 1
Hachiman
Hachiman
iammikeyp
Hachiman
Level 121
God Stats
6W - 6L
1,525 SR
Queue Stats
439W - 467L
1,523 Elo+
Solo
Fenrir
Fenrir
iiHipNoTiiC
Fenrir
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
422W - 445L
1,492 Elo+
Solo
Team Averages
Level 116
1,430 SR
1,503 Elo+

VS

Team Averages
Level 80
1,608 SR
1,494 Elo+
Vulcan
Vulcan
 
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DeathBee
Surtr
Level 82
God Stats
4W - 0L
1,895 SR
Queue Stats
42W - 50L
1,471 Elo+
Party 3
Geb
Geb
RaGeRuNNeR101
Geb
Level 85
God Stats
2W - 0L
1,712 SR
Queue Stats
89W - 97L
1,512 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Xelor93
Ah Muzen Cab
Level 116
God Stats
7W - 7L
1,434 SR
Queue Stats
381W - 361L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ankhar
Anhur
12
0 / 4 / 5
6,404
801
3,503
7,197
2,909
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 3
7,334
917
8,607
9,883
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
ergan0n
Loki
12
3 / 4 / 3
6,762
845
5,049
7,287
4,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
iammikeyp
Hachiman
15
3 / 2 / 4
7,536
942
10,178
7,265
3,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
5
0 / 0 / 0
5,212
652
0
0
0
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 1 / 6
7,881
985
7,526
4,836
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
 
Ullr
12
1 / 3 / 4
7,418
927
3,127
7,991
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
DeathBee
Surtr
10
1 / 2 / 5
6,623
828
3,788
7,542
7,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 8
7,926
991
3,933
8,971
7,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Xelor93
Ah Muzen Cab
14
8 / 3 / 3
8,454
1,057
9,542
9,491
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
12
12
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
6
5
W
Ullr
 
Ullr
1
3
4
1
L
Anhur
Ankhar
Anhur
0
4
5
0.63
W
Surtr
DeathBee
Surtr
1
2
5
1.75
L
2
2
3
1.75
W
0
0
8
4
W
Ah Muzen Cab
Xelor93
Ah Muzen Cab
8
3
3
3.17
L
Loki
ergan0n
Loki
3
4
3
1.13
L
Hachiman
iammikeyp
Hachiman
3
2
4
2.5
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
27,916
31,632
Taken
38,831
24,239
Mitigated
27,567
6,719
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,526
3,494
778
275
4,836
2,587
632
997
3,839
20,019
0
W
Ullr
 
Ullr
3,127
1,138
1,259
602
7,991
3,934
972
1,485
6,506
0
12,833
L
Anhur
Ankhar
Anhur
3,503
1,715
847
580
7,197
2,909
0
3,037
4,160
0
11,610
W
Surtr
DeathBee
Surtr
3,788
1,321
515
1,460
7,542
7,871
0
1,380
6,162
512
5,045
L
8,607
167
892
1,801
9,883
13,602
0
3,499
6,384
15,414
1,125
W
3,933
513
2,481
2,715
8,971
7,938
0
1,816
7,155
5,646
0
W
Ah Muzen Cab
Xelor93
Ah Muzen Cab
9,542
6,067
0
615
9,491
5,237
38
1,804
7,687
0
22,918
L
Loki
ergan0n
Loki
5,049
792
1,041
454
7,287
4,325
0
2,052
5,235
0
13,657
L
Hachiman
iammikeyp
Hachiman
10,178
4,446
220
884
7,265
3,403
0
3,257
4,008
0
23,386
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
38,302
100
Minions Killed
93
0
Camps Cleared
0
595,311
Distance Traveled
788,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,881
985
26
3
0
157,785
0
W
Ullr
7,418
927
26
3
0
140,591
0
L
Anhur
6,404
801
28
4
0
142,595
0
W
Surtr
6,623
828
3
0
0
136,369
0
L
Bacchus
7,334
917
23
3
0
158,503
0
W
Geb
7,926
991
4
1
0
174,407
0
W
Ah Muzen Cab
8,454
1,057
34
4
0
178,977
0
L
Loki
6,762
845
14
2
0
158,004
0
L
Hachiman
7,536
942
35
4
0
136,147
0
L
Fenrir
5,212
652
0
0
0
62
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role