Player Matchup

Ix Chel
Ix Chel
Contradlction
Ix Chel
Level 5
God Stats
3W - 1L
1,485 SR
Queue Stats
5W - 1L
1,671 Elo+
Party 3
Jing Wei
Jing Wei
IntoxicatedHell
Jing Wei
Level 41
God Stats
4W - 4L
1,226 SR
Queue Stats
67W - 60L
1,500 Elo+
Party 4
Athena
Athena
L1ttleEeman
Athena
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,500 Elo+
Party 4
Skadi
Skadi
Noisemkaerfa
Skadi
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
76W - 53L
1,649 Elo+
Party 3
Scylla
Scylla
fenarciso
Scylla
Level 48
God Stats
6W - 1L
1,594 SR
Queue Stats
64W - 62L
1,466 Elo+
Solo
Team Averages
Level 56
1,504 SR
1,557 Elo+

VS

Team Averages
Level 60
1,527 SR
1,499 Elo+
Loki
Loki
Caca3ater
Loki
Level 15
God Stats
2W - 3L
1,479 SR
Queue Stats
70W - 75L
1,623 Elo+
Party 1
Cupid
Cupid
Chimchimaru
Cupid
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,463 Elo+
Party 1
Xbalanque
Xbalanque
Judsen
Xbalanque
Level 159
God Stats
1W - 1L
1,484 SR
Queue Stats
211W - 210L
1,489 Elo+
Party 2
Bellona
Bellona
StatsTiger
Bellona
Level 25
God Stats
12W - 11L
1,493 SR
Queue Stats
174W - 184L
1,458 Elo+
Party 2
Bacchus
Bacchus
Thickarus
Bacchus
Level 24
God Stats
32W - 33L
1,681 SR
Queue Stats
61W - 77L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
19
17 / 1 / 0
13,512
711
27,080
14,254
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
14
2 / 4 / 5
8,713
459
10,738
12,744
5,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
1 / 3 / 9
8,875
467
7,640
19,284
22,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 4 / 6
9,213
485
10,164
14,991
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
fenarciso
Scylla
16
1 / 2 / 3
9,802
516
8,109
11,641
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 6 / 2
7,336
386
3,762
13,173
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 2
9,208
485
10,357
15,625
7,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Judsen
Xbalanque
16
6 / 3 / 3
10,270
541
23,399
18,875
7,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
StatsTiger
Bellona
14
1 / 7 / 1
8,815
464
5,576
20,675
17,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
Thickarus
Bacchus
13
1 / 5 / 10
8,981
473
11,260
17,386
23,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
25
Kills
14
14
Deaths
25
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
0
6
2
0.17
L
6
4
2
1.75
W
Ix Chel
17
1
0
17
W
Jing Wei
2
4
5
1.13
L
Xbalanque
Judsen
Xbalanque
6
3
3
2.5
W
Athena
1
3
9
1.83
W
4
4
6
1.75
L
Bellona
StatsTiger
Bellona
1
7
1
0.21
L
Bacchus
Thickarus
Bacchus
1
5
10
1.2
W
Scylla
fenarciso
Scylla
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,731
Damage
54,354
72,914
Taken
85,734
45,836
Mitigated
60,491
17,186
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,762
1,014
0
670
13,173
4,690
0
5,377
7,684
0
33,993
L
10,357
5,953
1,437
5,795
15,625
7,004
0
7,273
8,344
0
58,450
W
Ix Chel
27,080
4,951
590
4,678
14,254
6,708
27
739
13,515
119,987
0
W
Jing Wei
10,738
7,874
0
4,152
12,744
5,519
170
2,418
10,326
0
60,557
L
Xbalanque
Judsen
Xbalanque
23,399
14,262
0
8,066
18,875
7,579
1,250
7,426
11,313
0
115,793
W
Athena
7,640
1,486
153
2,265
19,284
22,896
252
3,689
15,595
22,522
0
W
10,164
4,279
0
626
14,991
5,504
475
2,415
12,576
0
73,416
L
Bellona
StatsTiger
Bellona
5,576
790
0
4,086
20,675
17,677
83
14,475
5,626
0
62,286
L
Bacchus
Thickarus
Bacchus
11,260
940
459
2,521
17,386
23,541
0
7,403
9,938
22,478
0
W
Scylla
fenarciso
Scylla
8,109
375
85
4,637
11,641
5,209
915
1,999
9,642
85,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
44,610
544
Minions Killed
452
0
Camps Cleared
0
1,827,965
Distance Traveled
1,782,118
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,336
386
51
3
0
353,122
0
L
Cupid
9,208
485
109
6
0
330,778
1
W
Ix Chel
13,512
711
177
9
0
393,001
0
W
Jing Wei
8,713
459
101
5
0
351,615
0
L
Xbalanque
10,270
541
168
9
0
348,703
0
W
Athena
8,875
467
22
1
0
376,807
0
W
Skadi
9,213
485
100
5
0
344,714
0
L
Bellona
8,815
464
109
6
0
374,506
4
L
Bacchus
8,981
473
15
1
0
375,009
5
W
Scylla
9,802
516
144
8
0
361,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role