Player Matchup

Zeus
Zeus
BatSHADOW777
Zeus
Level 94
God Stats
2W - 3L
1,722 SR
Queue Stats
336W - 321L
1,392 Elo+
Party 3
Izanami
Izanami
PepitoGOTT123
Izanami
Level 36
God Stats
1W - 5L
1,060 SR
Queue Stats
28W - 39L
1,351 Elo+
Party 3
Thanatos
Thanatos
R7FORCE
Thanatos
Level 119
God Stats
3W - 4L
1,665 SR
Queue Stats
132W - 126L
1,483 Elo+
Party 1
Achilles
Achilles
YYTRome
Achilles
Level 39
God Stats
2W - 5L
1,128 SR
Queue Stats
18W - 22L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
aivty
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,520 Elo+
Party 1
Team Averages
Level 83
1,415 SR
1,433 Elo+

VS

Team Averages
Level 120
1,578 SR
1,481 Elo+
Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GypsyNips2X
Thor
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RezinHit
Ah Muzen Cab
Level 142
God Stats
5W - 4L
1,845 SR
Queue Stats
57W - 62L
1,468 Elo+
Solo
Athena
Athena
iTs WoDY 2X
Athena
Level 85
God Stats
30W - 32L
1,543 SR
Queue Stats
56W - 70L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,942
540
3,400
6,467
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
0 / 3 / 1
5,162
469
1,742
7,510
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
R7FORCE
Thanatos
11
1 / 1 / 0
5,947
541
2,168
9,539
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
YYTRome
Achilles
10
0 / 3 / 0
5,102
464
2,898
7,676
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
aivty
Kuzenbo
9
0 / 2 / 0
5,699
518
3,616
9,317
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 0 / 0
7,348
668
4,974
6,876
6,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
 
Scylla
12
2 / 0 / 4
6,743
613
5,659
6,046
2,536
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
3 / 0 / 3
6,825
620
3,989
6,423
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
RezinHit
Ah Muzen Cab
11
2 / 1 / 1
6,444
586
7,562
7,625
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
10
3 / 0 / 3
6,529
594
2,277
4,440
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
0
3
W
Scylla
 
Scylla
2
0
4
4
L
0
4
0
0
W
3
0
3
4.5
L
Izanami
0
3
1
0.17
L
Thanatos
R7FORCE
Thanatos
1
1
0
1
W
Ah Muzen Cab
RezinHit
Ah Muzen Cab
2
1
1
2.5
L
Achilles
YYTRome
Achilles
0
3
0
0
L
Kuzenbo
aivty
Kuzenbo
0
2
0
0
W
Athena
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,824
Damage
24,461
40,509
Taken
31,410
23,194
Mitigated
17,011
14,408
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,974
521
0
2,507
6,876
6,454
589
0
6,329
164
55,684
W
Scylla
 
Scylla
5,659
757
0
1,833
6,046
2,536
0
3,317
2,605
44,580
0
L
3,400
234
0
520
6,467
2,495
0
3,860
2,607
41,879
0
W
3,989
1,468
0
750
6,423
2,527
0
1,103
5,262
0
43,220
L
Izanami
1,742
1,336
0
1,043
7,510
2,548
0
204
7,306
0
31,206
L
Thanatos
R7FORCE
Thanatos
2,168
670
0
8,936
9,539
3,888
0
1,057
8,482
0
42,620
W
Ah Muzen Cab
RezinHit
Ah Muzen Cab
7,562
3,660
0
535
7,625
2,618
0
865
6,760
0
51,870
L
Achilles
YYTRome
Achilles
2,898
764
0
1,126
7,676
4,368
0
104
7,572
0
29,114
L
Kuzenbo
aivty
Kuzenbo
3,616
1,570
0
2,783
9,317
9,895
0
2,873
6,442
21,862
0
W
Athena
2,277
773
0
1,586
4,440
2,876
0
1,567
2,847
15,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
33,889
330
Minions Killed
365
0
Camps Cleared
0
1,152,877
Distance Traveled
1,137,331
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,348
668
83
8
0
222,168
0
W
Scylla
6,743
613
93
8
0
224,715
0
L
Zeus
5,942
540
99
9
0
195,515
0
W
Thor
6,825
620
76
7
0
212,428
0
L
Izanami
5,162
469
71
6
0
198,296
0
L
Thanatos
5,947
541
90
8
0
270,135
0
W
Ah Muzen Cab
6,444
586
87
8
0
228,598
1
L
Achilles
5,102
464
40
4
0
255,505
0
L
Kuzenbo
5,699
518
30
3
0
233,426
2
W
Athena
6,529
594
26
2
0
249,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role