Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DemonsVortex
Ne Zha
Level 124
God Stats
13W - 10L
1,673 SR
Queue Stats
429W - 432L
1,432 Elo+
Solo
King Arthur
King Arthur
jalix6657
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,464 Elo+
Party 1
Geb
Geb
prototype-10987
Geb
Level 106
God Stats
10W - 2L
1,549 SR
Queue Stats
174W - 172L
1,444 Elo+
Party 1
Martichoras
Martichoras
sub__par
Martichoras
Level 148
God Stats
3W - 1L
1,708 SR
Queue Stats
111W - 96L
1,582 Elo+
Party 2
Team Averages
Level 126
1,586 SR
1,484 Elo+

VS

Team Averages
Level 126
1,326 SR
1,458 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BringingTheStorm
Merlin
Level 106
God Stats
3W - 6L
1,095 SR
Queue Stats
236W - 267L
1,392 Elo+
Party 3
Xbalanque
Xbalanque
Pagel18
Xbalanque
Level 70
God Stats
0W - 2L
1,272 SR
Queue Stats
114W - 111L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Void78
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 193L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
nibblesnarf777
Nu Wa
Level 188
God Stats
2W - 5L
1,262 SR
Queue Stats
148W - 152L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 2 / 9
8,206
912
5,212
10,953
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
15
5 / 1 / 4
8,079
898
7,956
5,210
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
jalix6657
King Arthur
11
0 / 4 / 8
6,778
753
2,978
9,830
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 8
8,216
913
6,195
12,363
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
sub__par
Martichoras
15
3 / 1 / 8
8,259
918
6,219
7,315
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 6
7,489
832
10,332
6,845
2,500
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 4
6,365
707
3,579
4,528
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Pagel18
Xbalanque
14
5 / 1 / 3
7,790
866
7,606
5,051
2,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Void78
Danzaburou
13
2 / 4 / 4
7,123
791
5,089
8,190
4,539
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 9
7,269
808
9,528
5,695
1,977
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
12
Kills
10
10
Deaths
12
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
9
3.25
L
Sol
 
Sol
2
2
6
2.5
L
0
3
4
0.67
W
Ne Zha
5
1
4
7
L
Xbalanque
Pagel18
Xbalanque
5
1
3
6.5
L
Danzaburou
Void78
Danzaburou
2
4
4
1
W
King Arthur
jalix6657
King Arthur
0
4
8
1
L
1
2
9
2.75
W
2
2
8
3
W
Martichoras
sub__par
Martichoras
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
36,134
45,671
Taken
30,309
48,458
Mitigated
13,078
14,828
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,212
0
1,143
2,520
10,953
14,439
0
5,065
5,888
6,784
0
L
Sol
 
Sol
10,332
1,450
0
2,495
6,845
2,500
0
2,917
3,881
16,982
0
L
3,579
147
588
545
4,528
1,879
0
1,528
2,923
8,729
0
W
Ne Zha
7,956
397
159
1,022
5,210
4,003
1,488
1,962
3,248
0
26,828
L
Xbalanque
Pagel18
Xbalanque
7,606
3,970
318
1,027
5,051
2,183
0
1,342
3,585
0
15,457
L
Danzaburou
Void78
Danzaburou
5,089
1,416
473
1,510
8,190
4,539
0
3,328
4,774
0
12,876
W
King Arthur
jalix6657
King Arthur
2,978
371
937
2,213
9,830
11,204
0
4,848
4,982
0
7,951
L
9,528
2,719
0
746
5,695
1,977
18
2,292
3,359
19,143
0
W
6,195
64
941
3,159
12,363
14,121
266
6,879
5,484
17,552
0
W
Martichoras
sub__par
Martichoras
6,219
558
1,352
1,382
7,315
4,691
0
4,685
2,630
0
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
36,036
119
Minions Killed
86
0
Camps Cleared
0
803,362
Distance Traveled
775,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,206
912
3
0
0
177,755
0
L
Sol
7,489
832
20
2
0
164,449
0
L
Merlin
6,365
707
15
2
0
116,521
0
W
Ne Zha
8,079
898
19
2
0
160,682
0
L
Xbalanque
7,790
866
20
2
0
177,952
0
L
Danzaburou
7,123
791
19
2
0
147,326
0
W
King Arthur
6,778
753
13
1
0
144,182
0
L
Nu Wa
7,269
808
12
1
0
168,947
0
W
Geb
8,216
913
24
3
0
165,372
0
W
Martichoras
8,259
918
60
7
0
155,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role