Player Matchup

Fenrir
Fenrir
I_am_this-L
Fenrir
Level 117
God Stats
3W - 1L
1,759 SR
Queue Stats
256W - 245L
1,441 Elo+
Party 1
Chang'e
Chang'e
SirPlayerKill
Chang'e
Level 136
God Stats
7W - 13L
1,346 SR
Queue Stats
260W - 271L
1,434 Elo+
Solo
Horus
Horus
Superlatja
Horus
Level 109
God Stats
88W - 71L
1,607 SR
Queue Stats
479W - 481L
1,454 Elo+
Party 1
Thor
Thor
TonicAvenger510
Thor
Level 48
God Stats
41W - 31L
1,557 SR
Queue Stats
203W - 188L
1,464 Elo+
Solo
Poseidon
Poseidon
aurorka_3
Poseidon
Level 77
God Stats
70W - 103L
1,576 SR
Queue Stats
198W - 238L
1,461 Elo+
Solo
Team Averages
Level 97
1,569 SR
1,451 Elo+

VS

Team Averages
Level 95
1,535 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Anxiety-_-Gobee
Apollo
Level 52
God Stats
2W - 1L
1,701 SR
Queue Stats
5W - 3L
1,620 Elo+
Solo
Pele
Pele
MikeLove010
Pele
Level 49
God Stats
28W - 23L
1,475 SR
Queue Stats
99W - 116L
1,397 Elo+
Party 2
Ares
Ares
look-a-pandaa
Ares
Level 49
God Stats
7W - 4L
1,500 SR
Queue Stats
91W - 105L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 3 / 0
4,688
469
4,066
9,372
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
8
0 / 3 / 0
4,471
447
3,784
6,619
1,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
6
0 / 0 / 0
4,258
426
2,218
7,727
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 0
4,235
424
1,721
6,540
2,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
aurorka_3
Poseidon
7
0 / 2 / 1
4,561
456
2,304
6,930
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 2
6,925
693
5,805
4,398
1,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
 
Nox
9
3 / 0 / 2
5,969
597
5,692
4,398
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 2
5,489
549
5,983
4,952
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 4
5,967
597
5,149
7,594
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 1 / 0
5,402
540
4,054
7,315
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
W
Nox
 
Nox
3
0
2
4
W
2
0
2
3
L
Fenrir
1
3
0
0.33
W
0
0
4
2
L
Chang'e
0
3
0
0
L
Horus
0
0
0
0
L
0
3
0
0
L
Poseidon
aurorka_3
Poseidon
0
2
1
0.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,093
Damage
26,683
37,188
Taken
28,657
14,536
Mitigated
13,033
8,317
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,805
305
0
3,542
4,398
1,955
0
337
4,061
46,879
0
W
Nox
 
Nox
5,692
693
0
740
4,398
1,637
0
1,743
2,655
34,881
0
W
5,983
2,842
0
574
4,952
1,607
248
1,183
3,769
0
31,807
L
Fenrir
4,066
1,352
0
1,637
9,372
3,487
0
4,270
5,102
0
24,470
W
5,149
1,039
0
2,279
7,594
2,557
239
1,232
6,362
0
49,340
L
Chang'e
3,784
93
860
1,917
6,619
1,914
0
2,990
3,629
29,741
0
L
Horus
2,218
1,354
310
1,400
7,727
4,642
0
2,135
5,592
0
10,481
L
1,721
328
0
2,037
6,540
2,640
0
3,870
2,670
0
16,378
L
Poseidon
aurorka_3
Poseidon
2,304
565
0
156
6,930
1,853
130
2,286
4,644
24,376
0
W
4,054
376
0
1,744
7,315
5,277
86
1,593
5,722
15,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
29,752
157
Minions Killed
280
0
Camps Cleared
0
876,691
Distance Traveled
944,221
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,925
693
81
8
0
171,550
1
W
Nox
5,969
597
55
6
0
190,767
0
W
Apollo
5,489
549
51
5
0
177,241
0
L
Fenrir
4,688
469
43
4
0
200,399
0
W
Pele
5,967
597
80
8
0
219,406
0
L
Chang'e
4,471
447
42
4
0
172,988
0
L
Horus
4,258
426
14
1
0
183,721
0
L
Thor
4,235
424
25
3
0
154,211
0
L
Poseidon
4,561
456
33
3
0
165,372
0
W
Ares
5,402
540
13
1
0
185,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role