Player Matchup

Eset
Eset
Masters
 
Eset
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
Nika
Nike
Masters
Level 291
God Stats
4W - 5L
1,611 SR
Queue Stats
566W - 481L
3,221 MMR
Solo
Rama
Rama
Grandmaster
Shiпigami
Rama
Grandmaster
Level 166
God Stats
31W - 15L
1,871 SR
Queue Stats
275W - 190L
3,500 MMR
Solo
The Morrigan
The Morrigan
Grandmaster
zuniisha
The Morrigan
Grandmaster
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
3,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 172
1,597 SR
2,644 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 183
1,530 SR
2,161 MMR
Bakasura
Bakasura
Grandmaster
 
Bakasura
Grandmaster
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Grandmaster
 
Ishtar
Grandmaster
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
SrArias
Apollo
Masters
Level 225
God Stats
5W - 6L
1,486 SR
Queue Stats
609W - 584L
3,212 MMR
Solo
Shiva
Shiva
Masters
okoklive
Shiva
Masters
Level 156
God Stats
147W - 104L
1,667 SR
Queue Stats
274W - 217L
3,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 1 / 0
6,029
502
3,375
7,937
5,233
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
 
Ne Zha
9
1 / 2 / 0
5,760
480
2,407
7,997
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Nika
Nike
12
1 / 1 / 0
7,015
585
7,726
10,655
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 2
7,523
627
6,347
8,024
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
zuniisha
The Morrigan
11
0 / 1 / 0
6,507
542
3,259
4,352
1,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
HerculesHe BoNoxJanusVamana

VS

Bans
ThorMartichorasAphroditeHachimanHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 0 / 2
7,495
625
4,474
7,864
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
 
Ishtar
13
2 / 0 / 1
7,373
614
4,042
5,516
1,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
 
Kuzenbo
9
0 / 0 / 3
5,813
484
5,043
6,656
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
SrArias
Apollo
11
0 / 3 / 1
6,387
532
3,275
8,459
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
okoklive
Shiva
13
1 / 1 / 1
7,028
586
7,530
11,239
7,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
6
6
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
1
0
1
L
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Bakasura
 
Bakasura
3
0
2
4
W
Ishtar
 
Ishtar
2
0
1
2.5
W
Kuzenbo
 
Kuzenbo
0
0
3
1.5
L
Nike
Nika
Nike
1
1
0
1
L
1
1
2
2
W
Apollo
SrArias
Apollo
0
3
1
0.17
W
Shiva
okoklive
Shiva
1
1
1
1.5
L
The Morrigan
zuniisha
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
24,364
38,965
Taken
39,734
19,220
Mitigated
22,658
12,286
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,375
835
160
3,485
7,937
5,233
0
2,492
5,209
19,324
0
L
Ne Zha
 
Ne Zha
2,407
114
0
262
7,997
3,233
0
1,150
6,608
0
34,921
W
Bakasura
 
Bakasura
4,474
2,693
0
3,662
7,864
3,208
0
812
6,954
0
56,835
W
Ishtar
 
Ishtar
4,042
2,430
0
4,124
5,516
1,991
961
2,408
2,980
0
72,822
W
Kuzenbo
 
Kuzenbo
5,043
2,380
0
2,306
6,656
6,390
36
2,135
4,521
19,520
0
L
Nike
Nika
Nike
7,726
576
0
3,540
10,655
6,228
0
449
9,919
0
57,448
L
6,347
4,856
0
3,865
8,024
3,003
37
879
7,093
0
70,782
W
Apollo
SrArias
Apollo
3,275
2,639
0
2,226
8,459
3,185
0
694
7,765
0
48,062
W
Shiva
okoklive
Shiva
7,530
837
35
3,603
11,239
7,884
0
100
10,207
449
55,719
L
The Morrigan
zuniisha
The Morrigan
3,259
1,137
0
974
4,352
1,523
0
522
3,688
55,938
1,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
34,096
428
Minions Killed
472
0
Camps Cleared
0
1,187,777
Distance Traveled
1,279,135
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,029
502
21
2
0
229,889
4
L
Ne Zha
5,760
480
59
5
0
253,867
0
W
Bakasura
7,495
625
121
10
0
305,293
1
W
Ishtar
7,373
614
123
10
0
216,699
3
W
Kuzenbo
5,813
484
19
2
0
268,905
2
L
Nike
7,015
585
94
8
0
246,534
0
L
Rama
7,523
627
129
11
0
217,600
2
W
Apollo
6,387
532
107
9
0
225,151
2
W
Shiva
7,028
586
102
9
0
263,087
0
L
The Morrigan
6,507
542
125
10
0
239,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role