Player Matchup

Bacchus
Bacchus
HeyitzCRO
Bacchus
Level 118
God Stats
4W - 8L
1,381 SR
Queue Stats
17W - 22L
1,480 Elo+
Party 1
Izanami
Izanami
papithemenace
Izanami
Level 115
God Stats
2W - 2L
1,479 SR
Queue Stats
23W - 24L
1,490 Elo+
Party 1
Ra
Ra
ßarbecue
Ra
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 37L
1,609 Elo+
Solo
Team Averages
Level 118
1,453 SR
1,526 Elo+

VS

Team Averages
Level 137
1,579 SR
1,516 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ActionAlex
Erlang Shen
Level 145
God Stats
5W - 6L
1,697 SR
Queue Stats
125W - 117L
1,580 Elo+
Solo
Discordia
Discordia
KCJones210
Discordia
Level 117
God Stats
58W - 44L
1,540 SR
Queue Stats
150W - 149L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeyitzCRO
Bacchus
13
5 / 3 / 3
9,872
759
7,270
20,372
28,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
14
5 / 3 / 2
10,446
804
9,110
12,528
4,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 1
7,436
572
564
2,027
576
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 5 / 5
9,608
739
12,982
12,024
4,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
ActionAlex
Erlang Shen
14
5 / 2 / 1
10,699
823
10,329
11,716
11,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
KCJones210
Discordia
13
2 / 3 / 3
9,836
757
6,689
7,120
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
10
Kills
7
7
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
5
5
0.5
W
Erlang Shen
ActionAlex
Erlang Shen
5
2
1
2.75
L
Bacchus
HeyitzCRO
Bacchus
5
3
3
2.17
W
Discordia
KCJones210
Discordia
2
3
3
1.17
L
Izanami
5
3
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,944
Damage
30,000
34,927
Taken
30,860
34,271
Mitigated
18,624
3,107
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,982
8,823
0
2,346
12,024
4,688
468
3,474
8,550
0
51,337
W
Erlang Shen
ActionAlex
Erlang Shen
10,329
3,772
0
1,965
11,716
11,258
202
2,239
9,477
0
31,625
L
Bacchus
HeyitzCRO
Bacchus
7,270
529
0
1,093
20,372
28,903
0
2,596
17,776
14,916
0
W
Discordia
KCJones210
Discordia
6,689
49
0
866
7,120
2,678
0
2,372
4,748
35,907
0
L
Izanami
9,110
6,325
0
879
12,528
4,792
1,111
3,189
9,339
0
47,972
L
564
97
300
835
2,027
576
0
1,019
1,008
5,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
30,143
91
Minions Killed
140
0
Camps Cleared
0
549,486
Distance Traveled
675,833
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,608
739
70
5
0
196,736
0
W
Erlang Shen
10,699
823
18
1
0
254,250
5
L
Bacchus
9,872
759
7
1
0
248,422
0
W
Discordia
9,836
757
52
4
0
224,847
5
L
Izanami
10,446
804
78
6
0
233,924
4
L
Ra
7,436
572
6
0
0
67,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role