Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Robert_7432
Ratatoskr
Level 83
God Stats
1W - 1L
1,562 SR
Queue Stats
75W - 81L
1,553 Elo+
Party 1
Charybdis
Charybdis
TAMKAAZE
Charybdis
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 180L
1,547 Elo+
Solo
Vamana
Vamana
manu_o_grove
Vamana
Level 123
God Stats
5W - 3L
1,462 SR
Queue Stats
557W - 596L
1,518 Elo+
Party 1
Team Averages
Level 133
1,505 SR
1,524 Elo+

VS

Team Averages
Level 93
1,378 SR
1,448 Elo+
Tyr
Tyr
DEADSHOD
Tyr
Level 146
God Stats
4W - 4L
1,216 SR
Queue Stats
99W - 100L
1,506 Elo+
Solo
Fafnir
Fafnir
IxSami
Fafnir
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 187L
1,566 Elo+
Solo
Yemoja
Yemoja
StaticDecay
Yemoja
Level 85
God Stats
2W - 3L
1,174 SR
Queue Stats
235W - 206L
1,471 Elo+
Solo
Sol
Sol
pexbomb
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Yu Huang
Yu Huang
tcy1993
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 85L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
3 / 2 / 10
10,146
725
14,991
14,837
7,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
 
Hel
17
1 / 0 / 14
9,933
710
14,485
18,352
14,986
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ratatoskr
Robert_7432
Ratatoskr
19
4 / 3 / 11
11,263
805
13,361
15,452
7,497
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
TAMKAAZE
Charybdis
16
6 / 4 / 6
10,306
736
17,732
16,242
7,259
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
15
2 / 5 / 8
9,555
683
14,035
16,868
14,688
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,868
562
8,745
14,434
20,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fafnir
IxSami
Fafnir
14
1 / 4 / 6
9,308
665
7,367
18,374
30,442
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
16
2 / 3 / 8
9,684
692
7,943
17,962
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
17
3 / 4 / 3
9,596
685
16,511
14,043
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
tcy1993
Yu Huang
17
4 / 4 / 5
9,799
700
17,611
14,583
8,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
16
Kills
11
14
Deaths
16
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
2
10
4
W
Hel
 
Hel
1
0
14
8
L
1
1
4
3
L
Fafnir
IxSami
Fafnir
1
4
6
1
W
Ratatoskr
Robert_7432
Ratatoskr
4
3
11
3.17
L
Yemoja
2
3
8
2
W
Charybdis
TAMKAAZE
Charybdis
6
4
6
2.25
W
Vamana
2
5
8
1.2
L
Sol
3
4
3
1.13
L
Yu Huang
tcy1993
Yu Huang
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,604
Damage
58,177
81,751
Taken
79,396
52,063
Mitigated
85,334
48,155
Healing
31,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
14,991
8,142
537
2,521
14,837
7,633
2,563
7,487
7,350
0
32,519
W
Hel
 
Hel
14,485
1,100
20,362
15,239
18,352
14,986
566
9,339
9,013
35,840
0
L
8,745
2,345
1,658
4,733
14,434
20,558
0
4,024
10,410
0
15,585
L
Fafnir
IxSami
Fafnir
7,367
2,306
2,343
2,194
18,374
30,442
0
2,692
15,682
16,819
0
W
Ratatoskr
Robert_7432
Ratatoskr
13,361
3,966
1,110
3,655
15,452
7,497
2,336
9,001
6,451
0
28,266
L
Yemoja
7,943
3,632
10,623
5,087
17,962
18,172
0
3,619
14,343
12,970
0
W
Charybdis
TAMKAAZE
Charybdis
17,732
7,157
508
563
16,242
7,259
3,271
11,883
4,359
0
27,734
W
Vamana
14,035
6,147
1,319
2,341
16,868
14,688
0
11,722
5,146
0
26,363
L
Sol
16,511
4,625
573
2,601
14,043
7,721
0
1,385
12,658
36,830
0
L
Yu Huang
tcy1993
Yu Huang
17,611
1,073
795
589
14,583
8,441
0
2,765
11,818
36,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,203
Gold Earned
46,255
157
Minions Killed
130
0
Camps Cleared
0
1,295,001
Distance Traveled
1,085,175
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,146
725
42
3
0
263,962
0
W
Hel
9,933
710
32
2
0
299,761
0
L
Tyr
7,868
562
15
1
0
182,545
0
L
Fafnir
9,308
665
16
1
0
221,089
0
W
Ratatoskr
11,263
805
52
4
0
276,090
0
L
Yemoja
9,684
692
16
1
0
220,164
0
W
Charybdis
10,306
736
9
1
0
208,841
4
W
Vamana
9,555
683
22
2
0
246,347
0
L
Sol
9,596
685
49
4
0
215,889
0
L
Yu Huang
9,799
700
34
2
0
245,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role