Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
D-Dan343
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Isolate
Sylvanus
Level 155
God Stats
3W - 2L
1,697 SR
Queue Stats
76W - 78L
1,552 Elo+
Solo
Merlin
Merlin
TriageVX
Merlin
Level 69
God Stats
3W - 2L
1,724 SR
Queue Stats
134W - 121L
1,579 Elo+
Party 1
Ao Kuang
Ao Kuang
UrTrolling27
Ao Kuang
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,524 Elo+
Party 1
Team Averages
Level 103
1,584 SR
1,531 Elo+

VS

Team Averages
Level 104
1,493 SR
1,525 Elo+
He Bo
He Bo
ElistsYao
He Bo
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 88L
1,493 Elo+
Solo
Chang'e
Chang'e
Emoprincesss
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ishtar
Ishtar
LandoIsNotCool
Ishtar
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 76L
1,619 Elo+
Solo
Apollo
Apollo
Luciferr1993420
Apollo
Level 126
God Stats
2W - 2L
1,547 SR
Queue Stats
312W - 279L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
SumNomad42
Kukulkan
Level 143
God Stats
10W - 14L
1,418 SR
Queue Stats
579W - 554L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 2 / 12
9,433
858
13,012
13,922
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
D-Dan343
Skadi
16
6 / 1 / 13
9,281
844
12,265
7,886
4,313
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Isolate
Sylvanus
16
2 / 1 / 15
8,686
790
6,512
13,275
13,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
TriageVX
Merlin
18
8 / 0 / 10
10,074
916
16,678
5,657
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
UrTrolling27
Ao Kuang
5
0 / 0 / 0
6,010
546
0
0
0
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ElistsYao
He Bo
12
1 / 6 / 0
7,270
661
6,268
10,621
3,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Emoprincesss
Chang'e
13
1 / 5 / 1
7,410
674
6,518
11,079
3,941
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 3
7,508
683
4,906
9,956
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
7,076
643
4,655
12,363
4,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SumNomad42
Kukulkan
16
1 / 3 / 1
8,324
757
9,410
6,956
2,506
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
22
Kills
3
4
Deaths
22
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
12
6
W
Skadi
D-Dan343
Skadi
6
1
13
12.5
L
He Bo
ElistsYao
He Bo
1
6
0
0.17
L
Chang'e
Emoprincesss
Chang'e
1
5
1
0.3
W
Sylvanus
Isolate
Sylvanus
2
1
15
9.5
L
0
2
3
0.75
L
0
6
1
0.08
L
Kukulkan
SumNomad42
Kukulkan
1
3
1
0.5
W
Merlin
TriageVX
Merlin
8
0
10
13
W
Ao Kuang
UrTrolling27
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,467
Damage
31,757
40,740
Taken
50,975
30,037
Mitigated
18,123
26,225
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,012
869
1,989
5,750
13,922
8,664
344
6,701
7,221
0
19,606
W
Skadi
D-Dan343
Skadi
12,265
3,706
0
1,632
7,886
4,313
1,232
5,909
1,977
0
23,579
L
He Bo
ElistsYao
He Bo
6,268
229
664
790
10,621
3,283
0
4,548
6,073
17,570
0
L
Chang'e
Emoprincesss
Chang'e
6,518
846
4,686
2,690
11,079
3,941
0
5,604
5,475
12,846
0
W
Sylvanus
Isolate
Sylvanus
6,512
552
7,861
7,215
13,275
13,724
216
6,748
6,527
9,136
0
L
4,906
1,735
401
2,808
9,956
3,822
0
4,911
5,045
0
14,060
L
4,655
1,285
1,423
1,880
12,363
4,571
0
4,913
7,450
0
10,108
L
Kukulkan
SumNomad42
Kukulkan
9,410
333
204
249
6,956
2,506
0
3,214
3,742
26,652
0
W
Merlin
TriageVX
Merlin
16,678
386
1,118
660
5,657
3,336
400
2,838
2,819
44,650
0
W
Ao Kuang
UrTrolling27
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
37,588
112
Minions Killed
142
0
Camps Cleared
0
867,628
Distance Traveled
965,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,433
858
17
2
0
248,011
0
W
Skadi
9,281
844
19
2
0
212,650
0
L
He Bo
7,270
661
22
2
0
188,707
0
L
Chang'e
7,410
674
13
1
0
214,294
0
W
Sylvanus
8,686
790
1
0
0
190,587
0
L
Ishtar
7,508
683
40
4
0
191,881
0
L
Apollo
7,076
643
23
2
0
170,933
0
L
Kukulkan
8,324
757
44
4
0
200,159
0
W
Merlin
10,074
916
75
7
0
193,867
0
W
Ao Kuang
6,010
546
0
0
0
22,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role