Player Matchup

Xbalanque
Xbalanque
HotFastToast
Xbalanque
Level 105
God Stats
8W - 5L
1,608 SR
Queue Stats
873W - 893L
1,461 Elo+
Solo
Hachiman
Hachiman
OsOToonz
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Neith
Neith
Resurct
Neith
Level 67
God Stats
1W - 0L
1,629 SR
Queue Stats
4W - 4L
1,286 Elo+
Party 2
Shiva
Shiva
Von dinkles
Shiva
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,554 Elo+
Party 2
Maui
Maui
ZubCero99
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,509 Elo+
Solo
Team Averages
Level 99
1,547 SR
1,462 Elo+

VS

Team Averages
Level 115
1,504 SR
1,569 Elo+
Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GloomyRainbow25
Tyr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 52L
1,602 Elo+
Party 1
Olorun
Olorun
Unknown Vein
Olorun
Level 149
God Stats
2W - 1L
1,817 SR
Queue Stats
71W - 59L
1,595 Elo+
Party 3
The Morrigan
The Morrigan
lI Ryuk lI
The Morrigan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,651 Elo+
Party 1
King Arthur
King Arthur
xThatGamingGuyx
King Arthur
Level 82
God Stats
0W - 3L
1,203 SR
Queue Stats
47W - 46L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HotFastToast
Xbalanque
18
4 / 2 / 16
10,728
766
16,604
12,133
7,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
OsOToonz
Hachiman
18
6 / 4 / 16
11,345
810
18,570
14,324
8,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Resurct
Neith
19
4 / 1 / 17
11,116
794
11,926
13,686
8,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 3 / 17
11,363
812
12,860
20,332
26,289
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maui
17
4 / 3 / 19
11,553
825
5,777
17,294
18,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 6 / 8
9,046
646
11,312
13,611
6,109
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 7
9,475
677
16,579
19,927
31,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Olorun
16
6 / 5 / 2
9,907
708
15,102
15,472
9,035
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
lI Ryuk lI
The Morrigan
16
2 / 5 / 7
9,574
684
8,850
6,579
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
xThatGamingGuyx
King Arthur
14
0 / 6 / 7
8,448
603
12,007
18,520
32,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
25
Kills
13
13
Deaths
25
85
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
8
0.83
L
4
3
7
2.5
W
Xbalanque
HotFastToast
Xbalanque
4
2
16
6
W
Hachiman
OsOToonz
Hachiman
6
4
16
3.5
W
Neith
Resurct
Neith
4
1
17
12.5
L
Olorun
6
5
2
1.4
W
7
3
17
5.17
W
Maui
4
3
19
4.5
L
The Morrigan
lI Ryuk lI
The Morrigan
2
5
7
1.1
L
King Arthur
xThatGamingGuyx
King Arthur
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,737
Damage
63,850
77,769
Taken
74,109
69,584
Mitigated
83,044
33,327
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,312
953
2,375
1,173
13,611
6,109
141
340
13,271
0
22,082
L
16,579
1,092
1,430
3,055
19,927
31,873
0
1,452
18,475
1,807
20,120
W
Xbalanque
HotFastToast
Xbalanque
16,604
8,301
1,864
2,679
12,133
7,133
3,104
3,603
8,346
0
34,482
W
Hachiman
OsOToonz
Hachiman
18,570
8,729
2,094
2,786
14,324
8,839
2,040
4,706
9,536
0
45,357
W
Neith
Resurct
Neith
11,926
5,318
0
5,374
13,686
8,575
2,545
4,151
9,313
0
39,678
L
Olorun
15,102
6,301
3,236
4,598
15,472
9,035
1,485
1,992
13,480
31,777
0
W
12,860
1,181
6,660
4,917
20,332
26,289
379
6,500
13,436
0
23,798
W
Maui
5,777
894
4,033
2,920
17,294
18,748
333
6,127
10,880
14,070
0
L
The Morrigan
lI Ryuk lI
The Morrigan
8,850
805
44
250
6,579
3,249
288
996
5,473
20,139
3,659
L
King Arthur
xThatGamingGuyx
King Arthur
12,007
202
1,561
1,821
18,520
32,778
26
997
17,523
3,578
20,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,105
Gold Earned
46,450
176
Minions Killed
127
0
Camps Cleared
0
1,400,380
Distance Traveled
1,270,067
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,046
646
27
2
0
280,541
0
L
Tyr
9,475
677
15
1
0
278,311
0
W
Xbalanque
10,728
766
40
3
0
271,845
0
W
Hachiman
11,345
810
48
3
0
257,521
3
W
Neith
11,116
794
63
5
0
272,054
0
L
Olorun
9,907
708
28
2
0
231,729
0
W
Shiva
11,363
812
13
1
0
309,525
0
W
Maui
11,553
825
12
1
0
289,435
0
L
The Morrigan
9,574
684
40
3
0
194,421
0
L
King Arthur
8,448
603
17
1
0
285,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role