Player Matchup

Cabrakan
Cabrakan
BabyDaisy
Cabrakan
Level 106
God Stats
6W - 2L
1,965 SR
Queue Stats
285W - 278L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
DillW33D_666
Tsukuyomi
Level 144
God Stats
2W - 3L
1,501 SR
Queue Stats
399W - 412L
1,417 Elo+
Solo
Medusa
Medusa
Jakson_Rc
Medusa
Level 77
God Stats
5W - 8L
1,142 SR
Queue Stats
359W - 371L
1,376 Elo+
Solo
Cupid
Cupid
Xexeko
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
otakuruben
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,107 Elo+
Solo
Team Averages
Level 96
1,522 SR
1,370 Elo+

VS

Team Averages
Level 81
1,418 SR
1,479 Elo+
Cupid
Cupid
Bretterthanu369
Cupid
Level 51
God Stats
8W - 8L
1,526 SR
Queue Stats
585W - 717L
1,359 Elo+
Solo
Medusa
Medusa
DravynasielXIII
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,675 Elo+
Solo
Nemesis
Nemesis
GaryS25
Nemesis
Level 54
God Stats
3W - 4L
1,342 SR
Queue Stats
550W - 571L
1,494 Elo+
Solo
Ganesha
Ganesha
Raw Bizness
Ganesha
Level 118
God Stats
4W - 4L
1,277 SR
Queue Stats
251W - 229L
1,440 Elo+
Solo
Janus
Janus
ZxSolertyx
Janus
Level 117
God Stats
10W - 5L
1,442 SR
Queue Stats
251W - 244L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BabyDaisy
Cabrakan
17
1 / 6 / 8
10,864
572
10,007
25,789
35,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
DillW33D_666
Tsukuyomi
19
5 / 3 / 9
12,134
639
14,628
11,036
5,666
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Jakson_Rc
Medusa
19
4 / 6 / 7
11,548
608
13,817
17,906
9,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
Xexeko
Cupid
20
4 / 4 / 10
12,368
651
19,787
14,765
7,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
otakuruben
Cu Chulainn
19
6 / 7 / 10
12,038
634
23,414
29,897
44,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 15
12,882
678
17,868
18,516
11,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 6 / 11
12,387
652
7,491
15,109
7,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
GaryS25
Nemesis
20
10 / 4 / 11
13,424
707
20,989
23,057
27,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Raw Bizness
Ganesha
20
0 / 6 / 21
11,624
612
8,448
24,093
42,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
20
8 / 2 / 13
15,261
803
34,160
14,097
8,773
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
20
Kills
26
26
Deaths
20
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BabyDaisy
Cabrakan
1
6
8
0.83
W
4
2
15
5.75
L
Tsukuyomi
DillW33D_666
Tsukuyomi
5
3
9
3.17
W
4
6
11
1.58
W
Nemesis
GaryS25
Nemesis
10
4
11
3.88
L
Medusa
Jakson_Rc
Medusa
4
6
7
1.25
W
Ganesha
Raw Bizness
Ganesha
0
6
21
1.75
L
Cupid
Xexeko
Cupid
4
4
10
2.25
W
Janus
8
2
13
7.25
L
Cu Chulainn
otakuruben
Cu Chulainn
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,653
Damage
88,956
99,393
Taken
94,872
102,699
Mitigated
97,911
29,063
Healing
26,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BabyDaisy
Cabrakan
10,007
988
1,139
6,477
25,789
35,641
175
9,744
16,045
17,650
0
W
17,868
13,043
3,777
7,517
18,516
11,571
3,630
1,052
17,215
0
41,175
L
Tsukuyomi
DillW33D_666
Tsukuyomi
14,628
2,556
2,519
1,397
11,036
5,666
0
6,610
4,426
0
27,166
W
7,491
4,613
280
2,333
15,109
7,957
1,650
629
14,012
0
21,372
W
Nemesis
GaryS25
Nemesis
20,989
8,688
882
4,850
23,057
27,049
1,086
2,713
19,802
0
28,374
L
Medusa
Jakson_Rc
Medusa
13,817
5,984
662
1,306
17,906
9,742
398
6,325
11,581
0
37,935
W
Ganesha
Raw Bizness
Ganesha
8,448
631
423
622
24,093
42,561
533
4,190
19,403
18,504
0
L
Cupid
Xexeko
Cupid
19,787
6,624
5,345
2,116
14,765
7,589
372
9,215
5,550
0
53,307
W
Janus
34,160
3,106
2,757
3,492
14,097
8,773
1,167
2,947
10,893
91,789
0
L
Cu Chulainn
otakuruben
Cu Chulainn
23,414
3,234
2,602
5,500
29,897
44,061
405
10,714
19,183
2,099
29,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,952
Gold Earned
65,578
191
Minions Killed
232
0
Camps Cleared
0
1,564,871
Distance Traveled
1,736,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,864
572
18
1
0
302,111
0
W
Cupid
12,882
678
53
3
0
374,581
0
L
Tsukuyomi
12,134
639
40
2
0
311,359
0
W
Medusa
12,387
652
35
2
0
326,402
0
W
Nemesis
13,424
707
9
0
0
374,220
0
L
Medusa
11,548
608
41
2
0
337,737
0
W
Ganesha
11,624
612
0
0
0
288,687
0
L
Cupid
12,368
651
68
4
0
284,409
0
W
Janus
15,261
803
135
7
0
372,992
0
L
Cu Chulainn
12,038
634
24
1
0
329,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role