Player Matchup

Ra
Ra
 
Ra
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BitCloud
Heimdallr
Level 154
God Stats
8W - 14L
1,500 SR
Queue Stats
624W - 573L
1,591 Elo+
Solo
Janus
Janus
SrTheFuzzyBunny
Janus
Level 116
God Stats
5W - 8L
1,288 SR
Queue Stats
101W - 82L
1,586 Elo+
Party 3
Baron Samedi
Baron Samedi
iLuvBBW
Baron Samedi
Level 92
God Stats
8W - 9L
1,423 SR
Queue Stats
263W - 245L
1,616 Elo+
Solo
Susano
Susano
pαradise
Susano
Level 24
God Stats
29W - 16L
1,775 SR
Queue Stats
135W - 128L
1,755 Elo+
Party 3
Team Averages
Level 84
1,497 SR
1,610 Elo+

VS

Team Averages
Level 148
1,541 SR
1,510 Elo+
Cernunnos
Cernunnos
MEDALBURNER24
Cernunnos
Level 143
God Stats
4W - 4L
1,606 SR
Queue Stats
296W - 314L
1,480 Elo+
Party 1
Anhur
Anhur
NandoDuck
Anhur
Level 141
God Stats
4W - 7L
1,790 SR
Queue Stats
124W - 161L
1,480 Elo+
Party 2
Hun Batz
Hun Batz
Nekromaj
Hun Batz
Level 149
God Stats
0W - 2L
1,368 SR
Queue Stats
127W - 147L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
Suavage
Kuzenbo
Level 159
God Stats
2W - 3L
1,323 SR
Queue Stats
227W - 230L
1,552 Elo+
Party 2
Zeus
Zeus
lts Toes
Zeus
Level 149
God Stats
13W - 9L
1,617 SR
Queue Stats
505W - 509L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 3 / 3
10,169
598
7,171
17,078
16,745
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
BitCloud
Heimdallr
17
1 / 0 / 1
9,926
584
3,784
6,320
3,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 4
9,061
533
6,735
8,183
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
iLuvBBW
Baron Samedi
14
0 / 3 / 2
8,679
511
7,127
12,084
11,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
pαradise
Susano
16
2 / 4 / 2
9,653
568
9,398
16,055
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MEDALBURNER24
Cernunnos
14
1 / 0 / 2
8,233
484
5,906
11,433
4,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
NandoDuck
Anhur
6
0 / 0 / 2
5,720
336
1,809
1,992
592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Nekromaj
Hun Batz
16
7 / 1 / 3
9,505
559
8,748
10,885
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Suavage
Kuzenbo
13
2 / 2 / 6
8,411
495
8,876
14,850
18,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
15
2 / 5 / 1
9,018
530
7,975
9,804
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
12
12
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
3
1.83
W
Heimdallr
BitCloud
Heimdallr
1
0
1
1.5
L
Cernunnos
MEDALBURNER24
Cernunnos
1
0
2
2
L
Anhur
NandoDuck
Anhur
0
0
2
1
L
Hun Batz
Nekromaj
Hun Batz
7
1
3
8.5
W
1
2
4
1.5
L
Kuzenbo
Suavage
Kuzenbo
2
2
6
2.5
W
Baron Samedi
iLuvBBW
Baron Samedi
0
3
2
0.33
L
Zeus
2
5
1
0.5
W
Susano
pαradise
Susano
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,215
Damage
33,314
59,720
Taken
48,964
41,424
Mitigated
32,773
27,674
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,171
1,232
749
9,802
17,078
16,745
476
6,638
10,440
55,693
460
W
Heimdallr
BitCloud
Heimdallr
3,784
2,156
0
4,477
6,320
3,323
2,242
1,642
4,678
0
101,861
L
Cernunnos
MEDALBURNER24
Cernunnos
5,906
2,350
0
4,075
11,433
4,395
0
6,796
3,977
0
57,352
L
Anhur
NandoDuck
Anhur
1,809
1,353
0
1,079
1,992
592
0
683
1,309
0
19,517
L
Hun Batz
Nekromaj
Hun Batz
8,748
3,062
0
1,033
10,885
4,907
0
2,215
8,565
0
76,210
W
6,735
210
0
1,822
8,183
3,113
0
4,211
3,972
68,407
0
L
Kuzenbo
Suavage
Kuzenbo
8,876
3,186
0
2,094
14,850
18,790
14
5,488
9,015
26,727
0
W
Baron Samedi
iLuvBBW
Baron Samedi
7,127
679
385
3,679
12,084
11,112
0
1,687
10,397
50,702
0
L
Zeus
7,975
1,021
0
1,029
9,804
4,089
0
4,483
5,008
87,774
0
W
Susano
pαradise
Susano
9,398
3,083
0
6,760
16,055
7,131
0
3,226
12,829
0
96,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,488
Gold Earned
40,887
582
Minions Killed
441
0
Camps Cleared
0
1,628,054
Distance Traveled
1,525,816
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,169
598
60
4
0
327,772
0
W
Heimdallr
9,926
584
153
9
0
291,467
5
L
Cernunnos
8,233
484
95
6
0
342,747
0
L
Anhur
5,720
336
34
2
0
100,271
0
L
Hun Batz
9,505
559
117
7
0
447,348
5
W
Janus
9,061
533
143
8
0
341,479
6
L
Kuzenbo
8,411
495
27
2
0
335,810
2
W
Baron Samedi
8,679
511
88
5
0
276,480
2
L
Zeus
9,018
530
168
10
0
299,640
1
W
Susano
9,653
568
138
8
0
390,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role