Player Matchup

Ymir
Ymir
DeNioBurNz
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,438 Elo+
Party 2
Anubis
Anubis
acefire205
Anubis
Level 126
God Stats
3W - 0L
1,503 SR
Queue Stats
28W - 22L
1,379 Elo+
Party 2
Izanami
Izanami
killObie
Izanami
Level 48
God Stats
14W - 8L
1,371 SR
Queue Stats
18W - 15L
1,360 Elo+
Party 2
Team Averages
Level 91
1,458 SR
1,392 Elo+

VS

Team Averages
Level 89
1,563 SR
1,402 Elo+
Cthulhu
Cthulhu
ChildishGamer86
Cthulhu
Level 74
God Stats
1W - 1L
1,268 SR
Queue Stats
69W - 73L
1,432 Elo+
Party 1
Artio
Artio
CrowsVenomOwO
Artio
Level 127
God Stats
2W - 5L
1,881 SR
Queue Stats
138W - 160L
1,366 Elo+
Party 1
Nemesis
Nemesis
UnBaireAble
Nemesis
Level 66
God Stats
31W - 33L
1,539 SR
Queue Stats
117W - 128L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 9
8,851
885
7,747
7,762
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
acefire205
Anubis
12
8 / 2 / 8
9,451
945
14,375
8,211
4,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
killObie
Izanami
11
4 / 1 / 10
8,802
880
6,717
5,400
2,119
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,904
790
6,162
9,879
7,730
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
1 / 7 / 3
7,711
771
6,690
15,767
6,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
UnBaireAble
Nemesis
10
2 / 6 / 2
7,760
776
4,585
11,324
4,510
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
7
3
0.36
W
6
2
9
5.25
L
Nemesis
UnBaireAble
Nemesis
2
6
2
0.5
W
Anubis
acefire205
Anubis
8
2
8
6
W
Izanami
killObie
Izanami
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,839
Damage
17,437
21,373
Taken
36,970
9,875
Mitigated
19,213
5,060
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,162
423
166
468
9,879
7,730
0
5,327
4,552
17,033
0
L
6,690
647
796
2,468
15,767
6,973
0
8,865
6,902
20,847
0
W
7,747
1,190
159
1,557
7,762
3,534
0
4,524
3,238
17,757
0
L
Nemesis
UnBaireAble
Nemesis
4,585
2,160
225
574
11,324
4,510
0
8,164
3,160
0
13,023
W
Anubis
acefire205
Anubis
14,375
1,318
150
2,750
8,211
4,222
215
4,741
3,470
40,836
0
W
Izanami
killObie
Izanami
6,717
4,707
112
332
5,400
2,119
363
3,847
1,553
0
32,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
23,375
118
Minions Killed
47
0
Camps Cleared
0
456,733
Distance Traveled
453,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,904
790
17
2
0
138,939
0
L
Artio
7,711
771
16
2
0
154,357
0
W
Ymir
8,851
885
11
1
0
158,889
0
L
Nemesis
7,760
776
14
1
0
160,547
0
W
Anubis
9,451
945
48
5
0
159,700
0
W
Izanami
8,802
880
59
6
0
138,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role