Player Matchup

Hera
Hera
DrToupee
Hera
Level 122
God Stats
4W - 2L
1,502 SR
Queue Stats
130W - 142L
1,489 Elo+
Solo
Sylvanus
Sylvanus
OG z POET x
Sylvanus
Level 49
God Stats
1W - 1L
1,194 SR
Queue Stats
81W - 77L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
XelorZyper
Erlang Shen
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,137 Elo+
Solo
Anhur
Anhur
iMaxinho
Anhur
Level 67
God Stats
3W - 1L
1,428 SR
Queue Stats
150W - 142L
1,504 Elo+
Party 1
Bastet
Bastet
saltyari
Bastet
Level 81
God Stats
2W - 3L
1,442 SR
Queue Stats
343W - 405L
1,246 Elo+
Solo
Team Averages
Level 83
1,413 SR
1,372 Elo+

VS

Team Averages
Level 67
1,610 SR
1,454 Elo+
Nox
Nox
Captorgazmo
Nox
Level 58
God Stats
2W - 1L
1,792 SR
Queue Stats
87W - 81L
1,434 Elo+
Solo
Cliodhna
Cliodhna
Oysteredbread
Cliodhna
Level 99
God Stats
3W - 5L
1,526 SR
Queue Stats
318W - 316L
1,466 Elo+
Solo
Tiamat
Tiamat
Waffle_Guy
Tiamat
Level 103
God Stats
2W - 4L
1,348 SR
Queue Stats
151W - 163L
1,497 Elo+
Solo
Sylvanus
Sylvanus
XDavonte
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,405 Elo+
Solo
Apollo
Apollo
bonesaw4557
Apollo
Level 56
God Stats
7W - 2L
1,885 SR
Queue Stats
169W - 178L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 1 / 16
10,449
871
25,972
8,473
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
OG z POET x
Sylvanus
16
4 / 2 / 14
10,181
848
5,800
17,317
20,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
XelorZyper
Erlang Shen
16
5 / 2 / 12
9,678
807
10,602
18,991
20,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
iMaxinho
Anhur
16
4 / 2 / 16
9,940
828
13,737
10,347
4,975
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
saltyari
Bastet
16
4 / 1 / 11
10,128
844
5,532
9,072
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
8,199
683
10,842
11,996
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Oysteredbread
Cliodhna
13
1 / 5 / 3
7,531
628
12,105
14,384
6,218
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Waffle_Guy
Tiamat
17
3 / 2 / 5
9,288
774
13,603
9,692
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XDavonte
Sylvanus
13
1 / 4 / 3
8,344
695
6,030
17,908
17,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
15
1 / 5 / 6
8,169
681
7,153
12,810
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
22
Kills
8
8
Deaths
22
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Hera
5
1
16
13
W
Sylvanus
OG z POET x
Sylvanus
4
2
14
5.5
L
Cliodhna
Oysteredbread
Cliodhna
1
5
3
0.5
L
Tiamat
Waffle_Guy
Tiamat
3
2
5
2.75
L
Sylvanus
XDavonte
Sylvanus
1
4
3
0.63
W
Erlang Shen
XelorZyper
Erlang Shen
5
2
12
5.5
L
Apollo
1
5
6
0.8
W
Anhur
iMaxinho
Anhur
4
2
16
6
W
Bastet
saltyari
Bastet
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,643
Damage
49,733
64,200
Taken
66,790
54,511
Mitigated
41,799
27,113
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,842
445
1,486
1,009
11,996
5,136
0
5,983
5,892
19,025
0
W
Hera
25,972
4,176
1,484
1,423
8,473
4,347
1,411
3,056
5,417
57,017
0
W
Sylvanus
OG z POET x
Sylvanus
5,800
1,931
4,367
4,887
17,317
20,303
438
8,351
8,966
9,867
0
L
Cliodhna
Oysteredbread
Cliodhna
12,105
1,344
836
2,354
14,384
6,218
0
6,617
7,586
0
17,913
L
Tiamat
Waffle_Guy
Tiamat
13,603
1,214
1,184
2,973
9,692
7,067
504
4,769
4,804
35,135
0
L
Sylvanus
XDavonte
Sylvanus
6,030
827
4,648
4,880
17,908
17,209
0
7,010
10,397
8,814
0
W
Erlang Shen
XelorZyper
Erlang Shen
10,602
3,166
1,533
5,522
18,991
20,640
361
9,160
9,831
0
19,105
L
Apollo
7,153
5,067
1,059
2,534
12,810
6,169
839
7,393
5,137
0
23,088
W
Anhur
iMaxinho
Anhur
13,737
5,739
3,355
2,556
10,347
4,975
3,833
6,052
4,295
0
30,739
W
Bastet
saltyari
Bastet
5,532
2,638
123
1,863
9,072
4,246
1,810
3,856
5,216
0
11,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
41,531
159
Minions Killed
126
0
Camps Cleared
0
1,130,074
Distance Traveled
1,036,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,199
683
15
1
0
200,762
0
W
Hera
10,449
871
77
6
0
233,808
0
W
Sylvanus
10,181
848
13
1
0
207,343
0
L
Cliodhna
7,531
628
15
1
0
222,128
0
L
Tiamat
9,288
774
50
4
0
209,828
0
L
Sylvanus
8,344
695
9
1
0
208,338
0
W
Erlang Shen
9,678
807
22
2
0
221,902
0
L
Apollo
8,169
681
37
3
0
195,658
0
W
Anhur
9,940
828
30
3
0
206,454
0
W
Bastet
10,128
844
17
1
0
260,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role