Player Matchup

Ymir
Ymir
DirtyZzz
Ymir
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 53L
1,247 Elo+
Party 2
Discordia
Discordia
PatDabs
Discordia
Level 45
God Stats
23W - 15L
1,592 SR
Queue Stats
237W - 296L
1,285 Elo+
Party 2
Bakasura
Bakasura
RainbowDash-Lite
Bakasura
Level 17
God Stats
1W - 0L
1,229 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 31
1,440 SR
1,344 Elo+

VS

Team Averages
Level 68
1,602 SR
1,311 Elo+
Cthulhu
Cthulhu
Cosmic_Calimari
Cthulhu
Level 49
God Stats
1W - 2L
1,746 SR
Queue Stats
97W - 84L
1,298 Elo+
Party 1
Discordia
Discordia
Kingsroyal999
Discordia
Level 106
God Stats
0W - 1L
1,560 SR
Queue Stats
88W - 77L
1,323 Elo+
Party 1
Susano
Susano
YourLocalGuru
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 0 / 6
11,729
733
4,159
11,469
14,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
PatDabs
Discordia
15
1 / 1 / 5
11,942
746
14,993
6,917
2,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 2
12,771
798
11,019
17,021
10,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
9,751
609
4,646
10,037
10,010
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Kingsroyal999
Discordia
12
1 / 4 / 1
10,188
637
8,513
11,151
2,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
10,270
642
6,373
14,351
4,305
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
3
3
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Ymir
2
0
6
5
L
Discordia
Kingsroyal999
Discordia
1
4
1
0.38
W
Discordia
PatDabs
Discordia
1
1
5
3.5
W
7
2
2
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,171
Damage
19,532
35,407
Taken
35,539
27,400
Mitigated
17,258
12,817
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,646
393
37
1,939
10,037
10,010
0
6,075
3,715
24,020
0
W
Ymir
4,159
823
0
2,884
11,469
14,676
288
5,222
6,247
16,352
0
L
Discordia
Kingsroyal999
Discordia
8,513
646
0
346
11,151
2,943
0
5,448
4,808
42,644
0
W
Discordia
PatDabs
Discordia
14,993
2,074
0
1,464
6,917
2,570
1,165
2,965
3,952
69,432
0
W
11,019
7,245
0
8,469
17,021
10,154
667
5,987
11,034
0
68,200
L
6,373
1,890
0
3,262
14,351
4,305
0
8,099
5,427
0
23,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
30,209
214
Minions Killed
112
0
Camps Cleared
0
878,049
Distance Traveled
782,004
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,751
609
24
2
0
245,122
4
W
Ymir
11,729
733
29
2
0
275,544
0
L
Discordia
10,188
637
59
4
0
260,121
2
W
Discordia
11,942
746
86
5
0
273,015
0
W
Bakasura
12,771
798
99
6
0
329,490
0
L
Susano
10,270
642
29
2
0
276,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role