Player Matchup

Charybdis
Charybdis
Hoggern2
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,522 Elo+
Party 2
Surtr
Surtr
KuBurger
Surtr
Level 69
God Stats
5W - 4L
1,700 SR
Queue Stats
11W - 12L
1,522 Elo+
Party 2
Ix Chel
Ix Chel
SoHigh666
Ix Chel
Level 107
God Stats
0W - 1L
1,853 SR
Queue Stats
5W - 11L
1,535 Elo+
Solo
Team Averages
Level 80
1,684 SR
1,526 Elo+

VS

Team Averages
Level 78
1,538 SR
1,492 Elo+
Jormungandr
Jormungandr
Hordeknight
Jormungandr
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,324 Elo+
Party 1
Ix Chel
Ix Chel
Nadenet
Ix Chel
Level 137
God Stats
3W - 1L
1,614 SR
Queue Stats
12W - 10L
1,631 Elo+
Solo
Nemesis
Nemesis
TheUnforgiven8
Nemesis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hoggern2
Charybdis
14
3 / 7 / 7
11,157
797
8,116
12,956
4,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
KuBurger
Surtr
12
5 / 7 / 6
10,800
771
9,986
20,966
18,351
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
SoHigh666
Ix Chel
14
3 / 6 / 8
11,201
800
9,308
11,827
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hordeknight
Jormungandr
13
4 / 5 / 12
11,618
830
11,341
13,756
15,494
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
Nadenet
Ix Chel
16
8 / 1 / 8
12,676
905
11,065
8,940
4,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 5 / 8
12,523
895
16,315
15,533
8,160
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
11
Kills
20
20
Deaths
11
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Hoggern2
Charybdis
3
7
7
0.93
W
Jormungandr
Hordeknight
Jormungandr
4
5
12
2
L
Surtr
KuBurger
Surtr
5
7
6
1.14
W
Ix Chel
Nadenet
Ix Chel
8
1
8
12
L
Ix Chel
SoHigh666
Ix Chel
3
6
8
1.17
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,410
Damage
38,721
45,749
Taken
38,229
27,536
Mitigated
27,826
5,668
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Hoggern2
Charybdis
8,116
4,903
0
303
12,956
4,545
1,436
6,361
6,595
0
48,793
W
Jormungandr
Hordeknight
Jormungandr
11,341
1,289
0
170
13,756
15,494
385
3,575
10,181
26,049
1,181
L
Surtr
KuBurger
Surtr
9,986
2,780
0
3,452
20,966
18,351
0
8,712
12,254
295
24,860
W
Ix Chel
Nadenet
Ix Chel
11,065
374
1,894
3,835
8,940
4,172
1,050
1,861
7,079
57,354
0
L
Ix Chel
SoHigh666
Ix Chel
9,308
1,213
256
1,657
11,827
4,640
0
6,473
5,354
42,366
0
W
16,315
10,003
0
3,597
15,533
8,160
1,398
4,207
11,326
0
43,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,158
Gold Earned
36,817
158
Minions Killed
162
0
Camps Cleared
0
642,029
Distance Traveled
724,011
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,157
797
78
6
0
197,548
0
W
Jormungandr
11,618
830
26
2
0
229,565
0
L
Surtr
10,800
771
25
2
0
222,586
0
W
Ix Chel
12,676
905
84
6
0
211,208
0
L
Ix Chel
11,201
800
55
4
0
221,895
7
W
Nemesis
12,523
895
52
4
0
283,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role